https://bugs.winehq.org/show_bug.cgi?id=39566
Bug ID: 39566 Summary: Missing player model on Raiden III Product: Wine Version: 1.7.54 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: winehq@iooioio.orion.uberspace.de Distribution: ---
Created attachment 52715 --> https://bugs.winehq.org/attachment.cgi?id=52715 Console output
Most of the game seems to render fine but occasionally models lose their textures and become white and most obviously the player's ship is completely invisible (see screenshot).
I realise this may be a driver issue so would appreciate feedback from others. I've tried StrictDrawOrdering but that didn't help.
I'm running Raiden III Digital Edition (2.0.0.3) from GOG.com.
My specs:
Wine 1.7.54 (64bit) Linux Mint 17.2 (3.19.0-26-generic) Proprietary nVIDIA drivers (352.55) GeForce GTX 960
I'm attaching a screenshot and a sanitised log. The original log file was almost 200k lines long after roughly 15 seconds of gameplay!
https://bugs.winehq.org/show_bug.cgi?id=39566
Josh winehq@iooioio.orion.uberspace.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winehq@iooioio.orion.ubersp | |ace.de
--- Comment #1 from Josh winehq@iooioio.orion.uberspace.de --- Created attachment 52716 --> https://bugs.winehq.org/attachment.cgi?id=52716 Screenshot
Note the missing player ship
https://bugs.winehq.org/show_bug.cgi?id=39566
--- Comment #2 from Matteo Bruni matteo.mystral@gmail.com --- Does installing native d3dx9 (via winetricks or whatever) make it any better?
BTW, you seem to have some service crashing at the start:
err:seh:setup_exception stack overflow 592 bytes in thread 0011 eip 00007ff26b0aaa7b esp 00000000003413b8 stack 0x340000-0x341000-0x440000 err:wineboot:start_services_process Unexpected termination of services.exe - exit code 0
As a general rule, install different programs on separate prefixes (especially when reporting bugs, not using a fresh prefix might make the report invalid).
https://bugs.winehq.org/show_bug.cgi?id=39566
--- Comment #3 from Josh winehq@iooioio.orion.uberspace.de --- The game was/is installed in its own Wine prefix. I cannot reproduce the failing service anymore.
Using native d3dx9 via winetricks completely solves the rendering issue for me. Thanks for the tip!
https://bugs.winehq.org/show_bug.cgi?id=39566
Josh winehq@iooioio.orion.uberspace.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3dx9
https://bugs.winehq.org/show_bug.cgi?id=39566
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #4 from winetest@luukku.com --- Can you test this game with more recent wine in fresh wineprefix? The reported version is really old now now and keeping old bugs open doesnt really help.
https://bugs.winehq.org/show_bug.cgi?id=39566
Josh winehq@iooioio.hadar.uberspace.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #5 from Josh winehq@iooioio.hadar.uberspace.de --- I can't reproduce this with wine-3.11 and presume it was fixed.
https://bugs.winehq.org/show_bug.cgi?id=39566
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 3.13.