http://bugs.winehq.org/show_bug.cgi?id=16131
Summary: virtual memory exhausted Product: Wine Version: 1.1.8 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: jorgen.hedlund@gmail.com
Created an attachment (id=17369) --> (http://bugs.winehq.org/attachment.cgi?id=17369) virtual memory exhausted
Since the launch of "World of Warcraft: Wrath of the Lich King" I've experienced random crashes where the end result seems to relate to "out of memory" problems. These crashes mostly occurs when zoning.
I've not much more information to give at the moment but I create this issue anyway since I can't find anything when searching for "virtual memory exhausted".
I added the wine output as an attachment.
Wine 1.1.8 Ubuntu 8.10 x86_64 GNU/Linux (4GB of RAM) Kernel 2.6.27-7-generic nVidia GeForce 8800 GTS (640MB) (screen res. 1980x1200)
http://bugs.winehq.org/show_bug.cgi?id=16131
JH jorgen.hedlund@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jorgen.hedlund@gmail.com
--- Comment #1 from JH jorgen.hedlund@gmail.com 2008-11-20 09:54:12 --- When the crash occurred "top" displayed the following:
------------------------------------------------------------------------------- top - 16:24:08 up 4 days, 3:09, 6 users, load average: 1.18, 1.36, 1.31 Tasks: 156 total, 2 running, 154 sleeping, 0 stopped, 0 zombie Cpu(s): 9.3%us, 3.3%sy, 0.0%ni, 86.9%id, 0.0%wa, 0.2%hi, 0.3%si, 0.0%st Mem: 4054968k total, 4026712k used, 28256k free, 63848k buffers Swap: 2996080k total, 20824k used, 2975256k free, 1600496k cached
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 9180 xxxxxx 20 0 4095m 1.1g 31m S 13 28.5 16:12.17 Wow.exe -------------------------------------------------------------------------------
Pay notice to the huge Virtual memory alloc...
http://bugs.winehq.org/show_bug.cgi?id=16131
--- Comment #2 from Rico kgbricola@web.de 2008-11-20 13:01:33 --- Could you have a look at bug 10778 ?
Probably the patch there moves the border a little bit away, it doesn't solve the problem. ( I don't know if it applies to the current git ... but since it is only one line you could also change it by hand. )
http://bugs.winehq.org/show_bug.cgi?id=16131
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|major |normal
--- Comment #3 from Vitaliy Margolen vitaliy@kievinfo.com 2008-11-20 13:25:10 --- http://bugs.winehq.org/page.cgi?id=fields.html#bug_severity
http://bugs.winehq.org/show_bug.cgi?id=16131
--- Comment #4 from JH jorgen.hedlund@gmail.com 2008-11-20 14:30:38 --- (In reply to comment #3)
Sorry about that, would have set "Normal" priority.
http://bugs.winehq.org/show_bug.cgi?id=16131
--- Comment #5 from JH jorgen.hedlund@gmail.com 2008-11-20 14:36:04 --- (In reply to comment #2)
Could you have a look at bug 10778 ?
Probably the patch there moves the border a little bit away, it doesn't solve the problem. ( I don't know if it applies to the current git ... but since it is only one line you could also change it by hand. )
I will try to have a go at that one since the problem description seems very much like what I'm experiencing. "Loading new game data" etc. "Zoning" etc.
I've tried to git clone before but I've some networking problems and since git can't resume I can't get that git clone downloaded. Anyone that could provide me with a gz'd git clone? I'd really like to try this patch out ...
http://bugs.winehq.org/show_bug.cgi?id=16131
Adys adys.wh+winehqdotorg@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |adys.wh+winehqdotorg@gmail.c | |om
--- Comment #6 from Adys adys.wh+winehqdotorg@gmail.com 2008-11-21 04:06:47 --- I can confirm this bug, I thought it was my graphic card (8600gts). It's been happening more and more frequently, to the point where, if I don't have farclip set to lowest setting, I instantly get it on login.
I'll try the patch and give some feedback.
http://bugs.winehq.org/show_bug.cgi?id=16131
--- Comment #7 from Adys adys.wh+winehqdotorg@gmail.com 2008-11-21 04:30:48 --- Yep, patch worked like a charm, no more crashing even at highest settings.
http://bugs.winehq.org/show_bug.cgi?id=16131
--- Comment #8 from JH jorgen.hedlund@gmail.com 2008-11-21 08:48:31 --- Ok, I tried the patch out and it worked a lot better than without it. I played for 3+ hours, flying, zoning, summoning, etc. Without any crash.
Then I took a ride and it crashed.
I saw that, in top, the memory usage (VIRT) was about 3900-4000 for a long while and at the point where it crashed it was 4095. This is very close to 4GB and maybe it has something to do with that? Maybe WoW can't handle >4GB addressing?
The crash log contains: ERROR #132 (0x85100084) Fatal Exception
Exception: 0xC0000005 (ACCESS_VIOLATION) at 0023:7E2DF22E
The instruction at "0x7E2DF22E" referenced memory at "0xB18A452F".
The memory could not be "read".
The referenced address is huge, in the regions of 44GB.
http://bugs.winehq.org/show_bug.cgi?id=16131
--- Comment #9 from JH jorgen.hedlund@gmail.com 2008-11-21 15:09:52 --- I've been playing around with that preloader.c file. Trying to get the VIRT down. I'm unsuccessful. When launched WoW use about 3700m. When logged in it quickly go above 4000m. This will increase as more data is loaded (textures etc.) and when it reach 4095m it starts to get really slow ingame (fps wise). You barely have enough time to Exit -> Exit Now (to save addon data). If you don't Exit, the game will crash.
It seems that it is inevitable. WoW -will- crash and it depends on how much you move around (how much data is loaded).
http://bugs.winehq.org/show_bug.cgi?id=16131
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #10 from Vitaliy Margolen vitaliy@kievinfo.com 2008-11-22 11:27:09 --- The same patch works to fix the issue. Duplicate.
*** This bug has been marked as a duplicate of bug 10778 ***
http://bugs.winehq.org/show_bug.cgi?id=16131
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Vitaliy Margolen vitaliy@kievinfo.com 2008-11-22 11:27:20 --- Closing