https://bugs.winehq.org/show_bug.cgi?id=46961
Bug ID: 46961 Summary: League of Legends : Can't Launch client on Win 10 prefix / WinXP prefix cannot be used for future releases of the game Product: Wine Version: 4.5 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: imbert.jacquesolivier@gmail.com Distribution: ---
Created attachment 64107 --> https://bugs.winehq.org/attachment.cgi?id=64107 Error Log of UX process of LOL
League of Legends crashes at the first launch of the game on a Win 10 prefix on a 64-bit prefix of Wine.
Tested on Wine 4.5.
IMPORTANT : Use WinXP prefix cannot be done for future releases. See link here : -> https://na.leagueoflegends.com/en/news/riot-games/announcements/ending-suppo...
Here is a log where you can see the error that crashes the game :
000000.000| OKAY| Memory Monitor enabled: 000000.000| OKAY| - update interval 5s 000000.000| OKAY| - memory delta threshold 10MiB 000000.000| OKAY| - page fault delta threshold 100K 000000.000| OKAY| - region count delta threshold 10 000000.001| ALWAYS| Using Ux render executable path: LeagueClientUxRender.exe 000000.001| OKAY| Working Set Size: 77MiB Peak: 77MiB Pagefile Usage: 52MiB Peak: 52MiB Private Usage: 3MiB 000000.001| OKAY| Paged Pool Usage: 0MiB Peak: 0MiB Non-Paged Pool Usage: 0MiB Peak: 0MiB 000000.001| OKAY| Committed Total: 147MiB Committed Image: 94MiB Committed Mapped: 0MiB Committed Private: 53MiB Reserved Total: 2352MiB Reserved Image: 0MiB Reserved Mapped: 0MiB Reserved Private: 2352MiB Free Total: 1595MiB Limit: 4095MiB Largest Free: 1355MiB Region Count: 377 000000.001| OKAY| Page Fault Count: 0K 000000.002| ALWAYS| Cef CommandLine: "C:/Riot Games/League of Legends/RADS/projects/league_client/releases/installer/deploy/LeagueClientUx.exe" --app-log-file-path="C:/Riot Games/League of Legends/Logs/LeagueClient Logs/2019-04-05T10-41-02_49_LeagueClient.log" --app-name=LeagueClient --app-pid=49 --app-port=38767 --browser-subprocess-path=LeagueClientUxRender.exe --bugsplat-name=league_client_riotgames_com --bugsplat-platform-id=EUW1 --install-directory="C:/Riot Games/League of Legends/" --lang=en-US --log-dir="LeagueClient Logs" --log-file="C:\Riot Games\League of Legends\RADS\projects\league_client\releases\installer\deploy\debug.log" --no-proxy-server --no-sandbox --release=installer --remoting-auth-token=2J03IQVkr5WM6YHm_-1VFQ --respawn-command=LeagueClient.exe --respawn-display-name="League of Legends" --ux-helper-name=LeagueClientUxHelper --ux-name=LeagueClientUx --disable-spell-checking --no-displaying-insecure-content 000000.191| ALWAYS| Initial dpiScale = 1.000000 000000.191| ALWAYS| Using cookie store at C:/Riot Games/League of Legends/Cookies 000000.191| OKAY| Creating browser process. 000000.193| ALWAYS| App file system path is: C:\Riot Games\League of Legends\RADS\projects\league_client\releases\installer\deploy\ 000000.193| ALWAYS| Plugins file system path used : Plugins. 000000.194| ALWAYS| Trying to connect to app process. 000000.197| ERROR| ClientWebSocketTransport: After SSL_connect SSL_get_error returned 5... 000000.197| ERROR| ClientWebSocketTransport: SSL_ERROR_SYSCALL - The underlying BIO reported an I/O error. 000000.197| ERROR| ClientWebSocketTransport: SSL_ERROR_SYSCALL - errno is 2: Fichier introuvable.
