http://bugs.winehq.org/show_bug.cgi?id=7643
--- Comment #65 from Andy Brook javahollic@gmail.com 2008-10-10 15:55:36 --- Yup 1.1.5 Ubunu 8.04, took a while to provoke, seems to be 'complexity' related.
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS) fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS) fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x32f244,0x00000000), stub! err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 1024x768x32 @60! (XRandR) fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:faultrep:ReportFault 0x7baecc24 0x0 stub fixme:dbghelp:dump_system_info fill in CPU vendorID and feature set err:heap:GlobalFree (0x3d4bcc48): Page fault occurred ! Caused by bug ? fixme:faultrep:ReportFault 0x73d5d404 0x0 stub err:ntdll:RtlpWaitForCriticalSection section 0x110048 "heap.c: main process heap section" wait timed out in thread 0028, blocked by 0027, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection section 0x110048 "heap.c: main process heap section" wait timed out in thread 0028, blocked by 0027, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection section 0x110048 "heap.c: main process heap section" wait timed out in thread 0028, blocked by 0027, retrying (60 sec)