https://bugs.winehq.org/show_bug.cgi?id=42032
Bug ID: 42032 Summary: Need For Speed Most Wanted 2012 crashes at startup (DX11) Product: Wine Version: 2.0-rc2 Hardware: x86 OS: Windows Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: svyatpro@gmail.com
There is a regression in latest WineD3D builds, running Need For Speed Most Wanted 2012 results a crash at startup when using latest WineD3D 2.0RC. Using older version WineD3D 1.9.22 allows at least to show a game menu.
https://bugs.winehq.org/show_bug.cgi?id=42032
fjfrackiewicz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz@gmail.com
--- Comment #1 from fjfrackiewicz@gmail.com --- (In reply to Svyatpro from comment #0)
There is a regression in latest WineD3D builds, running Need For Speed Most Wanted 2012 results a crash at startup when using latest WineD3D 2.0RC. Using older version WineD3D 1.9.22 allows at least to show a game menu.
Hi, can you perform a regression test?
https://wiki.winehq.org/Regression_Testing
https://bugs.winehq.org/show_bug.cgi?id=42032
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #2 from winetest@luukku.com --- Even providing console output could help. Now there is nothing that could indicate what's wrong.
https://bugs.winehq.org/show_bug.cgi?id=42032
--- Comment #3 from Svyatpro svyatpro@gmail.com --- There is no output console on Windows. Maybe debug version may strike some debug info while executing.
https://bugs.winehq.org/show_bug.cgi?id=42032
--- Comment #4 from winetest@luukku.com --- (In reply to Svyatpro from comment #3)
There is no output console on Windows. Maybe debug version may strike some debug info while executing.
Are you using windows or Linux/mac?
https://bugs.winehq.org/show_bug.cgi?id=42032
--- Comment #5 from Svyatpro svyatpro@gmail.com --- Windows. And I surely believe the same behavior will be on Linux/Mac. It is just compiled WineD3D for Windows.
https://bugs.winehq.org/show_bug.cgi?id=42032
--- Comment #6 from Bruno Jesus 00cpxxx@gmail.com --- In this specific case is there any reason for you to use wined3d on Windows?
We have around 7 bugs related to Adolf's WineD3D builds for Windows, some closed as invalid, others just sitting without attention.
https://bugs.winehq.org/show_bug.cgi?id=42032
--- Comment #7 from Svyatpro svyatpro@gmail.com --- I compile my own build, his build is really super broken, I agree. Mine even better somewhat than original Wine, because I use native Vista's d3d10.dll along with d3d10core patch. I can run many DX11 simple games on Windows XP, yes, really on XP.
But you know, it seems it was not Wine issue, it was an issue with Wine-Staging outdated patches, now after Wine-Staging rebased I do not experience this issue with NFS MW 2012. So I am sorry, this issue can be closed.
https://bugs.winehq.org/show_bug.cgi?id=42032
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3d |-unknown Status|UNCONFIRMED |RESOLVED Resolution|--- |INVALID
--- Comment #8 from Bruno Jesus 00cpxxx@gmail.com --- No problem, thanks for letting us known.
https://bugs.winehq.org/show_bug.cgi?id=42032
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #9 from Jeff Zaroyko jeffz@jeffz.name --- Closing invalid.