000000.197| OKAY| ClientWebSocketTransport: Statistics at socket close: 000000.197| OKAY| Reads - Count : 0 Total Bytes: 0 Average Bytes: 0 000000.197| OKAY| Writes - Count : 0 Total Bytes: 0 Average Bytes: 0 000000.197| OKAY| EINTRs: 0 000000.272| ALWAYS| Connected to app process after 2 attempts. 000003.293| ALWAYS| Backend process is now running. 000005.002| OKAY| Working Set Size: 87MiB (+10) Peak: 87MiB (+10) 000007.386| OKAY| Setting mouse intercept hook. 000007.386| OKAY| Registering window. 000007.387| OKAY| Registering window class R. 000007.387| OKAY| Loading icons. 000007.430| OKAY| New window requested at 0,0 with dimensions 1280,720. 000007.430| OKAY| Creating ux window with url https://riot:2J03IQVkr5WM6YHm_-1VFQ@127.0.0.1:38767/bootstrap.html. 000007.430| ALWAYS| Deleting non-whitelisted cookies 000007.430| OKAY| Running message loop. 000010.127| ERROR| Assertion failed!
https://bugs.winehq.org/show_bug.cgi?id=46961
--- Comment #1 from Nikolay Sivov bunglehead@gmail.com --- Current default setting is Windows 7, does it work better with it?
https://bugs.winehq.org/show_bug.cgi?id=46961
Nikolay Sivov bunglehead@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|major |normal
https://bugs.winehq.org/show_bug.cgi?id=46961
--- Comment #2 from imbert.jacquesolivier@gmail.com --- Second test with Win 10 prefix, vcrun2013, corefonts and d3dx9. Added --no-sandbox argument for the LOL Client app.
SSL error is not present. The client crashes with the UX Window.
@Nikolay Sivov I will try on the third test the Win 7 prefix.
I will post here the log for the second test
https://bugs.winehq.org/show_bug.cgi?id=46961
--- Comment #3 from imbert.jacquesolivier@gmail.com --- Created attachment 64109 --> https://bugs.winehq.org/attachment.cgi?id=64109 Error Log of UX process of LOL - Test 2
https://bugs.winehq.org/show_bug.cgi?id=46961
--- Comment #4 from imbert.jacquesolivier@gmail.com --- Third test with Win 7 prefix according to @Nikolay Sivov suggestion, vcrun2013, corefonts and d3dx9. Added --no-sandbox argument for the LOL Client app.
The game starts the download :o Why Win10 prefix refuses the LOL Client and not Win7 prefix?? Really strange...
@Nikolay Sivov how do you know that solution for Win 7 prefix? And thanks ! I continue the test
https://bugs.winehq.org/show_bug.cgi?id=46961
--- Comment #5 from Nikolay Sivov bunglehead@gmail.com --- (In reply to imbert.jacquesolivier from comment #4)
Third test with Win 7 prefix according to @Nikolay Sivov suggestion, vcrun2013, corefonts and d3dx9. Added --no-sandbox argument for the LOL Client app.
The game starts the download :o Why Win10 prefix refuses the LOL Client and not Win7 prefix?? Really strange...
It's not that strange. Game components could make different assumptions based on Windows version wine returns. That's why first time you test, it's better to start with default configuration, which is current Win7.
@Nikolay Sivov how do you know that solution for Win 7 prefix? And thanks ! I continue the test
I don't, that's why I asked you to try.
https://bugs.winehq.org/show_bug.cgi?id=46961
--- Comment #6 from imbert.jacquesolivier@gmail.com ---
It's not that strange. Game components could make different assumptions based on Windows version wine returns. That's why first time you test, it's better to start with default configuration, which is current Win7.
@Nikolay Sivov how do you know that solution for Win 7 prefix? And thanks ! I continue the test
I don't, that's why I asked you to try.
