http://bugs.winehq.org/show_bug.cgi?id=30607
Bug #: 30607 Summary: The Stalin Subway 2 (Red Veil) crashes on game start Product: Wine Version: 1.5.3 Platform: x86 OS/Version: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: hverbeet@gmail.com Classification: Unclassified Regression SHA1: 29893d81621b50e3acca1f2c34767867a9256ecb
Created attachment 40059 --> http://bugs.winehq.org/attachment.cgi?id=40059 terminal output
Bug #30605 describes a problem where the game crashes shortly after a new game was started. What triggers that crash is unknown to me. The current bug report is about a more recent problem that appeared a few days ago. Now the game crashes immediately when a new game starts (or a saved game was loaded). The configuration tool for the game allows to change various graphical options, including shader version (1.1...3.0), bump mapping, HDR, shadows etc. Lowering the detail level to the minimum, disabling all effects doesn't help.
The crash is due to 29893d81621b50e3acca1f2c34767867a9256ecb is the first bad commit commit 29893d81621b50e3acca1f2c34767867a9256ecb Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed May 2 21:47:58 2012 +0200
wined3d: Determine index buffer location based on vertex buffer locations.
:040000 040000 fc5dd836116dec3047a41fe7b28c22d4ef4261c8 72a5445b837c0fa479e611f985543f319d528c0a M dlls
Reverting the patch on wine-1.5.3-164-gdec3d50 fixes the problem.
There is no demo for the game. Please let me know if you need a debug log.
Fedora 16 Nvidia 250 / driver 295.49 X.Org X Server 1.11.4
http://bugs.winehq.org/show_bug.cgi?id=30607
--- Comment #1 from GyB gyebro69@gmail.com 2012-05-06 07:39:20 CDT --- The mentioned commit causes a crash in Warhammer 40k: Dawn of War when all graphical settings are set to high in the options menu.
1. install the demo. The installer may hang/crash at the end of the installation. This doesn't affect the installed game. 2. start the demo with wine W40k.exe -nomovies. 3. go to Options and set everything to high. A game restart is required. 4. launch the campaign or a skirmish game. Two cases may occur: a) the game is loading but terrain textures are black/missing. b) the game crashes at the end of the loading stage and the game's own exception handler kicks in.
W40k Dawn of War demo: http://www.fileplanet.com/217354/210000/fileinfo/Warhammer-40k:-Dawn-of-War-...
http://bugs.winehq.org/show_bug.cgi?id=30607
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download CC| |00cpxxx@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=30607
--- Comment #2 from Henri Verbeet hverbeet@gmail.com 2012-05-21 08:41:38 CDT --- Created attachment 40250 --> http://bugs.winehq.org/attachment.cgi?id=40250 patch
Does this patch make it any better? It fixes the crash in Warhammer for me.
http://bugs.winehq.org/show_bug.cgi?id=30607
--- Comment #3 from GyB gyebro69@gmail.com 2012-05-21 09:20:33 CDT --- (In reply to comment #2)
Created attachment 40250 [details] patch
Does this patch make it any better? It fixes the crash in Warhammer for me.
Unfortunately, the patch doesn't fix the crash in Stalin Subway 2 (W40k: Dawn of War is indeed fixed). Any logs I can provide to debug the problem with the other game?
http://bugs.winehq.org/show_bug.cgi?id=30607
--- Comment #4 from Henri Verbeet hverbeet@gmail.com 2012-05-21 10:27:06 CDT --- "+d3d9,+d3d,+seh,+tid" may be helpful.
http://bugs.winehq.org/show_bug.cgi?id=30607
--- Comment #5 from GyB gyebro69@gmail.com 2012-05-21 10:42:01 CDT --- Created attachment 40251 --> http://bugs.winehq.org/attachment.cgi?id=40251 7zipped +d3d9,+d3d,+seh,+tid log (uncompressed 125 MB)
http://bugs.winehq.org/show_bug.cgi?id=30607
--- Comment #6 from Henri Verbeet hverbeet@gmail.com 2012-05-21 11:30:12 CDT --- Created attachment 40252 --> http://bugs.winehq.org/attachment.cgi?id=40252 patch
How about this one? (Apply on top of the previous patch.)
http://bugs.winehq.org/show_bug.cgi?id=30607
--- Comment #7 from GyB gyebro69@gmail.com 2012-05-21 12:11:42 CDT --- (In reply to comment #6)
Created attachment 40252 [details] patch
How about this one? (Apply on top of the previous patch.)
That's much better...the 2 patches altogether fix not only this bug, but bug #30605 as well. Could that be possible? Bug #30605 was a long standing problem as far as I could see.
http://bugs.winehq.org/show_bug.cgi?id=30607
--- Comment #8 from Henri Verbeet hverbeet@gmail.com 2012-05-21 12:17:09 CDT --- (In reply to comment #7)
That's much better...the 2 patches altogether fix not only this bug, but bug #30605 as well. Could that be possible? Bug #30605 was a long standing problem as far as I could see.
Looks plausible enough from the log attached to that bug.
http://bugs.winehq.org/show_bug.cgi?id=30607
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |69bdff62536915a8d5dbbf565e1 | |919e6f3a3f45e Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #9 from GyB gyebro69@gmail.com 2012-05-22 21:33:33 CDT --- Fixed in wine-1.5.4-266-ge555139. Thank you.
http://bugs.winehq.org/show_bug.cgi?id=30607
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Alexandre Julliard julliard@winehq.org 2012-05-25 13:41:51 CDT --- Closing bugs fixed in 1.5.5.
http://bugs.winehq.org/show_bug.cgi?id=30607
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|--- |1.4.x
http://bugs.winehq.org/show_bug.cgi?id=30607
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|1.4.x |---