http://bugs.winehq.org/show_bug.cgi?id=11583
Summary: Neverwinter Nights 2: outdoors textures sometimes all white/gray Product: Wine Version: 0.9.54. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: Simetrical+wine@gmail.com
When playing Neverwinter Nights 2, version 1.11.1153 (no expansion pack), sometimes in outdoors environments all textures are white or gray, making navigation fairly hard. Apparently this occurs only during the daytime. I've attached a debug log from me starting the game, loading a saved game exhibiting the problem, wandering around for a minute, and then exiting, with debug options: warn+all,debug+all,err+all,+trace.
Some relevant-looking lines that are repeated very frequently are:
warn:d3d_shader:IWineD3DVertexShaderImpl_CompileShader Swizzled attribute validation required an expensive comparison
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3226
Especially the second. But what do I know. :) If there's anything else I can do to help (screenshot? different debug options?) please say.
See also comment at http://appdb.winehq.org/objectManager.php?sClass=version&iId=10531:
"The outdoor setting that was used in many of the towns and villages had light problems. The problem seemed to arise at daytime, and seemed to be a result of incorrectly handled light effects. It resulted in a screen that was too bright, often so bright that nothing at all could be seen. The only remedy was either to wait for the night to kick in or to try to navigate using the map which was really annoying."
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #1 from Simetrical Simetrical+wine@gmail.com 2008-02-13 22:56:35 --- Created an attachment (id=10761) --> (http://bugs.winehq.org/attachment.cgi?id=10761) Debug log
The log didn't seem to get attached when I submitted the bug, probably because it was too big. I repeated the process and attached the new log, gzipped (it's about 4M uncompressed).
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #2 from Simetrical Simetrical+wine@gmail.com 2008-02-13 22:57:48 --- Created an attachment (id=10762) --> (http://bugs.winehq.org/attachment.cgi?id=10762) Screenshot displaying issue
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #3 from Vitaliy Margolen vitaliy@kievinfo.com 2008-02-13 23:35:03 --- Use latest Wine (wine-0.9.55). Specify your video hardware and driver version.
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #4 from Vitaliy Margolen vitaliy@kievinfo.com 2008-02-13 23:36:29 --- When providing output attach what's printed in the terminal as-is without any additional debug channels. Most of the time it's enough. If not you will be asked to produce something else.
http://bugs.winehq.org/show_bug.cgi?id=11583
Richie listmail@triad.rr.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |listmail@triad.rr.com
--- Comment #5 from Richie listmail@triad.rr.com 2008-02-17 12:33:49 --- Is it raining in game when this happens? as a test (while its happening), you could go into NWN2 console mode, enable debugmode 1 and run gfxoptions which pulls up a menu with a bunch of special (granular) gfx settings. You can toggle rain as well as night/day.
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #6 from Simetrical Simetrical+wine@gmail.com 2008-02-17 13:23:29 --- Video card: NVIDIA 7950 GT, driver: NVIDIA Linux-x86 100.14.23. I'll get a copy of 0.9.55 (still not in Wine's repo for Ubuntu/Debian, I guess I'll download manually) and test with different weather conditions hopefully sometime today.
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #7 from Simetrical Simetrical+wine@gmail.com 2008-02-20 19:38:42 --- Created an attachment (id=10875) --> (http://bugs.winehq.org/attachment.cgi?id=10875) Better (?) debug log, 0.9.55
This is a log of my doing the following, in 0.9.55:
1) Starting NWN2 and loading a random outdoor saved game
2) Going into console, DebugMode 1, gfxoptions, closing console
3) Going to the "Weather" panel and setting rain to on (inducing the bug)
4) Running around/fighting for a minute or so, with the entire screen white so that I could see almost nothing
5) Exiting
As requested, I didn't modify $DEBUGOPTIONS at all this time.
Note that I can confirm there's an easy workaround for this: it seems to occur exactly when it's raining, and rain can be disabled (or enabled) at will by entering the key sequence
~DebugMode 1 gfxoptions DebugMode 0 ~
(open console, enter commands, close console) and then turning off rain in the Weather tab.
http://bugs.winehq.org/show_bug.cgi?id=11583
Milian Wolff mail@milianw.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mail@milianw.de
--- Comment #9 from Milian Wolff mail@milianw.de 2008-08-30 13:23:15 --- This is still an issue with wine 1.1.3
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #10 from Austin English austinenglish@gmail.com 2009-03-10 14:52:06 --- Is this still an issue in current (1.1.16 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #11 from Simetrical Simetrical+wine@gmail.com 2009-03-10 16:22:56 --- Unfortunately I can't test ATM; I'm having some driver issues and Wine won't compile with OpenGL support, so I only have packaged Wine available (1.0.1). I'll try to get Wine working and test this when I can.
