https://bugs.winehq.org/show_bug.cgi?id=41087
Bug ID: 41087 Summary: The Solus Project crashes while loading with "D3D11Query.cpp:139 # with error E_INVALIDARG" Product: Wine Version: 1.9.16 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fjfrackiewicz@gmail.com Distribution: ---
Created attachment 55279 --> https://bugs.winehq.org/attachment.cgi?id=55279 Terminal output Wine 1.9.16
After updating to Wine 1.9.16 and applying this patch https://bugs.winehq.org/attachment.cgi?id=55267&action=diff by Józef Kucia, The Solus Project crashes with the following long line in the terminal:
fixme:wer:WerReportSetParameter (0x3915d780, 8, L"Commandline", L"!!AssertLog="LowLevelFatalError [File:C:\__installed\SolusEA\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 200] #Result failed # at C:\__installed\SolusEA\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:139 # with error E_INVALIDARG#"") :stub
https://bugs.winehq.org/show_bug.cgi?id=41087
--- Comment #1 from fjfrackiewicz@gmail.com --- Created attachment 55280 --> https://bugs.winehq.org/attachment.cgi?id=55280 Picture of the error message
https://bugs.winehq.org/show_bug.cgi?id=41087
--- Comment #2 from fjfrackiewicz@gmail.com --- The Vanishing of Ethan Carter Redux also crashes with this exact error now.
https://bugs.winehq.org/show_bug.cgi?id=41087
fjfrackiewicz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|The Solus Project crashes |UE4 games (The Vanishing of |while loading with |Ethan Carter Redux, The |"D3D11Query.cpp:139 # with |Solus Project) crash while |error E_INVALIDARG" |loading with | |"D3D11Query.cpp:139 # with | |error E_INVALIDARG"
https://bugs.winehq.org/show_bug.cgi?id=41087
Ker noa blue-t@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |blue-t@web.de
https://bugs.winehq.org/show_bug.cgi?id=41087
--- Comment #3 from fjfrackiewicz@gmail.com --- Just tried The Solus Project in a clean prefix in Wine 1.9.16-277-g60f8b51 with the vcrun2015 workaround and now it just crashes with the generic "Fatal Error".
https://bugs.winehq.org/show_bug.cgi?id=41087
--- Comment #4 from fjfrackiewicz@gmail.com --- Just tried Ethan Carter in Wine 1.9.17-59-g94845c4 and I am no longer receiving the error message about D3DQuery.cpp. INstead, the game fails with a generic error like in this snippet of my terminal ouput:
fixme:wer:WerReportSetParameter (0x7fb41f1975e0, 0, L"Application Name", L"UE4-EthanCarter") :stub fixme:wer:WerReportSetParameter (0x7fb41f1975e0, 1, L"Application Version", L"4.8.0") :stub fixme:wer:WerReportSetParameter (0x7fb41f1975e0, 2, L"Application Timestamp", L"55f84e76") :stub fixme:wer:WerReportSetParameter (0x7fb41f1975e0, 3, L"Fault Module Name", L"wined3d.dll") :stub fixme:wer:WerReportSetParameter (0x7fb41f1975e0, 4, L"Fault Module Version", L"1.0.0") :stub fixme:wer:WerReportSetParameter (0x7fb41f1975e0, 5, L"Fault Module Timestamp", L"00000000") :stub fixme:wer:WerReportSetParameter (0x7fb41f1975e0, 6, L"Exception Code", L"c0000005") :stub fixme:wer:WerReportSetParameter (0x7fb41f1975e0, 7, L"Exception Offset", L"0000000000097B20") :stub fixme:wer:WerReportSetParameter (0x7fb41f1975e0, 8, L"Commandline", L"!!AssertLog=""") :stub fixme:wer:WerReportSetParameter (0x7fb41f1975e0, 9, L"BranchBaseDir", L"++depot+UE4-Releases+4.8!C:/GOG Games/The Vanishing of Ethan Carter Redux/EthanCarter/Binaries/Win64/!Game!0") :stub
https://bugs.winehq.org/show_bug.cgi?id=41087
--- Comment #5 from fjfrackiewicz@gmail.com --- I'd like to say that this is fixed but it would be good to have a developer who works on DirectX-related functions confirm as I am wary of missing something and having this return to haunt me.
https://bugs.winehq.org/show_bug.cgi?id=41087
fjfrackiewicz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #6 from fjfrackiewicz@gmail.com --- Closing as fixed as of right now since I cannot reproduce the error message anymore with the games I have listed.
https://bugs.winehq.org/show_bug.cgi?id=41087
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com Status|RESOLVED |REOPENED Component|-unknown |directx-d3d Depends on| |40925 Resolution|FIXED |--- Ever confirmed|0 |1
--- Comment #7 from Józef Kucia joseph.kucia@gmail.com --- (In reply to fjfrackiewicz from comment #6)
Closing as fixed as of right now since I cannot reproduce the error message anymore with the games I have listed.
