https://bugs.winehq.org/show_bug.cgi?id=36657
Bug ID: 36657 Summary: valgrind shows uninitialized memory use in d3d9/tests/visual.c Product: Wine Version: 1.7.19 Hardware: x86 OS: Linux Status: NEW Keywords: download, source, testcase, valgrind Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: austinenglish@gmail.com
==9511== Conditional jump or move depends on uninitialised value(s) ==9511== at 0x764645F: ??? (in /usr/lib32/libnvidia-glcore.so.337.25) ==9511== by 0x4F542C8: shader_glsl_load_constants (glsl_shader.c:854) ==9511== by 0x4F24EED: context_apply_draw_state (context.c:3003) ==9511== by 0x4F4E196: draw_primitive (drawprim.c:664) ==9511== by 0x4F25621: wined3d_cs_exec_draw (cs.c:291) ==9511== by 0x4F269CF: wined3d_cs_st_submit (cs.c:893) ==9511== by 0x4F2568E: wined3d_cs_emit_draw (cs.c:308) ==9511== by 0x4F34F83: wined3d_device_draw_primitive (device.c:3265) ==9511== by 0x4EB1215: d3d9_device_DrawPrimitiveUP (device.c:2206) ==9511== by 0x4D12CBD: vpos_register_test (visual.c:9470) ==9511== by 0x4D3C95A: func_visual (visual.c:16632) ==9511== by 0x4D3D7CA: run_test (test.h:584) ==9511== by 0x4D3DBB9: main (test.h:654) ==9511== Uninitialised value was created by a stack allocation ==9511== at 0x4F53C00: shader_glsl_load_constants (glsl_shader.c:766) ==9511==
OpenGL renderer string: GeForce GTX 460/PCIe/SSE2 OpenGL core profile version string: 4.3.0 NVIDIA 337.25
https://bugs.winehq.org/show_bug.cgi?id=36657
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #1 from joaopa jeremielapuree@yahoo.fr --- What about this bug with current wine(3.20)?
https://bugs.winehq.org/show_bug.cgi?id=36657
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |20925
--- Comment #2 from Austin English austinenglish@gmail.com --- Blocked by bug 20925