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #12 from Simetrical Simetrical+wine@gmail.com 2009-03-13 13:55:11 --- I can't get git HEAD or any recent version of Wine to work at all if I compile it myself on Intrepid, it seems. It tends to segfault or give errors about version mismatches. (Compiling 1.0.1 gives "version mismatch 0/381", using packaged Intrepid 1.0.1 works fine . . .) I'll try with the winehq.org packages.
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #13 from Simetrical Simetrical+wine@gmail.com 2009-03-13 14:20:48 --- Created an attachment (id=19912) --> (http://bugs.winehq.org/attachment.cgi?id=19912) Debug log from crash in 1.1.16
I'm no longer able to run the application at all. Using either packaged 1.0.1 from the Ubuntu Intrepid repositories, or 1.1.16 from the winehq.org Intrepid repository, the program crashes with a backtrace on start. This doesn't appear to be a regression, it must be something in the OS upgrade that broke it.
I guess I should file another bug on that, but I'm not willing to put in the time to test reinstalling the application, etc., since I no longer play it. I've attached the log from the crash under 1.1.16, in case that's helpful. The 1.0.1 log appeared similar.
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #14 from Simetrical Simetrical+wine@gmail.com 2009-03-15 19:25:35 --- Okay, the app randomly works in packaged 1.1.17, and I can confirm the bug is still there.
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #15 from Austin English austinenglish@gmail.com 2009-09-15 15:33:04 --- Is this still an issue in current (1.1.29 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #16 from Simetrical Simetrical+wine@gmail.com 2009-09-18 16:22:16 --- I'm unable to test at present because I've switched to the open-source NVIDIA drivers, so the game won't start. Someone else who was seeing the problem will have to test.
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #17 from Milian Wolff mail@milianw.de 2009-09-21 12:14:19 --- Yes, it's still an issue with 1.1.29. Do you need any updated debug logs or anything?
http://bugs.winehq.org/show_bug.cgi?id=11583
bmg@swing.be changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bmg@swing.be
http://bugs.winehq.org/show_bug.cgi?id=11583
Daniel Harvison sirbubbles01@yahoo.com.au changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sirbubbles01@yahoo.com.au
--- Comment #18 from Daniel Harvison sirbubbles01@yahoo.com.au 2010-02-08 19:22:30 --- This is still very much an issue in wine 1.1.37. Screen goes white when toggling the rain effect.
http://bugs.winehq.org/show_bug.cgi?id=11583
aniruddha ozymandius@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ozymandius@gmail.com
--- Comment #19 from aniruddha ozymandius@gmail.com 2010-02-17 07:07:41 --- I can confirm this bug still exists in Wine 1.1.37, Neverwinter Nights 2+Mask of the Betrayer expansion patched till 1.23.
http://bugs.winehq.org/show_bug.cgi?id=11583
Bad Andy afreyed@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |afreyed@hotmail.com
--- Comment #20 from Bad Andy afreyed@hotmail.com 2010-05-25 11:55:31 --- still the same issue in wine 1.2 with ubuntu 10.04, running nwn2 1.23
http://bugs.winehq.org/show_bug.cgi?id=11583
lolguidos lolguidos@gmx.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lolguidos@gmx.com
--- Comment #21 from lolguidos lolguidos@gmx.com 2010-09-10 00:03:16 CDT --- http://imgur.com/1V79g.jpg
I can only assume that I'm experiencing the same bug everyone else here is. It's certain special effects. In the image above it's all the spell effects, with rain disabled. The rain makes it even worse, but at least you can disable the rain. I think it also affects gameplay because the portal didn't work after I defeated the enemies in that section of Mysteries of Westgate.