I don't think this was fixed. I guess you tested previously with the patch from bug 40925.
https://bugs.winehq.org/show_bug.cgi?id=41087
--- Comment #8 from fjfrackiewicz@gmail.com --- (In reply to Józef Kucia from comment #7)
(In reply to fjfrackiewicz from comment #6)
Closing as fixed as of right now since I cannot reproduce the error message anymore with the games I have listed.
I don't think this was fixed. I guess you tested previously with the patch from bug 40925.
Well, I tested with a clean git-pulled version of Wine 1.9.17 with none of your patches installed as when I performed the git pull command 2 days ago, it never mentioned anything about local patches needing to be committed or stashed.
https://bugs.winehq.org/show_bug.cgi?id=41087
--- Comment #9 from fjfrackiewicz@gmail.com --- (In reply to fjfrackiewicz from comment #8)
(In reply to Józef Kucia from comment #7)
(In reply to fjfrackiewicz from comment #6)
Closing as fixed as of right now since I cannot reproduce the error message anymore with the games I have listed.
I don't think this was fixed. I guess you tested previously with the patch from bug 40925.
Well, I tested with a clean git-pulled version of Wine 1.9.17 with none of your patches installed as when I performed the git pull command 2 days ago, it never mentioned anything about local patches needing to be committed or stashed.
In any case, I'll double check just to make sure I don't have a custom patch installed :)
https://bugs.winehq.org/show_bug.cgi?id=41087
--- Comment #10 from Józef Kucia joseph.kucia@gmail.com --- (In reply to fjfrackiewicz from comment #8)
Well, I tested with a clean git-pulled version of Wine 1.9.17 with none of your patches installed as when I performed the git pull command 2 days ago, it never mentioned anything about local patches needing to be committed or stashed.
In order to test this bug you have to apply the patch from bug 40925.
https://bugs.winehq.org/show_bug.cgi?id=41087
--- Comment #11 from fjfrackiewicz@gmail.com --- (In reply to Józef Kucia from comment #10)
(In reply to fjfrackiewicz from comment #8)
Well, I tested with a clean git-pulled version of Wine 1.9.17 with none of your patches installed as when I performed the git pull command 2 days ago, it never mentioned anything about local patches needing to be committed or stashed.
In order to test this bug you have to apply the patch from bug 40925.
You are correct as this exact error message now comes up for We Happy Few.
https://bugs.winehq.org/show_bug.cgi?id=41087
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=41087 Bug 41087 depends on bug 40925, which changed state.
Bug 40925 Summary: UE4 games (Flame in the Flood, Into the Stars, Ethan Carter Redux) crash when attempting to render to a 3D texture https://bugs.winehq.org/show_bug.cgi?id=40925
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
https://bugs.winehq.org/show_bug.cgi?id=41087
plata@mailbox.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |plata@mailbox.org
--- Comment #12 from plata@mailbox.org --- Created attachment 56109 --> https://bugs.winehq.org/attachment.cgi?id=56109 Error output: The Vanishing of Ethan Carter Redux
https://bugs.winehq.org/show_bug.cgi?id=41087
--- Comment #13 from plata@mailbox.org --- This affects also Unreal Tournament:
LogD3D11RHI:Error: Result failed at D:\Build++UT+Release-Next+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:134 with error E_INVALIDARG
https://bugs.winehq.org/show_bug.cgi?id=41087
C0rn3j spleefer90@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |spleefer90@gmail.com
--- Comment #14 from C0rn3j spleefer90@gmail.com --- *** Bug 41743 has been marked as a duplicate of this bug. ***
https://bugs.winehq.org/show_bug.cgi?id=41087
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|REOPENED |RESOLVED Fixed by SHA1| |c0fb3fb9e16ea2f6d0522bf8996 | |c3a4d5ff93c2a
--- Comment #15 from Józef Kucia joseph.kucia@gmail.com --- Fixed by http://source.winehq.org/git/wine.git/?a=commit;h=c0fb3fb9e16ea2f6d0522bf899...
https://bugs.winehq.org/show_bug.cgi?id=41087
--- Comment #16 from fjfrackiewicz@gmail.com --- (In reply to Józef Kucia from comment #15)
Fixed by http://source.winehq.org/git/wine.git/?a=commit; h=c0fb3fb9e16ea2f6d0522bf8996c3a4d5ff93c2a
Nice, thank you.
Time to test more UE4 games :D
https://bugs.winehq.org/show_bug.cgi?id=41087
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #17 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.9.24.