http://bugs.winehq.org/show_bug.cgi?id=9763
Summary: Cannot change screen BPP Product: Wine Version: unspecified Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-x11driver AssignedTo: wine-bugs@winehq.org ReportedBy: d4rky@cultofpepsi.com
Created an attachment (id=8196) --> (http://bugs.winehq.org/attachment.cgi?id=8196) Log from try to run Fallout Tactics
When X11 driver cannot init 32 BPP mode, and "wined" program is trying to do so, X hangs and there's no way to switch to tty1-6 (only MAGIC-SYSRQ or timeouted kill helps).
Possible solution - when trying to switch to 32 BPP mode, check if it is possible and if not try to force running in 24 or lower mode or run "emulated" 32 bpp mode (like in VNC or something).
Wine version: 0.9.44 on Debian GNU/Linux sid
http://bugs.winehq.org/show_bug.cgi?id=9763
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|wine-x11driver |wine-misc
--- Comment #1 from Roderick Colenbrander thunderbird2k@gmx.net 2007-09-24 09:56:17 --- X can't change the depth and for that reason we are already using emulation. The fixme is harmless.
In the end you are getting the following: err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"a3dapi.dll" err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441} could be created for context 0x1 wine: Unhandled page fault on read access to 0x0000001f at address 0x7e44623c (thread 0009), starting debugger...
The unhandled page fault is your problem and I can't say based on this what is causing it. It could be the failure to load 92fa2c24-253c-11d2-90fb-006008a1f441 but I doubt it as that is for Aureal 3D (sound stuff) which isn't around in general.
Try to figure out what your real problem is.
http://bugs.winehq.org/show_bug.cgi?id=9763
--- Comment #2 from D4rky d4rky@cultofpepsi.com 2007-09-24 13:29:44 --- Weird. After checking and re-checking ALSA driver and switching first to Emulation and then to Full in Hardware Acceleration, everything works, except in-game videos, which are lagging like a hell. But except that - it magically started to work! I should make more detailed tests later, because that's really weird.
http://bugs.winehq.org/show_bug.cgi?id=9763
--- Comment #3 from EA Durbin ead1234@hotmail.com 2007-10-21 15:15:19 --- If it works now you can close the bug
http://bugs.winehq.org/show_bug.cgi?id=9763
D4rky d4rky@cultofpepsi.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #4 from D4rky d4rky@cultofpepsi.com 2007-10-21 15:23:38 --- You're right, it wasn't a bug of BPP, and now everything works. I had to test it to be sure, but now I am.
http://bugs.winehq.org/show_bug.cgi?id=9763
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel dank@kegel.com 2008-01-28 05:58:16 --- Closing all RESOLVED INVALID older than four weeks.