http://bugs.winehq.org/show_bug.cgi?id=16683
Summary: Heroes 3 - DSOUND_MixOne Fatal error. Under/Overflow? Product: Wine Version: 1.1.11 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: wylda@volny.cz
Created an attachment (id=18333) --> (http://bugs.winehq.org/attachment.cgi?id=18333) Wine's error message written to console when the game freeze.
Hi,
i'm new here and i encounter with the freeze of "Heroes of might and magic 3". When the game freeze there is some backtrace - see attached log. Sometimes it happens after 2 or 3hours of playing sometimes i can play 5hours without any problem.
It's unreproducible. This is my first bugzilla entry. Hope i'm doing well :)
I'm using prepackaged version of wine from winehq.org (wine_1.1.11_i386.deb)
http://bugs.winehq.org/show_bug.cgi?id=16683
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Heroes 3 - DSOUND_MixOne |Heroes 3 crashes |Fatal error. Under/Overflow?|intermittantly
--- Comment #1 from Jeff Zaroyko jeffz@jeffz.name 2008-12-30 16:21:34 --- the DSOUND_MixOne message is normal whenever there is a pause or something else goes wrong, it's most unlikely to be related to the problem, also note that it occurs after the page fault. revising summary.
http://bugs.winehq.org/show_bug.cgi?id=16683
--- Comment #2 from Pavel wylda@volny.cz 2008-12-30 17:29:48 --- (In reply to comment #1)
the DSOUND_MixOne message is normal whenever there is a pause or something else goes wrong, it's most unlikely to be related to the problem, also note that it occurs after the page fault. revising summary.
Hi Jeff,
one more question - does that log show enough information or should i do something more useful?
http://bugs.winehq.org/show_bug.cgi?id=16683
--- Comment #3 from Austin English austinenglish@gmail.com 2009-06-30 11:42:50 --- Is this still an issue in current (1.1.24 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=16683
t.kijas@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #4 from t.kijas@gmail.com 2010-05-16 12:53:18 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=16683
Reinhard Berger geist1@sms.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |geist1@sms.at
--- Comment #5 from Reinhard Berger geist1@sms.at 2010-07-08 01:26:54 --- It is still an issue even in wine 1.2 rc5
http://bugs.winehq.org/show_bug.cgi?id=16683
--- Comment #6 from Reinhard Berger geist1@sms.at 2010-07-18 02:50:59 --- Recently i discovered that the freezes must have something to do with the screen resolution.
The Game itself uses 800X600, now if i start the game from the Desktop - wich uses diffrent screen resolution (e.g.1920X1200) - the resolution will be switched to fit the game resolution 800X600, after this the game starts.
But during playing as described above , the game freezes sometimes.
This can happen within 10-20 mins or some hours of gameplay.
But i when i needed to kill the game with "winserver -k" (becaouse of freeze) the resolution will not switched back to 1920X1200.
When i then re-start (in 800X600) the game , i have not dedtected anymore freezes even when i play some hours of gameplay (tested yesteray 4-5h).
i'll try now today to swicth to 800X600 Resolution manualy before i run the game and see if this helps too.
http://bugs.winehq.org/show_bug.cgi?id=16683
Artem S. Tashkinov t.artem@mailcity.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |t.artem@mailcity.com
--- Comment #7 from Artem S. Tashkinov t.artem@mailcity.com 2010-11-15 15:15:42 CST --- Confirming and I've got Wine 1.3.37 here.
I've got a similar crash in mp3dec.asi:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7c8,0x00000000), stub! err:ole:CoGetClassObject class {5959df60-2911-11d1-b049-0020af30269a} not registered err:ole:CoGetClassObject no class object {5959df60-2911-11d1-b049-0020af30269a} could be created for context 0x1 fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x175b10,0x176710): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x175b10,0x176710): stub fixme:dplay:IDirectPlayLobby3AImpl_RegisterApplication :stub wine: Unhandled page fault on write access to 0x00000602 at address 0x220076f1 (thread 001d), starting debugger... Unhandled exception: page fault on write access to 0x00000602 in 32-bit code (0x220076f1). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:220076f1 ESP:0298e89c EBP:0298e950 EFLAGS:00010207( R- -- I - -P-C) EAX:020aaf80 EBX:00000010 ECX:22017e90 EDX:0000178d ESI:020a0db8 EDI:00000602 Stack dump: 0x0298e89c: 020a9dc0 0000000c 020a0db8 00000001 0x0298e8ac: bba2a9b7 3b91b266 be50b26e be1cb74f 0x0298e8bc: bc18b234 bb494fb1 be826877 bee264d4 0x0298e8cc: be9c38b3 bb36b7b8 bf2d2e2d be96c3a7 0x0298e8dc: be7e9982 bdd9c950 bfad5b40 bf6a44ce 0x0298e8ec: be1258ac be039403 bea44e19 becc18bb Backtrace: =>0 0x220076f1 in mp3dec.asi (+0x76f1) (0x0298e950) 0x220076f1: movw %dx,0x0(%edi) ...
I can play for just 5-10 minutes maximum before the game crashes (always with the same backtrace).
http://bugs.winehq.org/show_bug.cgi?id=16683
--- Comment #8 from Artem S. Tashkinov t.artem@mailcity.com 2010-11-15 15:31:29 CST --- Isn't this bug a duplicate of bug 14055?
It looks like my previous comment had to be posted under that bug report, not this one.
http://bugs.winehq.org/show_bug.cgi?id=16683
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED CC| |dank@kegel.com Resolution| |DUPLICATE
--- Comment #9 from Dan Kegel dank@kegel.com 2011-03-22 07:55:32 CDT --- Same stack.
*** This bug has been marked as a duplicate of bug 14055 ***
http://bugs.winehq.org/show_bug.cgi?id=16683
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Dmitry Timoshkov dmitry@codeweavers.com 2011-03-22 08:25:04 CDT --- Closing duplicate.