http://bugs.winehq.org/show_bug.cgi?id=32254
Bug #: 32254 Summary: 3DMark Vantage crashes on start up Product: Wine Version: 1.5.17 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: msvcrt AssignedTo: wine-bugs@winehq.org ReportedBy: t.artem@mailcity.com Classification: Unclassified
In Wine 1.5.17 3DMark Vantage crashes on start up.
(sorry for pasting a debug log but it's quite short)
$ winedbg 3DMarkVantage.exe WineDbg starting on pid 0025 0x7b85d5a3 start_process+0x53 in kernel32: movl %edi,0x4(%esp) Wine-dbg>cont err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered err:ole:create_server class {96749377-3391-11d2-9ee3-00c04f797396} not registered fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported err:ole:CoGetClassObject no class object {96749377-3391-11d2-9ee3-00c04f797396} could be created for context 0x17 fixme:win:EnumDisplayDevicesW ((null),0,0x33f71c,0x00000000), stub! fixme:process:WTSGetActiveConsoleSessionId stub fixme:wtsapi:WTSQueryUserToken 0 0xc3da88 fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:win:EnumDisplayDevicesW ((null),0,0x3371bc,0x00000000), stub! fixme:dxgi:dxgi_device_init Ignoring adapter type. fixme:d3d10core:d3d10_device_ClearState iface 0x1aaa58 stub! fixme:d3d10core:d3d10_device_VSSetConstantBuffers iface 0x1aaa58, start_slot 0, buffer_count 14, buffers 0x3ede548 stub! fixme:d3d10core:d3d10_device_PSSetConstantBuffers iface 0x1aaa58, start_slot 0, buffer_count 14, buffers 0x3ede548 stub! fixme:d3d10core:d3d10_device_GSSetConstantBuffers iface 0x1aaa58, start_slot 0, buffer_count 14, buffers 0x3ede548 stub! fixme:d3d10core:d3d10_device_VSSetSamplers iface 0x1aaa58, start_slot 0, sampler_count 16, samplers 0x3ede548 stub! fixme:d3d10core:d3d10_device_PSSetSamplers iface 0x1aaa58, start_slot 0, sampler_count 16, samplers 0x3ede548 stub! fixme:d3d10core:d3d10_device_GSSetSamplers iface 0x1aaa58, start_slot 0, sampler_count 16, samplers 0x3ede548 stub! fixme:d3d10core:d3d10_device_VSSetShaderResources iface 0x1aaa58, start_slot 0, view_count 128, views 0x3ede548 stub! fixme:d3d10core:d3d10_device_PSSetShaderResources iface 0x1aaa58, start_slot 0, view_count 128, views 0x3ede548 stub! fixme:d3d10core:d3d10_device_GSSetShaderResources iface 0x1aaa58, start_slot 0, view_count 128, views 0x3ede548 stub! fixme:d3d10core:d3d10_device_OMSetRenderTargets iface 0x1aaa58, render_target_view_count 8, render_target_views 0x3ede548, depth_stencil_view (nil) fixme:d3d10core:d3d10_device_SOSetTargets iface 0x1aaa58, target_count 4, targets 0x3ede548, offsets 0x3ede508 stub! fixme:d3d10core:d3d10_device_SetPredication iface 0x1aaa58, predicate (nil), value 0 stub! fixme:win:EnumDisplayDevicesW ((null),0,0x337344,0x00000000), stub! fixme:dxgi:dxgi_output_GetDesc iface 0x19fe28, desc 0x337948 stub! Unhandled exception: C++ exception(object = 0x00337884, type = 0x03b3b0d8) in 32-bit code (0x7b83a282). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:7b83a282 ESP:003377cc EBP:00337830 EFLAGS:00200283( - -- I S - - -C) EAX:7b826ead EBX:7b89c5f0 ECX:19930520 EDX:003377ec ESI:e06d7363 EDI:00000001 Stack dump: 0x003377cc: 0033785c 0000000c 03a3753c e06d7363 0x003377dc: 00000001 00000000 7b83a282 00000003 0x003377ec: 19930520 00337884 03b3b0d8 00337838 0x003377fc: 00000000 0000000f 7ccdbe10 7ccd3cff 0x0033780c: 780517fc 03f99cc8 00000000 00000000 0x0033781c: 00337814 00337818 7b83a23a 00000000 Backtrace: =>0 0x7b83a282 RaiseException+0x52() in kernel32 (0x00337830) 1 0x78ac7819 in msvcr100 (+0x27818) (0x00337868) 0x7b83a282 RaiseException+0x52 in kernel32: subl $4,%esp
http://bugs.winehq.org/show_bug.cgi?id=32254
Artem S. Tashkinov t.artem@mailcity.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download URL| |http://www.techpowerup.com/ | |downloads/1966/Futuremark%2 | |03DMark%20Vantage%20v1.1.0. | |html
http://bugs.winehq.org/show_bug.cgi?id=32254
--- Comment #1 from Austin English austinenglish@gmail.com 2012-11-20 13:08:35 CST --- Does native msvcr100 help?
