http://bugs.winehq.org/show_bug.cgi?id=16098
Summary: Expected vertex samplers + MAX_TEXTURES(=8) on GF9600GT Product: Wine Version: 1.1.8 Platform: Other OS/Version: other Status: UNCONFIRMED Severity: trivial Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: bogdanb+bugs.winehq.org@gmail.com
On a GeForce 9600GT wine always warns that:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
This comes from dlls/wined3d/directx.c (~line 900 in the 1.1.8 sources). There's a largish comment there that explains why this is triggered, but I'm not sure I understand it. I volunteer to help fixing the problem if someone is willing to coach me a bit.
http://bugs.winehq.org/show_bug.cgi?id=16098
--- Comment #1 from Austin English austinenglish@gmail.com 2008-11-17 14:27:00 --- Is there something actually wrong with your program? Or is it just a warning?
http://bugs.winehq.org/show_bug.cgi?id=16098
--- Comment #2 from bogdanb bogdanb+bugs.winehq.org@gmail.com 2008-11-18 04:16:51 --- There are several bugs causing crashes and/or abysmal performance (Fallout3), but it's not clear what causes them, so I'm sort-of going through all warnings spewed out and trying to clean them up.
Also, it seems that using only three-quarters of the vertex samplers is not so great in general.
http://bugs.winehq.org/show_bug.cgi?id=16098
--- Comment #3 from H. Verbeet hverbeet@gmail.com 2008-11-18 04:42:50 --- You can't really use more than 4 vertex and 16 fragment samplers in d3d9 anyway. We can potentially fix this if we use also GLSL for fixed function fragment processing, but it's really not much of an issue.
http://bugs.winehq.org/show_bug.cgi?id=16098
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #4 from Vitaliy Margolen vitaliy@kievinfo.com 2008-11-19 20:08:39 --- Invalid. File specific problems separately. fixmes are not bugs.
http://bugs.winehq.org/show_bug.cgi?id=16098
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Vitaliy Margolen vitaliy@kievinfo.com 2008-11-19 20:10:05 --- Closing. There are already lots of bugs for Fallout 3, including crashes, graphical bugs, etc.