It is good to know when I will do a test for my Windows apps on my Linux computer ^^
https://bugs.winehq.org/show_bug.cgi?id=46961
--- Comment #7 from imbert.jacquesolivier@gmail.com --- Client Update : Success Game update in progress - the download is launched correctly
https://bugs.winehq.org/show_bug.cgi?id=46961
--- Comment #8 from imbert.jacquesolivier@gmail.com --- Client Update : Success Game update : Success
Crash when I launch a game after the selection of a character ( I tested the Training Mode ) : Issue about BsSndRpt.exe
I will post the log
https://bugs.winehq.org/show_bug.cgi?id=46961
--- Comment #9 from imbert.jacquesolivier@gmail.com --- Created attachment 64112 --> https://bugs.winehq.org/attachment.cgi?id=64112 Issue when we launch a game ( training mode for example )
https://bugs.winehq.org/show_bug.cgi?id=46961
--- Comment #10 from imbert.jacquesolivier@gmail.com --- Created attachment 64113 --> https://bugs.winehq.org/attachment.cgi?id=64113 Log about BsSndRpt.exe
https://bugs.winehq.org/show_bug.cgi?id=46961
imbert.jacquesolivier@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |-unknown CC| |leslie_alistair@hotmail.com | |, z.figura12@gmail.com Product|Wine |Wine-staging
https://bugs.winehq.org/show_bug.cgi?id=46961
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Summary|League of Legends : Can't |League of Legends launcher |Launch client on Win 10 |crashes when Windows |prefix / WinXP prefix |version is set to 8 or |cannot be used for future |higher |releases of the game | Status|UNCONFIRMED |RESOLVED Hardware|x86-64 |x86 Product|Wine-staging |Wine Component|-unknown |-unknown
--- Comment #11 from Zebediah Figura z.figura12@gmail.com --- Duplicate.
*** This bug has been marked as a duplicate of bug 44865 ***
https://bugs.winehq.org/show_bug.cgi?id=46961
imbert.jacquesolivier@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|League of Legends launcher |League of Legends : Can't |crashes when Windows |Launch client on Win 10 |version is set to 8 or |prefix / WinXP prefix |higher |cannot be used for future | |releases of the game Hardware|x86 |x86-64
--- Comment #12 from imbert.jacquesolivier@gmail.com --- https://bugs.winehq.org/show_bug.cgi?id=46870
I corrected the datas that Zebediah Figura made on my ticket. I think I know better than him my own information and tests that I made on my personal computer. Otherwise, what is the use of a bug reporting system if it is to modify the information of Wine users who take the time to inform you?
*** This bug has been marked as a duplicate of bug 46870 ***
https://bugs.winehq.org/show_bug.cgi?id=46961
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|League of Legends : Can't |League of Legends crashes |Launch client on Win 10 |when entering a match when |prefix / WinXP prefix |the version is set to Vista |cannot be used for future |or higher |releases of the game |
--- Comment #13 from Zebediah Figura z.figura12@gmail.com --- (In reply to imbert.jacquesolivier from comment #12)
https://bugs.winehq.org/show_bug.cgi?id=46870
I corrected the datas that Zebediah Figura made on my ticket. I think I know better than him my own information and tests that I made on my personal computer.
In fact I also tested League of Legends on my own computer, and I was able to reproduce the exact same symptoms that you describe.
There are two bugs reported here, "the launcher crashes when the Windows version is set to Windows 10" (comment 0) and "the game crashes when entering a match when the Windows version is set to Windows 7" (comment 8). The former is bug 44865, the latter doesn't really have a designated bug number yet but I suppose bug 46870 will do. Based on the title and the original report, I marked this as a duplicate of the former. If you prefer to make this about the latter, fine, but in that case let's change the title so that it reflects that.
Otherwise, what is the use of a bug reporting system if it is to modify the information of Wine users who take the time to inform you?
Essentially, to organize a list of what needs to be changed for developers. Sometimes it's not clear when two bugs in different programs are actually the same, or when two bugs that look the same are actually different, and so it's frequent for end users to conflate these. As a result we often change bug reports, or limit their scope, so that they're more useful to us. That's not something to hold against the reporter, it's just what needs to be done.We prefer to have one underlying bug per report—even if two or more bugs are blocking something from working, we like those to be separate. That gives us a way to separate any discussion that might have to happen around separate problems, and to centralize each bug all in one place.
https://bugs.winehq.org/show_bug.cgi?id=46961
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #14 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Closing Duplicate.