http://bugs.winehq.org/show_bug.cgi?id=6351
--- Comment #49 from Daryll daryll_26m@yahoo.com.ph 2009-02-14 21:43:11 --- I have recompiled git from source using tag wine-1.1.4 and there was no graphics problem, e.g., the sky or terrain is not corrupted.
Using git tag wine-1.1.5, the graphics corruption was reproduced. Tag was dated Sept 19, 2008. The following commits are likely responsible for the graphics corruption (related to fbo):
wined3d: Create a FBO for each combination of render targets and depth stencil.
wined3d: Get rid of context_set_depth_stencil_fbo().
wined3d: Get rid of context_set_render_target_fbo().
wined3d: Handle drawbuffers in context_apply_fbo_state() instead of context_set_render_target_fbo().