http://bugs.winehq.org/show_bug.cgi?id=15184
Summary: Septerra Core crashes due to failed assert Product: Wine Version: 1.1.1 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: hrg123456789@yahoo.com
Created an attachment (id=15933) --> (http://bugs.winehq.org/attachment.cgi?id=15933) error log
Septerra Core crashes due to a failed assert after a short while. Might be related to sound, the dialog and animation are out of sync. The time of the crash seems a bit random, and it will crash even when no dialog is playing. The debug info from the crashes are the same, regardless of the circumstances. System is Debian 4.0 Septerra Core is version 1.00, installed under Wine. .wine directory was deleted and recreated with winecfg prior to installation of Septerra Core.
http://bugs.winehq.org/show_bug.cgi?id=15184
Vincent Povirk madewokherd@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |madewokherd@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=15184
--- Comment #1 from hrg123456789@yahoo.com 2008-09-12 17:27:15 --- Another Windows game, a freeware game called Laxius Power http://laxiuspower.cjb.net/ , is crashing with the same assert error, wine-pthread: mixer.c:304: DSOUND_BufPtrDiff: Assertion `ptr2 < buflen' failed. The backtraces are the same as well.
http://bugs.winehq.org/show_bug.cgi?id=15184
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |http://laxiuspower.cjb.net/ Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=15184
--- Comment #2 from Lei Zhang thestig@google.com 2008-09-17 20:04:38 --- Can you try again with Wine 1.1.4 or newer?
http://bugs.winehq.org/show_bug.cgi?id=15184
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-dsound
http://bugs.winehq.org/show_bug.cgi?id=15184
--- Comment #3 from hrg123456789@yahoo.com 2008-09-18 16:50:11 --- Created an attachment (id=16156) --> (http://bugs.winehq.org/attachment.cgi?id=16156) config log for Wine-1.1.4 compile
http://bugs.winehq.org/show_bug.cgi?id=15184
--- Comment #4 from hrg123456789@yahoo.com 2008-09-18 16:51:17 --- Created an attachment (id=16157) --> (http://bugs.winehq.org/attachment.cgi?id=16157) error log for Septerra Core under Wine 1.1.4
http://bugs.winehq.org/show_bug.cgi?id=15184
--- Comment #5 from hrg123456789@yahoo.com 2008-09-18 16:52:06 --- Created an attachment (id=16158) --> (http://bugs.winehq.org/attachment.cgi?id=16158) error log for Laxius Power under Wine 1.1.4
http://bugs.winehq.org/show_bug.cgi?id=15184
--- Comment #6 from hrg123456789@yahoo.com 2008-09-18 16:56:07 --- Tried under Wine 1.1.4, same error: wine-pthread: mixer.c:305: DSOUND_BufPtrDiff: Assertion `ptr2 < buflen' failed.
I uninstalled Wine 1.1.1, compiled and installed Wine 1.1.4, deleted my .wine directory, configured Wine, and reinstalled the two games.
The error logs for both games and the configuration log for the compile have been attached. The compilation and installation of Wine-1.1.4 went cleanly, aside from the configuration script complaining about a lack of an ISDN dev library.
http://bugs.winehq.org/show_bug.cgi?id=15184
--- Comment #7 from hrg123456789@yahoo.com 2008-09-18 17:54:44 --- Hmm, played around with the winecfg a bit more and got the sound stabilized. Changing the DirectSound Hardware Acceleration to Emulated allows both programs to work, syncs the sound and faces in Septerra, and generally smooths out the sound. Any of the other settings (Full, Standard, Basic) cause the same assert error.
http://bugs.winehq.org/show_bug.cgi?id=15184
Jos Hulzink josh@stack.nl changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |josh@stack.nl
--- Comment #8 from Jos Hulzink josh@stack.nl 2009-01-21 15:38:51 --- With Wine 1.1.12 I get a completely different story with Laxius Power latest download:
fixme:shell:IPersistFile_fnGetCurFile (0x13f7e8) wine: Unhandled page fault on read access to 0x00000009 at address 0x7ee10250 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x00000009 in 32-bit code (0x7ee10250).
<snip>
Backtrace: =>0 0x7ee10250 WideCharToMultiByte+0x1f0() in kernel32 (0x0032f250) 1 0x00405769 in laxius_force_am (+0x5769) (0x00000000)
http://bugs.winehq.org/show_bug.cgi?id=15184
--- Comment #9 from Austin English austinenglish@gmail.com 2009-01-21 18:58:14 --- (In reply to comment #8)
With Wine 1.1.12 I get a completely different story with Laxius Power latest download:
fixme:shell:IPersistFile_fnGetCurFile (0x13f7e8) wine: Unhandled page fault on read access to 0x00000009 at address 0x7ee10250 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x00000009 in 32-bit code (0x7ee10250).
<snip>
Backtrace: =>0 0x7ee10250 WideCharToMultiByte+0x1f0() in kernel32 (0x0032f250) 1 0x00405769 in laxius_force_am (+0x5769) (0x00000000)
Please get the full trace with debugging symbols. That informations is useless otherwise.
http://bugs.winehq.org/show_bug.cgi?id=15184
--- Comment #10 from Jos Hulzink josh@stack.nl 2009-01-22 00:57:24 --- Will open a new bug for that one... seems unrelated.
http://bugs.winehq.org/show_bug.cgi?id=15184
Mikolaj Zalewski mikolaj.zalewski@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mikolaj.zalewski@gmail.com
--- Comment #11 from Mikolaj Zalewski mikolaj.zalewski@gmail.com 2010-02-07 13:48:00 --- The problem in comment #8 is tracked by bug #21297, so there is no need to open a new bug for this and we can keep this as a dsound bug.
http://bugs.winehq.org/show_bug.cgi?id=15184
Vincent Povirk madewokherd@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|madewokherd@gmail.com |
http://bugs.winehq.org/show_bug.cgi?id=15184
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #12 from GyB gyebro69@gmail.com 2012-02-12 10:32:07 CST --- Lots of changes have been made to the dsound code since Wine-1.1.x, so the usual question: is this still an issue with a more recent Wine version (1.4rc3 or newer)? If so, can you reproduce the problem with the demo as well? The demo is pre-1.0 version. http://www.fileplanet.com/21694/20000/fileinfo/Septerra-Core-Demo
http://bugs.winehq.org/show_bug.cgi?id=15184
--- Comment #13 from hrg123456789@yahoo.com 2012-03-08 18:03:43 CST --- No sound problems on Septerra Core with Wine 1.4(stable).
http://bugs.winehq.org/show_bug.cgi?id=15184
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #14 from GyB gyebro69@gmail.com 2012-03-08 22:33:49 CST --- (In reply to comment #13)
No sound problems on Septerra Core with Wine 1.4(stable).
Reported fixed.
http://bugs.winehq.org/show_bug.cgi?id=15184
--- Comment #15 from Alexandre Julliard julliard@winehq.org 2012-03-16 14:08:56 CDT --- Closing bugs fixed in 1.5.0.
http://bugs.winehq.org/show_bug.cgi?id=15184
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #16 from Alexandre Julliard julliard@winehq.org 2012-03-16 17:11:21 CDT --- Really closing bugs fixed in 1.5.0.