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #22 from lolguidos lolguidos@gmx.com 2010-09-10 22:17:06 CDT --- (In reply to comment #21)
I can only assume that I'm experiencing the same bug everyone else here is. It's certain special effects. In the image above it's all the spell effects, with rain disabled. The rain makes it even worse, but at least you can disable the rain. I think it also affects gameplay because the portal didn't work after I defeated the enemies in that section of Mysteries of Westgate.
I just realized that I neglected my system info.
Slackware 13.1 x86_64, 2.6.33.4, fluxbox 1.1.1, AMD Phenom x4 955 @ 3.4GHz, Nvidia GTX 260, Auzentech XMeridian, Gigabyte GA-790XTA-UD4, Viewsonic VX2433wm
Wine 1.3.0 using Alienbobs multilib. NWN2 ver. 1.23 The picture I posted was my party fighting a lich named kokrulobis in the flaming house quest at the beginning of Mysteries of Westgate.
http://bugs.winehq.org/show_bug.cgi?id=11583
Francesco francescor82@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |francescor82@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=11583
Timothy linklans@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |linklans@hotmail.com
--- Comment #23 from Timothy linklans@hotmail.com 2011-06-22 22:35:11 CDT --- (In reply to comment #22)
(In reply to comment #21)
I can only assume that I'm experiencing the same bug everyone else here is. It's certain special effects. In the image above it's all the spell effects, with rain disabled. The rain makes it even worse, but at least you can disable the rain. I think it also affects gameplay because the portal didn't work after I defeated the enemies in that section of Mysteries of Westgate.
I just realized that I neglected my system info.
Slackware 13.1 x86_64, 2.6.33.4, fluxbox 1.1.1, AMD Phenom x4 955 @ 3.4GHz, Nvidia GTX 260, Auzentech XMeridian, Gigabyte GA-790XTA-UD4, Viewsonic VX2433wm
Wine 1.3.0 using Alienbobs multilib. NWN2 ver. 1.23 The picture I posted was my party fighting a lich named kokrulobis in the flaming house quest at the beginning of Mysteries of Westgate.
AFAIK, i am experiencing a total white screen with bloom and significantly brighter screen without bloom. This only occurs with rain. Spell effects are ok so far. For your screenshot, it seems different as there are black areas. Turning gamma to minimum seems to solve the problem, but it becomes extra dark when rain stops. Using the console to stop rain solves the problem.
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #24 from Rico kgbricola@web.de 2012-08-10 04:21:30 CDT --- Is this still an issue?
http://bugs.winehq.org/show_bug.cgi?id=11583
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #25 from Xavier Vachon xvachon@gmail.com 2013-04-23 13:28:24 CDT --- (In reply to comment #24)
Is this still an issue?
I am up to Act 3 with the GOG.com version of the game, and I haven't had any issues with that. The game requires 'devenum', 'dxdiagn' and 'd3dx9_36' to run.
http://bugs.winehq.org/show_bug.cgi?id=11583
Radosław Szkodziński astralstorm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |astralstorm@gmail.com
--- Comment #26 from Radosław Szkodziński astralstorm@gmail.com 2013-06-13 01:04:53 CDT --- Confirming the issue with wine 1.6_rc1 on Sabayon (mostly), no custom-cflags. ATI drivers 13.6_beta, Radeon 7950. GOG version.
Problem happens only if Character Shadows are more advanced than Low. (drop shadows) Other settings don't affect the issue at all. It's reproducible in some random places, but many times. Does not happen on native Windows.
Does not happen with Intel HD 3000. Cannot test with Radeon open driver, because support for Southern Islands requires very new 32-bit Mesa, which is non-trivial to build.
Is any extra debugging info required?
http://bugs.winehq.org/show_bug.cgi?id=11583
--- Comment #27 from Radosław Szkodziński astralstorm@gmail.com 2013-06-13 01:19:46 CDT --- I forgot to add: I have the overrides from winetricks enabled.
http://bugs.winehq.org/show_bug.cgi?id=11583
hanska2@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hanska2@luukku.com
--- Comment #28 from hanska2@luukku.com --- What's the situation now?
This bug has been reported back 2008.
https://bugs.winehq.org/show_bug.cgi?id=11583
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED
--- Comment #29 from Austin English austinenglish@gmail.com --- Abandoned.
https://bugs.winehq.org/show_bug.cgi?id=11583
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #30 from Austin English austinenglish@gmail.com --- Closing.