http://bugs.winehq.org/show_bug.cgi?id=31479
Bug #: 31479 Summary: Guild Wars 2 in game browser (store, auction house) doesn't work Product: Wine Version: 1.5.10 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: rmlipman@gmail.com Classification: Unclassified
The in-game store doesn't work. When I open the store window by pressing O, the store window flashes white for half a second, then gets stuck on a loading animation.
http://bugs.winehq.org/show_bug.cgi?id=31479
cyanpill@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |cyanpill@gmail.com
--- Comment #1 from cyanpill@gmail.com 2012-08-17 14:55:41 CDT --- The ingame store window utilizes a chrome based executable to render. Most likely this is the "awesomium" browser, which is also used in other games such as EVE online and Age of Conan. Those game's browser work via wine. When I open the GW2 browser ingame, I get this error on terminal:
[0722/114023:ERROR:network_change_notifier_win.cc(111)] WSALookupServiceBegin failed with: 8
This error apears about 5 times, each seperate by a "p11-kit: ... gnome-keyring-pkcs11.so" which indicateds that each one is tying to start a new executabele. I'm not 100% sure that this is the only error, I had WINEDEBUG=-all set. Looking at error reports for EVE as well as steam in wine, the same WSA failed error appears, but is not the cause of the failure. Those cases seemed to be fixed by installing some of the following winetricks: vcrun 2008, vcrun2010, corefonts, dx9, wininet. I have tried them all, nothing seems to help.
http://bugs.winehq.org/show_bug.cgi?id=31479
--- Comment #2 from cyanpill@gmail.com 2012-08-22 00:51:56 CDT --- New game update changed the store slightly- many (windows) users said they could no longer access the store. Most likely was part of the stress test, but they could be changing the serverside further. I also noticed that instead of the errors appearing right after opening he store the first time, they appear as soon as you neter the game and every minute or so afterward. Not sure if this changes anything. Same error as before, but now a fixme that appears at the same time without the debug flag:
fixme:winsock:WSALookupServiceBeginW (0x3cf3e510 0x00000ff0 0x3cf3e54c) Stub! [0821/205940:ERROR:network_change_notifier_win.cc(111)] WSALookupServiceBegin failed with: 8
fixme:winsock:WSALookupServiceBeginW (0x3cf3e510 0x00000ff0 0x3cf3e54c) Stub! [0821/205948:ERROR:network_change_notifier_win.cc(111)] WSALookupServiceBegin failed with: 8
http://bugs.winehq.org/show_bug.cgi?id=31479
sxe sxxe@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sxxe@gmx.de
http://bugs.winehq.org/show_bug.cgi?id=31479
michal@tuxy.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |michal@tuxy.org
--- Comment #3 from michal@tuxy.org 2012-08-26 00:14:50 CDT --- Here is additional information about this bug. When GW2 runs, it extracts couple files under c:/windows/profiles/USERX/Temp/{ 0111111-1111-1111-C11-010111} directory.
I found there: awesomium_process.exe icudt.dll awesomium.dll awesomium.log
Log file repeats: [0825/232429:ERROR:network_change_notifier_win.cc(111)] WSALookupServiceBegin failed with: 8
When user accesses Guild Wars 2 Trade Post or Gem Store, GW2 spawns awesomium_process.exe with these arguments:
C:\windows\profiles\USERX\Temp{0111111-1111-1111-C11-010111}\awesomium_process.exe --type=renderer --enable-logging --in-process-webgl --log-level=2 --no-sandbox --awesomium-log-path=C:\windows\profiles\USERX\Temp{0111111-1111-1111-C11-010111}./awesomium.log --lang --channel=8.CC1AC350.423284592 /prefetch:3
http://bugs.winehq.org/show_bug.cgi?id=31479
--- Comment #4 from sxe sxxe@gmx.de 2012-08-26 04:49:15 CDT --- (In reply to comment #3)
Thx for the info. I can verify that. I tried to start the process by hand but without really knowing what i do, it makes no sense. I could post debug outupt, if that helps but i need assistance what WINEDEBUG channels are useful. I'm on irc (freenode User: sxe) would be nice if i could work with someone who has more knowledge than me.
http://bugs.winehq.org/show_bug.cgi?id=31479
--- Comment #5 from sxe sxxe@gmx.de 2012-08-26 05:27:08 CDT --- I did some more "research".
I traced the dlls getting loaded when you start the in game browser: http://wklej.org/id/818605
To me that looks ok, can somebody tell me how to get better debug information? I think something has to go worng there but i have to catch it. :)
I also tried to replace the "awesomium.dll" (and necessary other dlls) with a newer one without any difference.
http://bugs.winehq.org/show_bug.cgi?id=31479
--- Comment #6 from sxe sxxe@gmx.de 2012-08-26 08:11:32 CDT --- Me again. Some more infos: Someone in IRC pointed me to this bug: http://bugs.winehq.org/show_bug.cgi?id=27168
There was a similar problem with ssl pages in awesomium.
I tried the patch mentioned there: http://bugs.winehq.org/show_bug.cgi?id=27168#c16
Sadly with no luck.
http://bugs.winehq.org/show_bug.cgi?id=31479
Florian Friedrich friedrich@hooster.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |friedrich@hooster.de
--- Comment #7 from Florian Friedrich friedrich@hooster.de 2012-08-27 15:55:47 CDT --- Thank you for the hint! The bug is correct but the patch is wrong. I tried this patch and it WORKS!
http://bugs.winehq.org/show_bug.cgi?id=27168#c41
(In reply to comment #6)
Me again. Some more infos: Someone in IRC pointed me to this bug: http://bugs.winehq.org/show_bug.cgi?id=27168
There was a similar problem with ssl pages in awesomium.
I tried the patch mentioned there: http://bugs.winehq.org/show_bug.cgi?id=27168#c16
Sadly with no luck.
http://bugs.winehq.org/show_bug.cgi?id=31479
rmlipman@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #8 from rmlipman@gmail.com 2012-08-27 17:43:15 CDT --- (In reply to comment #7)
Thank you for the hint! The bug is correct but the patch is wrong. I tried this patch and it WORKS!
I can confirm this patch makes the gem store show up. Closing as dupe.
*** This bug has been marked as a duplicate of bug 27168 ***
http://bugs.winehq.org/show_bug.cgi?id=31479
--- Comment #9 from sxe sxxe@gmx.de 2012-08-28 04:26:01 CDT --- (In reply to comment #7) Ah great.
I tried it and saw a whale . :) I'm not sure if this means it works. I saw the gemstore once but after that i was not able to open it again.
Anyway this could easily be a general problem because windows user have problems with the trading post as well.
http://bugs.winehq.org/show_bug.cgi?id=31479
--- Comment #10 from rmlipman@gmail.com 2012-08-28 12:25:05 CDT --- (In reply to comment #9)
(In reply to comment #7) Ah great.
I tried it and saw a whale . :) I'm not sure if this means it works. I saw the gemstore once but after that i was not able to open it again.
Anyway this could easily be a general problem because windows user have problems with the trading post as well.
That's right. The trading post has been broken for everyone the last few days.
http://bugs.winehq.org/show_bug.cgi?id=31479
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED CC| |00cpxxx@gmail.com
--- Comment #11 from Bruno Jesus 00cpxxx@gmail.com 2012-09-02 07:48:24 CDT --- Closing.