http://bugs.winehq.org/show_bug.cgi?id=7643
--- Comment #40 from Alan J Richardson ajrich@earthlink.net 2007-08-19 02:35:23 --- Created an attachment (id=7669) --> (http://bugs.winehq.org/attachment.cgi?id=7669) Last 100 lines from freezing the game in recent git
wine SupremeCommander.exe /novalidate 2>~/foo tail -n 100 ~/foo > ~/crashlog.txt
Using the replacefilew patch, and only those dlls strictly necessary to run the game with sound (some steps in the HOWTO are extraneous, and I skipped them. The HOWTO should be updated soon.)
Note that the behaviour in this case was a freeze, requiring me to ctrl+alt+right and killall -9 SupremeCommander.exe in another terminal. The freeze occured after a very long gametime. Is there some way to get a timestamp to measure how long it takes for the game to freeze?