http://bugs.winehq.org/show_bug.cgi?id=32254
--- Comment #2 from Artem S. Tashkinov t.artem@mailcity.com 2012-11-20 14:36:05 CST --- (In reply to comment #1)
Does native msvcr100 help?
Microsoft Visual C++ 2010 x86 Redistributable is a part of the installer.
3DMark crashes with this redistributable installed. 3DMark crashes if I uninstall it. 3DMark crashes if I uninstall it and reinstall Visual C++ libraries using winetricks vcrun2008 vcrun2010.
It always crashes.
http://bugs.winehq.org/show_bug.cgi?id=32254
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|msvcrt |-unknown
--- Comment #3 from Austin English austinenglish@gmail.com 2012-11-20 15:34:13 CST --- (In reply to comment #2)
(In reply to comment #1)
Does native msvcr100 help?
Microsoft Visual C++ 2010 x86 Redistributable is a part of the installer.
3DMark crashes with this redistributable installed. 3DMark crashes if I uninstall it. 3DMark crashes if I uninstall it and reinstall Visual C++ libraries using winetricks vcrun2008 vcrun2010.
It always crashes.
Then it's likely not in msvcrt.
http://bugs.winehq.org/show_bug.cgi?id=32254
--- Comment #4 from Artem S. Tashkinov t.artem@mailcity.com 2013-05-14 09:48:56 CDT --- Wine 1.5.29 (Windows version has to be set to "Vista", native d3dx10_43.dll is required):
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered err:ole:create_server class {96749377-3391-11d2-9ee3-00c04f797396} not registered fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported err:ole:CoGetClassObject no class object {96749377-3391-11d2-9ee3-00c04f797396} could be created for context 0x17 fixme:win:EnumDisplayDevicesW ((null),0,0x33f6c8,0x00000000), stub! fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub! fixme:advapi:RegisterEventSourceW ((null),L"Futuremark SystemInfo Service"): stub fixme:advapi:ReportEventW (0xcafe4242,0x0004,0x0000,0x00000000,(nil),0x0001,0x00000000,0x73e78c,(nil)): stub fixme:advapi:DeregisterEventSource (0xcafe4242) stub fixme:ole:CoResumeClassObjects stub fixme:process:WTSGetActiveConsoleSessionId stub fixme:wtsapi:WTSQueryUserToken 0 0xe3d9e8 fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:win:EnumDisplayDevicesW ((null),0,0x3370c8,0x00000000), stub! fixme:dxgi:dxgi_device_init Ignoring adapter type. fixme:d3d10core:d3d10_device_ClearState iface 0x1a3d68 stub! fixme:d3d10core:d3d10_device_VSSetShaderResources iface 0x1a3d68, start_slot 0, view_count 128, views 0x3d5e548 stub! fixme:d3d10core:d3d10_device_PSSetShaderResources iface 0x1a3d68, start_slot 0, view_count 128, views 0x3d5e548 stub! fixme:d3d10core:d3d10_device_GSSetShaderResources iface 0x1a3d68, start_slot 0, view_count 128, views 0x3d5e548 stub! fixme:d3d10core:d3d10_device_OMSetRenderTargets iface 0x1a3d68, render_target_view_count 8, render_target_views 0x3d5e548, depth_stencil_view (nil) fixme:d3d10core:d3d10_device_SetPredication iface 0x1a3d68, predicate (nil), value 0 stub! fixme:win:EnumDisplayDevicesW ((null),0,0x337248,0x00000000), stub! fixme:dxgi:dxgi_output_GetDesc iface 0x19ddc0, desc 0x33788c stub! Unhandled exception: C++ exception(object = 0x003377c8, type = 0x03bcb0d8) in 32-bit code (0x7b83b949). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:7b83b949 ESP:003376f4 EBP:00337768 EFLAGS:00000287( - -- I S - -P-C) EAX:7b826f1d EBX:7b8a25f0 ECX:03bcb0d8 EDX:00337720 ESI:00000003 EDI:e06d7363 Stack dump: 0x003376f4: 003377a0 0000000c 00000000 e06d7363 0x00337704: 00000001 00000000 7b83b949 00000003 0x00337714: 19930520 003377c8 03bcb0d8 00000001 0x00337724: 00000003 00000003 b75b0001 00000000 0x00337734: 7c0d6e10 7c0cf2a3 7c0cef6c 00000000 0x00337744: 0000000f 00337798 7c0c5cff 780517fc Backtrace: =>0 0x7b83b949 RaiseException+0x69() in kernel32 (0x00337768) 1 0x78ac7819 in msvcr100 (+0x27818) (0x003377ac) 0x7b83b949 RaiseException+0x69 in kernel32: movl 0xfffffff0(%ebp),%ecx
http://bugs.winehq.org/show_bug.cgi?id=32254
--- Comment #5 from Artem S. Tashkinov t.artem@mailcity.com --- Likewise in 1.7.14:
fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x19bce8, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x337788, desc (nil) partial stub! fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x19bce8, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x33778c, desc 0x3db9d58 partial stub! fixme:win:EnumDisplayDevicesW ((null),0,0x336f48,0x00000000), stub! fixme:dxgi:dxgi_device_init Ignoring adapter type. fixme:d3d10core:d3d10_device_CheckMultisampleQualityLevels iface 0x1acc38, format DXGI_FORMAT_R16G16B16A16_FLOAT, sample_count 2, quality_level_count 0x337538 stub! Unhandled exception: C++ exception(object = 0x00337550, type = 0x03b6b0d8) in 32-bit code (0x7b83ba29). ... Backtrace: =>0 0x7b83ba29 RaiseException+0x69() in kernel32 (0x003374d8) 1 0x78ac7819 in msvcr100 (+0x27818) (0x00337518) 0x7b83ba29 RaiseException+0x69 in kernel32: movl 0xfffffff0(%ebp),%ecx
http://bugs.winehq.org/show_bug.cgi?id=32254
Jarkko K jarkko_korpi@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jarkko_korpi@hotmail.com
--- Comment #6 from Jarkko K jarkko_korpi@hotmail.com --- I am just wondering if I am doing something wrong.
I cleaned prefix. Downloaded the vantage from 3dmark's site. Installed it, all default.
I don't experience crash or
3DMark Vantage: your graphics card doesn't support DirectX 10 http://bugs.winehq.org/show_bug.cgi?id=20776
It just seems to run endless loop, while initilizing
warn:process:SetProcessWorkingSetSize (0xffffffff,-1,-1): stub - harmless warn:mmtime:timeBeginPeriod Stub; we set our timer resolution at minimum warn:mmtime:timeEndPeriod Stub; we set our timer resolution at minimum warn:process:SetProcessWorkingSetSize (0xffffffff,-1,-1): stub - harmless
And similar lines.
Wine 1.7.17
http://bugs.winehq.org/show_bug.cgi?id=32254
--- Comment #7 from Jarkko K jarkko_korpi@hotmail.com --- Created attachment 48359 --> http://bugs.winehq.org/attachment.cgi?id=48359 wine-1.7.17-148-g2e5cb7a
I retry the 3dmark with another wine, clean prefix...crash this time.
http://bugs.winehq.org/show_bug.cgi?id=32254
--- Comment #8 from Artem S. Tashkinov t.artem@mailcity.com --- (In reply to Jarkko K from comment #7)
Created attachment 48359 [details] wine-1.7.17-148-g2e5cb7a
I retry the 3dmark with another wine, clean prefix...crash this time.
Yeah, it still crashes here with the same error, Runtime error Program C...
