http://bugs.winehq.org/show_bug.cgi?id=32710
Bug #: 32710 Summary: TM United Forever textures aren't handled Product: Wine Version: 1.5.21 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: blue-t@web.de Classification: Unclassified
When i run TrackMania United Forever, the FPS are smooth, Sound plays but the textures look like you are on drugs
http://bugs.winehq.org/show_bug.cgi?id=32710
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #1 from GyB gyebro69@gmail.com 2013-01-12 09:52:39 CST --- Please attach terminal output as described here: http://wiki.winehq.org/FAQ#get_log
What video card and driver are you using?
http://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #2 from Ker noa blue-t@web.de 2013-01-12 09:56:44 CST --- Created attachment 43161 --> http://bugs.winehq.org/attachment.cgi?id=43161 Terminal Output while running the game
http://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #3 from Ker noa blue-t@web.de 2013-01-12 09:58:11 CST --- It's a geforece 560TI Driver Version 304.43
http://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #4 from Ker noa blue-t@web.de 2013-01-12 10:00:18 CST --- Created attachment 43162 --> http://bugs.winehq.org/attachment.cgi?id=43162 Picture with the texture problem
http://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #5 from GyB gyebro69@gmail.com 2013-01-12 10:05:32 CST --- Try 'winetricks d3dx9_36' or 'winetricks d3dx9_30'.
... err:d3dcompiler:compile_shader HLSL shader parsing failed. ...
This could be due to the missing HLSL parser implementation.
http://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #6 from Ker noa blue-t@web.de 2013-01-12 11:16:50 CST --- winetricks d3dx9_36 fixes the flickering textures as it seems but the terminal spam is still there
http://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #7 from GyB gyebro69@gmail.com 2013-01-12 11:58:16 CST --- (In reply to comment #6)
winetricks d3dx9_36 fixes the flickering textures as it seems but the terminal spam is still there
If you mean
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
they're harmless, you can safely ignore them.
fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x1ff9f0, >filter_type WINED3D_TEXF_LINEAR stub!
these are present when shader quality set to high. Not sure if they mean anything bad, at least I can't see any visual glitches.
If you find them annoying you may want to start the game with 'WINEDEBUG=fixme-all wine TmForever.exe' to disable printing those messages.
http://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #8 from Henri Verbeet hverbeet@gmail.com 2013-01-14 05:19:48 CST --- (In reply to comment #7)
fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x1ff9f0, >filter_type WINED3D_TEXF_LINEAR stub!
these are present when shader quality set to high. Not sure if they mean anything bad, at least I can't see any visual glitches.
It's complaining it can't set the filter type for generating mipmaps. In principle that would affect texture quality, but it sets it to linear filtering, which is iirc what we use by default anyway.
https://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #9 from Austin English austinenglish@gmail.com --- Is this still an issue in current (1.7.35 or newer) wine? If so, please attach terminal output.
https://bugs.winehq.org/show_bug.cgi?id=32710
PelzR DanBrake0819@freenet.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |DanBrake0819@freenet.de
--- Comment #10 from PelzR DanBrake0819@freenet.de --- As of Wine 1.9.19 the problem still exists. Shader setting "PC2" has graphic errors while "PC3" the game is nearly completely dark.
The game is only rendered correct with these shader settings: "PC0" and "PC1".
https://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #11 from PelzR DanBrake0819@freenet.de --- Created attachment 55697 --> https://bugs.winehq.org/attachment.cgi?id=55697 Game with PC2 setting
https://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #12 from PelzR DanBrake0819@freenet.de --- Created attachment 55698 --> https://bugs.winehq.org/attachment.cgi?id=55698 Game with PC3 setting
https://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #13 from PelzR DanBrake0819@freenet.de --- Created attachment 55699 --> https://bugs.winehq.org/attachment.cgi?id=55699 Wine 1.9.19 PC2 logfile
https://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #14 from PelzR DanBrake0819@freenet.de --- Created attachment 55700 --> https://bugs.winehq.org/attachment.cgi?id=55700 Wine 1.9.19 PC3 logfile
https://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #15 from PelzR DanBrake0819@freenet.de --- (In reply to PelzR from comment #10)
As of Wine 1.9.19 the problem still exists. Shader setting "PC2" has graphic errors while "PC3" the game is nearly completely dark.
The game is only rendered correct with these shader settings: "PC0" and "PC1".
Correction: The game has some minor graphic issues with "PC0" and "PC1" (e.g. the clouds in the background) but at least it is playable in these settings.
https://bugs.winehq.org/show_bug.cgi?id=32710
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #16 from winetest@luukku.com --- (In reply to PelzR from comment #15)
(In reply to PelzR from comment #10)
As of Wine 1.9.19 the problem still exists. Shader setting "PC2" has graphic errors while "PC3" the game is nearly completely dark.
The game is only rendered correct with these shader settings: "PC0" and "PC1".
Correction: The game has some minor graphic issues with "PC0" and "PC1" (e.g. the clouds in the background) but at least it is playable in these settings.
You log shows lots of shader compile related problems.
Does setting d43compiler as native help via winecfg or winetricks?
https://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #17 from PelzR DanBrake0819@freenet.de --- I did a quick test... when I set "d3dcompiler_43" to "native" the game doesn't start.
https://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #18 from PelzR DanBrake0819@freenet.de --- Created attachment 56578 --> https://bugs.winehq.org/attachment.cgi?id=56578 d3dcompiler_43 to "native" (PC3 setting)
https://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #19 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to PelzR from comment #17)
I did a quick test... when I set "d3dcompiler_43" to "native" the game doesn't start.
Try it with native d3dx9_30.dll instead.
https://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #20 from PelzR DanBrake0819@freenet.de --- I've tried native d3dx9_30.dll, the game didn't start after that. Then I installed the whole "d3dx9" package via Winetricks. After installing the package it seems the game is rendered correctly.
https://bugs.winehq.org/show_bug.cgi?id=32710
Nagy Attila mail@nagyattila.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mail@nagyattila.org
--- Comment #21 from Nagy Attila mail@nagyattila.org --- Created attachment 57617 --> https://bugs.winehq.org/attachment.cgi?id=57617 PC3 High log
https://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #22 from Nagy Attila mail@nagyattila.org --- I run it smooth and well, but the texture problem is out there. I don't know what to do. Any solutions? Thank you!
https://bugs.winehq.org/show_bug.cgi?id=32710
--- Comment #23 from Nagy Attila mail@nagyattila.org --- (In reply to Nagy Attila from comment #22)
I run it smooth and well, but the texture problem is out there. I don't know what to do. Any solutions? Thank you!
Ok, found solution. Just go to Configure > Advanced > Compatibility, and slide the AGP usage up to 100% > save changes > enjoy.
https://bugs.winehq.org/show_bug.cgi?id=32710
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- See Also| |https://bugs.winehq.org/sho | |w_bug.cgi?id=42364
https://bugs.winehq.org/show_bug.cgi?id=32710
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #24 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-5.14?