https://bugs.winehq.org/show_bug.cgi?id=45315
Bug ID: 45315 Summary: After updating from 2.17 to 3.9 RBR doesn't start if GLSL is disabled Product: Wine Version: 3.9 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: stanleykowalski127@gmail.com Distribution: ---
Created attachment 61597 --> https://bugs.winehq.org/attachment.cgi?id=61597 Log file when I start the game from the terminal
I play Richard Burns Rally via Wine and the game requires GLSL to be disabled otherwise it will have some graphics issues (trees disappearing and stuff like that), but if I do it it refuses to start and it will crash
https://bugs.winehq.org/show_bug.cgi?id=45315
Fabian Maurer dark.shadow4@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4@web.de
--- Comment #1 from Fabian Maurer dark.shadow4@web.de --- The issue with GLSL enabled seems to be bug 11531.
Regarding this issue, can you make a regression test? See https://wiki.winehq.org/Regression_Testing
https://bugs.winehq.org/show_bug.cgi?id=45315
--- Comment #2 from Sergio De Lorenzo stanleykowalski127@gmail.com --- (In reply to Fabian Maurer from comment #1)
The issue with GLSL enabled seems to be bug 11531.
Regarding this issue, can you make a regression test? See https://wiki.winehq.org/Regression_Testing
I can try to do it, it will take some time though. Anyway I knew about that issue, that's why I was keeping GLSL disabled and it worked for a long time until the last update ( Fedora apparently moved from 2.17 to 3.9)
https://bugs.winehq.org/show_bug.cgi?id=45315
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 CC| |joseph.kucia@gmail.com Status|UNCONFIRMED |NEW
--- Comment #3 from Józef Kucia joseph.kucia@gmail.com --- It should work again if you set MaxVersionGL to 0x10000.
https://bugs.winehq.org/show_bug.cgi?id=45315
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d
https://bugs.winehq.org/show_bug.cgi?id=45315
Sergio De Lorenzo stanleykowalski127@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #4 from Sergio De Lorenzo stanleykowalski127@gmail.com --- (In reply to Józef Kucia from comment #3)
It should work again if you set MaxVersionGL to 0x10000.
Yes, this fixed it actually.
https://bugs.winehq.org/show_bug.cgi?id=45315
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|FIXED |INVALID
https://bugs.winehq.org/show_bug.cgi?id=45315
--- Comment #5 from Józef Kucia joseph.kucia@gmail.com --- Wine should print a warning message when UseGL="disabled" is used with core profile contexts now: https://source.winehq.org/git/wine.git/?a=commit;h=bf9a1a2e917fe6cd93340369c...
https://bugs.winehq.org/show_bug.cgi?id=45315
André H. nerv@dawncrow.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nerv@dawncrow.de Status|RESOLVED |CLOSED
--- Comment #6 from André H. nerv@dawncrow.de --- closing invalid