http://bugs.winehq.org/show_bug.cgi?id=16942
Summary: unsupported subformat KSDATAFORMAT_SUBTYPE_IEEE_FLOAT Product: Wine Version: 1.1.12 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: c_korn@gmx.de
fixme:dsound:DirectSoundDevice_CreateSoundBuffer SubFormat {00000003-0000-0010-8000-00aa00389b71} not supported right now.
Call of Duty 5 has no sound because the subformat KSDATAFORMAT_SUBTYPE_IEEE_FLOAT is not implemented.
http://bugs.winehq.org/show_bug.cgi?id=16942
--- Comment #1 from Christoph Korn c_korn@gmx.de 2009-01-15 11:53:52 --- Created an attachment (id=18712) --> (http://bugs.winehq.org/attachment.cgi?id=18712) Unhandled exception from CoD5
http://bugs.winehq.org/show_bug.cgi?id=16942
--- Comment #2 from Christoph Korn c_korn@gmx.de 2009-01-15 11:54:08 --- Created an attachment (id=18713) --> (http://bugs.winehq.org/attachment.cgi?id=18713) output of wine
http://bugs.winehq.org/show_bug.cgi?id=16942
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|unsupported subformat |Call of Duty 5 has no sound |KSDATAFORMAT_SUBTYPE_IEEE_FL| |OAT |
http://bugs.winehq.org/show_bug.cgi?id=16942
rocko rockorequin@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |rockorequin@hotmail.com
--- Comment #3 from rocko rockorequin@hotmail.com 2009-01-18 04:09:29 --- I confirm this bug. If you patch dsound to allow this subformat, the game plays but there is no sound at all during missions, only in the intro segments while each mission loads.
http://bugs.winehq.org/show_bug.cgi?id=16942
rocko rockorequin@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #4 from rocko rockorequin@hotmail.com 2009-02-13 03:28:15 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=16942
Warren Dumortier nwarrenfl@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nwarrenfl@gmail.com
--- Comment #5 from Warren Dumortier nwarrenfl@gmail.com 2009-03-22 03:58:20 --- I would like to run this game, can someone implement this subformat please?
http://bugs.winehq.org/show_bug.cgi?id=16942
--- Comment #6 from Austin English austinenglish@gmail.com 2009-09-22 13:43:50 --- Still unimplemented.
http://bugs.winehq.org/show_bug.cgi?id=16942
--- Comment #7 from rocko rockorequin@hotmail.com 2010-07-18 05:43:01 --- Audio now works for me with wine1.2 using ALSA and 'Windows7' in winecfg, and dsound no longer needs patching to get it to initialise. (However, it doesn't work 'out-of-the-box' - CoD5 fails to initialise with a default wine installation: you need to install the XAudio_2 dll and/or DirectX9 as per the how-to in http://appdb.winehq.org/objectManager.php?sClass=version&iId=14475.)
http://bugs.winehq.org/show_bug.cgi?id=16942
Adam Bolte boltronics@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |boltronics@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=16942
Owen Rudge owen@owenrudge.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |owen@owenrudge.net
--- Comment #8 from Owen Rudge owen@owenrudge.net 2010-09-02 15:42:43 CDT --- I've submitted a patch that implements conversion support for 32-bit IEEE float audio. This on its own doesn't appear to fix the CoD issue though, but I'm working on that.
http://bugs.winehq.org/show_bug.cgi?id=16942
Raymond superquad.vortex2@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |superquad.vortex2@gmail.com
--- Comment #9 from Raymond superquad.vortex2@gmail.com 2010-09-07 03:58:15 CDT --- (In reply to comment #0)
fixme:dsound:DirectSoundDevice_CreateSoundBuffer SubFormat {00000003-0000-0010-8000-00aa00389b71} not supported right now.
Call of Duty 5 has no sound because the subformat KSDATAFORMAT_SUBTYPE_IEEE_FLOAT is not implemented.
DSCAPS
dwFlags Flags describing device capabilities
DSCAPS_PRIMARY16BITS
The device supports a primary buffer with 16-bit samples.
DSCAPS_PRIMARY8BITS
The device supports primary buffers with 8-bit samples.
it seem that you are try to create a dsound buffer of 32bits which the devices does not support
http://bugs.winehq.org/show_bug.cgi?id=16942
--- Comment #10 from Austin English austinenglish@gmail.com 2010-12-14 16:15:00 CST --- Still in wine-1.3.9-39-g59852bc.
Workaround is winetricks xact, and either win7 mode, or patch from bug 16241.
http://bugs.winehq.org/show_bug.cgi?id=16942
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Call of Duty 5 has no sound |Call of Duty 5: World at | |war has no sound
--- Comment #11 from Austin English austinenglish@gmail.com 2011-01-20 17:23:17 CST --- Bug 16241 is now fixed in git. Sound works for me with just win7 mode (but on in xp mode).
http://bugs.winehq.org/show_bug.cgi?id=16942
Michael Böhme boehme.m@uni-jena.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |boehme.m@uni-jena.de
--- Comment #12 from Michael Böhme boehme.m@uni-jena.de 2011-12-25 18:11:35 CST --- The sound in CoD:WaW didn't work since wine 1.3.31. It works fine wine 1.3.30 setting the Windows version to win7 and using "winetricks xact". Can somebody confirm this behaviour?
http://bugs.winehq.org/show_bug.cgi?id=16942
--- Comment #13 from Michael Böhme boehme.m@uni-jena.de 2011-12-25 18:27:28 CST --- Created attachment 38112 --> http://bugs.winehq.org/attachment.cgi?id=38112 CoD:WaW Log with wine 1.3.30 - sound is working
http://bugs.winehq.org/show_bug.cgi?id=16942
--- Comment #14 from Michael Böhme boehme.m@uni-jena.de 2011-12-25 18:27:56 CST --- Created attachment 38113 --> http://bugs.winehq.org/attachment.cgi?id=38113 CoD:WaW Log with wine 1.3.31 - sound isn't working
http://bugs.winehq.org/show_bug.cgi?id=16942
--- Comment #15 from rocko rockorequin@hotmail.com 2011-12-26 06:11:36 CST --- Sound works for me in wine-1.3.35-175-g571443f as long as I set it to win7 mode.
http://bugs.winehq.org/show_bug.cgi?id=16942
Jörg Höhle hoehle@users.sourceforge.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Call of Duty 5: World at |Call of Duty 5: World at |war has no sound |war has no sound (no FLOAT | |support in DSound)
http://bugs.winehq.org/show_bug.cgi?id=16942
Andrew Eikum aeikum@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED CC| |aeikum@codeweavers.com Resolution| |FIXED
--- Comment #16 from Andrew Eikum aeikum@codeweavers.com 2013-01-09 13:18:21 CST --- This works for me in both Win 7 and Win XP mode, provided xact is installed with winetricks.
http://bugs.winehq.org/show_bug.cgi?id=16942
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #17 from Alexandre Julliard julliard@winehq.org 2013-01-18 14:56:59 CST --- Closing bugs fixed in 1.5.22.
https://bugs.winehq.org/show_bug.cgi?id=16942
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |d6f3ca958901d4caff78fd19517 | |ed69cc3ad1c3c CC| |focht@gmx.net