http://bugs.winehq.org/show_bug.cgi?id=25219
Summary: Demoscene demo @party invitation crashes with unimplemented function d3dx9_36.dll.D3DXLoadMeshFromXInMemory Product: Wine Version: 1.3.7 Platform: x86 OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs@winehq.org ReportedBy: dank@kegel.com CC: wine-bugs@winehq.org
http://www.pouet.net/prod.php?which=54616 crashes with wine: Call from 0x7b838ba2 to unimplemented function d3dx9_36.dll.D3DXLoadMeshFromXInMemory, aborting
winetricks d3d9_36 gets past this. On my ancient travel laptop, I actually see a progress bar as the demo initializes. I then run out of video memory. (Might work on modern hardware, dunno.)
http://bugs.winehq.org/show_bug.cgi?id=25219
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #1 from GyB gyebro69@gmail.com 2011-01-15 13:12:35 CST --- Also affects King Arthur-The Roleplaying Wargame. Wine-1.3.11-211-gbaeb0d9.
http://bugs.winehq.org/show_bug.cgi?id=25219
Misha Koshelev misha680@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |misha680@gmail.com
--- Comment #2 from Misha Koshelev misha680@gmail.com 2011-02-07 13:13:22 CST --- Tony Wasserka has implemented this function in his git repository: git://repo.or.cz/wine/d3dx9TW.git branch Merge
misha@ubuntu:~/src/wasserka/dlls/d3dx9_36$ find . -exec grep -i D3DXLoadMeshFromXInMemory {} ; -print * D3DXLoadMeshFromXInMemory HRESULT WINAPI D3DXLoadMeshFromXInMemory(LPCVOID pSrc, hr = D3DXLoadMeshFromXInMemory(buffer, size, dwOptions, pDevice, ppAdjacency, ppMaterials, return D3DXLoadMeshFromXInMemory(buffer, size, dwOptions, pDevice, ppAdjacency, ppMaterials, ./d3dxmesh.c @ stdcall D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr) ./d3dx9_36.spec
Misha
http://bugs.winehq.org/show_bug.cgi?id=25219
--- Comment #3 from Dan Kegel dank@kegel.com 2011-06-07 23:37:19 CDT --- Dylan sent a patch, http://www.winehq.org/pipermail/wine-patches/2011-June/102887.html
http://bugs.winehq.org/show_bug.cgi?id=25219
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #4 from Austin English austinenglish@gmail.com 2011-06-08 12:50:05 CDT --- Fixed by http://source.winehq.org/git/wine.git/commitdiff/85307b6b4917cedca8220766ec3...
I get a flood of d3dx fixme's, but there are some graphics being shown. Compared to native d3dx9_36, text is missing, as are the logos, and the 'middle' of the screen is missing for most scenes.
http://bugs.winehq.org/show_bug.cgi?id=25219
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Alexandre Julliard julliard@winehq.org 2011-06-10 13:18:00 CDT --- Closing bugs fixed in 1.3.22.
https://bugs.winehq.org/show_bug.cgi?id=25219
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net URL| |https://web.archive.org/web | |/20180812143004/http://arch | |ive.scene.org/pub/parties/2 | |010/breakpoint10/demo/nd_at | |party.zip Fixed by SHA1| |85307b6b4917cedca8220766ec3 | |e012a0de31c6e Keywords| |download