https://bugs.winehq.org/show_bug.cgi?id=53428
Bug ID: 53428 Summary: 18ae96e5fb causes deadlocking on nvidia hardware Product: Wine Version: 7.13 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: hibbsncc1701@gmail.com Distribution: ---
This bug is split from Bug #53372. Testing in that bug (See Zeb's comment: https://bugs.winehq.org/show_bug.cgi?id=53372#c9) reveals that commit 18ae96e5fb3cbbd53f1a022ba81203de6b431228 causes deadlocking to occur in some programs on Nvidia hardware.
Reverting the patch does fix it, but obviously that is not ideal. As per Zeb's request I've created this bug.
https://bugs.winehq.org/show_bug.cgi?id=53428
Patrick Hibbs hibbsncc1701@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression Regression SHA1| |18ae96e5fb3cbbd53f1a022ba81 | |203de6b431228
https://bugs.winehq.org/show_bug.cgi?id=53428
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|18ae96e5fb causes |Total War Shogun 2 |deadlocking on nvidia |deadlocks on nvidia |hardware |hardware
https://bugs.winehq.org/show_bug.cgi?id=53428
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #1 from Zeb Figura z.figura12@gmail.com --- I've tried to report this to NVidia here: https://forums.developer.nvidia.com/t/deadlock-possibly-caused-by-x-display-lock-inversion-in-glxcreatecontext/222074
https://bugs.winehq.org/show_bug.cgi?id=53428
Zhiyi Zhang zzhang@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |loothelion@nvidia.com, | |zzhang@codeweavers.com
https://bugs.winehq.org/show_bug.cgi?id=53428
Dmitry Skvortsov (Iglu47) lvb.crd@protonmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lvb.crd@protonmail.com
--- Comment #2 from Dmitry Skvortsov (Iglu47) lvb.crd@protonmail.com --- Affect Epic Games Launcher (in OpenGL mode) - the authorization window does not appear properly. Probably only affects the proprietary Nvidia driver Please add the name of the application to the title.
Reverts this commits help as temporal workaround: d328af75fee0f10dab67ab64fee78e2e2da7a447 18ae96e5fb3cbbd53f1a022ba81203de6b431228 ed546bf190cf5570df3086e4c7c42f7083c2a5a3
https://bugs.winehq.org/show_bug.cgi?id=53428
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Total War Shogun 2 |Multiple applications |deadlocks on nvidia |deadlock on nvidia hardware |hardware |(Total War Shogun 2, Epic | |Games launcher)
https://bugs.winehq.org/show_bug.cgi?id=53428
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=53428
Zhiyi Zhang zzhang@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |andrey.goosev@gmail.com
--- Comment #3 from Zhiyi Zhang zzhang@codeweavers.com --- *** Bug 53353 has been marked as a duplicate of this bug. ***
https://bugs.winehq.org/show_bug.cgi?id=53428
Zhiyi Zhang zzhang@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Multiple applications |Multiple applications |deadlock on nvidia hardware |deadlock on nvidia hardware |(Total War Shogun 2, Epic |(Total War Shogun 2, Epic |Games launcher) |Games launcher, Rise of the | |Tomb Raider)
https://bugs.winehq.org/show_bug.cgi?id=53428
Zhiyi Zhang zzhang@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |NOTOURBUG
--- Comment #4 from Zhiyi Zhang zzhang@codeweavers.com --- Marking as NOTOURBUG. See https://forums.developer.nvidia.com/t/deadlock-possibly-caused-by-x-display-...
https://bugs.winehq.org/show_bug.cgi?id=53428
Zhiyi Zhang zzhang@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |cybermax@dexter.no
--- Comment #5 from Zhiyi Zhang zzhang@codeweavers.com --- *** Bug 55270 has been marked as a duplicate of this bug. ***
https://bugs.winehq.org/show_bug.cgi?id=53428
--- Comment #6 from Sveinar Søpler cybermax@dexter.no --- (In reply to Zhiyi Zhang from comment #4)
Marking as NOTOURBUG. See https://forums.developer.nvidia.com/t/deadlock-possibly-caused-by-x-display- lock-inversion-in-glxcreatecontext/222074
What a shame. Already 1 year has passed without change, so not holding my breath on that one..
https://bugs.winehq.org/show_bug.cgi?id=53428
--- Comment #7 from Zhiyi Zhang zzhang@codeweavers.com --- I made a workaround at https://gitlab.winehq.org/wine/wine/-/merge_requests/5179
https://bugs.winehq.org/show_bug.cgi?id=53428
Zhiyi Zhang zzhang@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |d287548c77350b81faa946b0977 | |dffcbfcce9b83
--- Comment #8 from Zhiyi Zhang zzhang@codeweavers.com --- Worked around by d287548c77350b81faa946b0977dffcbfcce9b83
https://bugs.winehq.org/show_bug.cgi?id=53428
--- Comment #9 from Sveinar Søpler cybermax@dexter.no --- I still have to revert: 18ae96e5fb3cbbd53f1a022ba81203de6b431228
even after this to get OptiX samples to show output window, so in that particular instance it did not fix anything for me. Other CUDA samples seem to work just fine, but it seems the OptiX samples use some other kind of method perhaps.