http://bugs.winehq.org/show_bug.cgi?id=24419
Summary: Nvidia hdr sample crashes without native d3dx9_36 Product: Wine Version: 1.3.2 Platform: x86-64 URL: http://developer.download.nvidia.com/SDK/9.5/Samples/D EMOS/Direct3D9/HDR_FP16x2.zip OS/Version: Linux Status: NEW Keywords: download, source Severity: normal Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com CC: wine-bugs@winehq.org
Created an attachment (id=30784) --> (http://bugs.winehq.org/attachment.cgi?id=30784) +d3dx trace
Terminal shows: fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43b300): stub fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43c9c0): stub fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43cbe0): stub fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x8d0000, 1048620, 0x32f770): partially implemented fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
I suspect it's related to that last line or two...
it pops up a dialog, saying: The D3D device has a non-zero reference count, meaning some objects were not released.
winetricks d3dx9_36 lets it run.
http://bugs.winehq.org/show_bug.cgi?id=24419
--- Comment #1 from Austin English austinenglish@gmail.com 2010-09-16 00:15:57 CDT --- BTW, it first needs 'winetricks vcrun2003', for msvcp71.dll.
http://bugs.winehq.org/show_bug.cgi?id=24419
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|wine-bugs@winehq.org |
http://bugs.winehq.org/show_bug.cgi?id=24419
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #2 from GyB gyebro69@gmail.com 2010-10-29 11:58:55 CDT --- World War 2: Time of Wrath (demo) produces the same stuff in the terminal, when trying to start the game without native d3dx9_36.dll.
wine-1.3.5-418-ge7d8bba
http://bugs.winehq.org/show_bug.cgi?id=24419
--- Comment #3 from Vincent Povirk madewokherd@gmail.com 2011-01-10 17:46:00 CST --- Anything from warn+wincodecs ?
http://bugs.winehq.org/show_bug.cgi?id=24419
--- Comment #4 from Austin English austinenglish@gmail.com 2011-01-10 17:58:09 CST --- (In reply to comment #3)
Anything from warn+wincodecs ?
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x910000, 1048620, 0x32f79c): partially implemented warn:wincodecs:ImagingFactory_CreateDecoderFromStream failed to load from a stream warn:wincodecs:ImagingFactory_CreateDecoderFromStream first 4 bytes of stream=0 0 2 0 fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
http://bugs.winehq.org/show_bug.cgi?id=24419
--- Comment #5 from Vincent Povirk madewokherd@gmail.com 2011-04-25 18:04:54 CDT --- I think the image is able to load now. As of wine-1.3.18-200-gd16bed1 it fails on unimplemented d3dx9_36.dll.D3DXLoadMeshFromXW.
http://bugs.winehq.org/show_bug.cgi?id=24419
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |26931
http://bugs.winehq.org/show_bug.cgi?id=24419
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #6 from joaopa jeremielapuree@yahoo.fr 2011-04-25 18:59:42 CDT --- THis one could be close since a bug report was open for the second problem
http://bugs.winehq.org/show_bug.cgi?id=24419
--- Comment #7 from Austin English austinenglish@gmail.com 2011-04-25 19:01:13 CDT --- (In reply to comment #6)
THis one could be close since a bug report was open for the second problem
It's marked as depending on bug 26931 for that reason, it's hard to test when the app crashes from a second bug..
http://bugs.winehq.org/show_bug.cgi?id=24419
Bug 24419 depends on bug 26931, which changed state.
Bug 26931 Summary: Nvidia hdr sample wants d3dx9_36.dll.D3DXLoadMeshFromXW http://bugs.winehq.org/show_bug.cgi?id=26931
What |Old Value |New Value ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
http://bugs.winehq.org/show_bug.cgi?id=24419
--- Comment #8 from Austin English austinenglish@gmail.com 2011-06-08 12:55:43 CDT --- Still in wine-1.3.21-290-gd9fb7b9:
fixme:d3dx:D3DXCreateFontIndirectW (0x12d348, 0x33f9ec, 0x43bbe8): stub fixme:d3dx:D3DXCreateFontIndirectW (0x12d348, 0x33f9ec, 0x43d2a8): stub fixme:d3dx:D3DXCreateFontIndirectW (0x12d348, 0x33f9ec, 0x43d4c8): stub fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x920000, 1048620, 0x33f760): partially implemented fixme:d3dx:D3DXCreateEffectEx (0x12d348, 0x920000, 9501, (nil), (nil), (nil), 0x1, (nil), 0x44a18c, (nil)): semi-stub fixme:d3dx:d3dx9_base_effect_init HLSL ascii effects not supported, yet fixme:d3dx:D3DXCreateEffectEx (0x12d348, 0x920000, 7185, (nil), (nil), (nil), 0x1, (nil), 0x44a83c, (nil)): semi-stub fixme:d3dx:d3dx9_base_effect_init HLSL ascii effects not supported, yet wine: Unhandled page fault on read access to 0x0186e000 at address 0xb74bb986 (thread 0009), starting debugger...
http://bugs.winehq.org/show_bug.cgi?id=24419
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |26379
https://bugs.winehq.org/show_bug.cgi?id=24419
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED CC| |focht@gmx.net Resolution|--- |FIXED
--- Comment #9 from Anastasius Focht focht@gmx.net --- Hello folks,
don't recycle bugs. The original issue is gone, next one is bug 26379
--- snip --- ... fixme:d3dx:D3DXCreateEffectEx (0x15a728, 0x360000, 9501, (nil), (nil), (nil), 0x1, (nil), 0x140564, (nil)): semi-stub fixme:d3dx:d3dx9_base_effect_init HLSL ascii effects not supported, yet fixme:d3dx:D3DXCreateEffectEx (0x15a728, 0x360000, 7185, (nil), (nil), (nil), 0x1, (nil), 0x140c2c, (nil)): semi-stub fixme:d3dx:d3dx9_base_effect_init HLSL ascii effects not supported, yet wine: Call from 0x7b83a97b to unimplemented function d3dx9_36.dll.D3DXComputeNormals, aborting wine: Unimplemented function d3dx9_36.dll.D3DXComputeNormals called at address 0x7b83a97b (thread 0009), starting debugger... Unhandled exception: unimplemented function d3dx9_36.dll.D3DXComputeNormals called in 32-bit code (0x7b83a97b). --- snip ---
$ sha1sum HDR_FP16x2.zip c530078f6687dbd18b12c96fee2a2ac6f9236792 HDR_FP16x2.zip
$ du -sh HDR_FP16x2.zip 9.2M HDR_FP16x2.zip
$ wine --version wine-1.7.13-27-ge610713
Regards
https://bugs.winehq.org/show_bug.cgi?id=24419
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.14.
https://bugs.winehq.org/show_bug.cgi?id=24419 Bug 24419 depends on bug 26379, which changed state.
Bug 26379 Summary: Multiple games crash on unimplemented function d3dx9_36.dll.D3DXComputeNormals (Gamestudio Venice, Nvidia hdr demo, Fritz 11, XCOM, Cities XL) https://bugs.winehq.org/show_bug.cgi?id=26379
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
https://bugs.winehq.org/show_bug.cgi?id=24419
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- URL|http://developer.download.n |https://web.archive.org/web |vidia.com/SDK/9.5/Samples/D |/20161109072410/http://deve |EMOS/Direct3D9/HDR_FP16x2.z |loper.download.nvidia.com/S |ip |DK/9.5/Samples/DEMOS/Direct | |3D9/HDR_FP16x2.zip