There are just too many stubs for Vantage to work properly:
$ ./3DMarkVantage.exe err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered err:ole:create_server class {96749377-3391-11d2-9ee3-00c04f797396} not registered fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported err:ole:CoGetClassObject no class object {96749377-3391-11d2-9ee3-00c04f797396} could be created for context 0x17 fixme:win:EnumDisplayDevicesW ((null),0,0x32f558,0x00000000), stub! fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x3276f4 1 C) semi-stub fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x327524 1 C) semi-stub fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x327714 1 C) semi-stub fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x327500 1 C) semi-stub fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub! fixme:ole:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046} fixme:advapi:RegisterEventSourceW ((null),L"Futuremark SystemInfo Service"): stub fixme:advapi:ReportEventW (0xcafe4242,0x0004,0x0000,0x00000000,(nil),0x0001,0x00000000,0x68e78c,(nil)): stub fixme:advapi:DeregisterEventSource (0xcafe4242) stub fixme:ole:CoResumeClassObjects stub fixme:process:WTSGetActiveConsoleSessionId stub fixme:wtsapi:WTSQueryUserToken 0 0xc8d9dc fixme:win:EnumDisplayDevicesW ((null),0,0x3270d8,0x00000000), stub! fixme:dxgi:dxgi_device_init Ignoring adapter type. fixme:d3d10core:d3d10_device_ClearState iface 0x1dd448 stub! fixme:d3d10core:d3d10_device_VSSetShaderResources iface 0x1dd448, start_slot 0, view_count 128, views 0x3f0e548 stub! fixme:d3d10core:d3d10_device_PSSetShaderResources iface 0x1dd448, start_slot 0, view_count 128, views 0x3f0e548 stub! fixme:d3d10core:d3d10_device_GSSetShaderResources iface 0x1dd448, start_slot 0, view_count 128, views 0x3f0e548 stub! fixme:d3d10core:d3d10_device_OMSetRenderTargets iface 0x1dd448, render_target_view_count 8, render_target_views 0x3f0e548, depth_stencil_view (nil) fixme:d3d10core:d3d10_device_SetPredication iface 0x1dd448, predicate (nil), value 0 stub! fixme:win:EnumDisplayDevicesW ((null),0,0x327268,0x00000000), stub! fixme:dxgi:dxgi_output_GetDesc iface 0x1b3830, desc 0x32788c stub!
In this log alone:
win:EnumDisplayDevicesW msvcp:_Locinfo__Locinfo_ctor_cat_cstr ole:CoInitializeSecurity advapi:RegisterEventSourceW advapi:DeregisterEventSource advapi:ReportEventW ole:CoResumeClassObjects process:WTSGetActiveConsoleSessionId d3d10core:d3d10_device_ClearState d3d10core:d3d10_device_VSSetShaderResources d3d10core:d3d10_device_SetPredication dxgi:dxgi_output_GetDesc
http://bugs.winehq.org/show_bug.cgi?id=32254
hanska2@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hanska2@luukku.com
--- Comment #9 from hanska2@luukku.com --- Has this gone forward???
After install I run the 3dmark and I see a window open where reads that it's initializing gui, please be patient.
I see these at console
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered err:ole:create_server class {96749377-3391-11d2-9ee3-00c04f797396} not registered fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported err:ole:CoGetClassObject no class object {96749377-3391-11d2-9ee3-00c04f797396} could be created for context 0x17 fixme:win:EnumDisplayDevicesW ((null),0,0x33f608,0x00000000), stub!
wine 1.7.22
https://bugs.winehq.org/show_bug.cgi?id=32254
--- Comment #10 from hanska2@luukku.com --- I retry this with 1.7.24
And I get an error
err:module:import_dll Library PhysXLoader.dll
Installed physx via winetricks.
And it seems to forever initializing the program.
https://bugs.winehq.org/show_bug.cgi?id=32254
sacrediou vmerlet@april.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |vmerlet@april.org
https://bugs.winehq.org/show_bug.cgi?id=32254
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED CC| |focht@gmx.net Component|-unknown |directx-d3dx10 Resolution|--- |FIXED Summary|3DMark Vantage crashes on |Futuremark 3DMark Vantage |start up |v1.1.0 crashes on start up
--- Comment #11 from Anastasius Focht focht@gmx.net --- Hello folks,
there is no crash here with recent Wine 1.7.31
--- snip --- $ pwd /home/focht/.wine/drive_c/Program Files/Futuremark/3DMark Vantage
