https://bugs.winehq.org/show_bug.cgi?id=53191
Bug ID: 53191 Summary: Dualsense controller with WINE is not on-par with Steam Input Product: Wine Version: 7.11 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: gab.pulcio@gmail.com Distribution: ---
Latest Steam beta update has the following enhancement in particular: improved vibration on Dualsense controller with updated firmware, or something like that.
Now, if I run a game with Steam, the Dualsense has the improved basic rumble support, which as far as I know, it's implemented in the firmware but it's improved.
Running games without Steam leaves me with the super aggressive vibration, it's always on maximum, without any variation, a lot different that the one present on Steam Input API or something like that.
Is there a way to work the problem? Something like: actually make everything global and not local by relying on a bugged piece of software like Steam is?
https://bugs.winehq.org/show_bug.cgi?id=53191
RĂ©mi Bernon rbernon@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |rbernon@codeweavers.com