$ WINEDEBUG=+tid,+loaddll,+d3d10core wine ./3DMarkVantage.exe ... 0009:trace:d3d10core:D3D10CoreCreateDevice factory 0x1af0c8, adapter 0x17f4b8, flags 0, unknown0 (nil), device 0x339694. 0009:trace:d3d10core:layer_init id 0xffffffff, count 0x339354, values (nil) 0009:trace:d3d10core:layer_get_size id 0xffffffff, args 0x339368, unknown0 0 0009:trace:d3d10core:layer_create id 0xffffffff, layer_base 0x339268, unknown0 0, device_object 0x1b2a98, riid {00000000-0000-0000-c000-000000000046}, device_layer 0x1b2a9c 0009:trace:d3d10core:layer_create Created d3d10 device at 0x1b2aac 0009:trace:d3d10core:d3d10_device_inner_QueryInterface iface 0x1b2aac, riid {f2b918f3-603f-430a-9ccd-55872b6e85df}, out 0x33926c. 0009:fixme:dxgi:dxgi_device_init Ignoring adapter type. 0009:trace:d3d10core:device_parent_wined3d_device_created device_parent 0x1b2ac4, wined3d_device 0x1bace0. 0009:trace:d3d10core:device_parent_create_swapchain device_parent 0x1b2ac4, desc 0x339270, swapchain 0x33902c. 0009:fixme:d3d10core:device_parent_create_swapchain_surface device_parent 0x1b2ac4, container_parent 0x1b4188, wined3d_desc 0x338d10, surface 0x338d0c partial stub! 0009:fixme:d3d10core:device_parent_create_swapchain_surface Implement DXGI<->wined3d usage conversion 0009:fixme:d3d10core:d3d10_device_CreateTexture2D iface 0x1b2ab0, desc 0x338c38, data (nil), texture 0x338c64 partial stub! 0009:fixme:dxgi:dxgi_device_create_surface iface 0x1b2a98, desc 0x338af0, usage 0, shared_resource (nil), outer 0x1b4840, surface 0x1b4848 partial stub! 0009:trace:d3d10core:device_parent_surface_created device_parent 0x1b2ac4, container_parent 0x1b4840, surface 0x1e6ef8, parent 0x338904, parent_ops 0x338908. 0009:trace:d3d10core:d3d10_device_CreateTexture2D Created ID3D10Texture2D 0x1b4840 0009:trace:d3d10core:d3d10_texture2d_Release 0x1b4840 decreasing refcount to 0 0009:trace:d3d10core:d3d10_device_inner_QueryInterface iface 0x1b2aac, riid {9b7e4c0f-342c-4106-a19f-4f2704f689f0}, out 0x339694. 0009:trace:d3d10core:d3d10_device_CreateQuery iface 0x1b2ab0, desc 0x33954c, query 0x3396ac. 0009:trace:d3d10core:d3d10_device_CreateQuery Created query 0x1e8860. 0009:trace:d3d10core:d3d10_device_CreateQuery iface 0x1b2ab0, desc 0x33954c, query 0x3396b0. 0009:fixme:d3d:query_init Unhandled query type 0x2. 0009:warn:d3d10core:d3d10_query_init Failed to create wined3d query, hr 0x8876086a. 0009:warn:d3d10core:d3d10_device_CreateQuery Failed to initialize query, hr 0x8876086a. 0009:trace:d3d10core:d3d10_query_Release 0x1e8860 decreasing refcount to 0. 0009:trace:d3d10core:d3d10_device_inner_Release 0x1b2aac decreasing refcount to 0. ... --- snip ---
There is window shown in main user interface, stating: "Insufficient hardware detected. Unfortunately your graphics card doesn't support DirectX10".
Regarding your FIXME list: FIXME's are not bugs unless you can prove that individual (semi)stubs are the cause of the crash.
I consider the bug fixed (crash gone) since Henri implemented various D3D10 stubs. The current complaint about DX10 cap is already a dupe of existing bugs.
@ Jarkko don't use tainted/broken prefixes. The installer works fine, it installs PhysX and VC++ 2010 runtime on its own.
$ sha1sum 3DMark_Vantage_v110_installer.exe 67b1b5adbe19736df76904968bc300e904f0f67d 3DMark_Vantage_v110_installer.exe
$ du -sh 3DMark_Vantage_v110_installer.exe 349M 3DMark_Vantage_v110_installer.exe
$ wine --version wine-1.7.31-47-g516ed8e
Regards
https://bugs.winehq.org/show_bug.cgi?id=32254
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #12 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.32.
https://bugs.winehq.org/show_bug.cgi?id=32254
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3dx10 |directx-d3d
https://bugs.winehq.org/show_bug.cgi?id=32254
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- URL|http://www.techpowerup.com/ |https://web.archive.org/web |downloads/1966/Futuremark%2 |/20210303083416/https://dl. |03DMark%20Vantage%20v1.1.0. |filehorse.com/win/benchmark |html |ing/3dmark-vantage/3DMark-V | |antage-1.1.0.exe?st=UzpcDZF | |4yNhQmSVqsk6MFw&e=161484675 | |9&fn=3DMark_Vantage_v110_in | |staller.exe