http://bugs.winehq.org/show_bug.cgi?id=9769
Summary: Painkiller demo crashes Product: Wine Version: 0.9.45. Platform: PC URL: http://www.jeuxvideopc.com/demo/demo-407-painkiller.php OS/Version: Linux Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: jeremielapuree@yahoo.fr
Created an attachment (id=8202) --> (http://bugs.winehq.org/attachment.cgi?id=8202) console output
The demo of Painkiller crashes very early. It is a regression. Here is the first bad commit
git-bisect good 243ac3ed75e3ee2ac570dba6f72398320327ab5a is first bad commit commit 243ac3ed75e3ee2ac570dba6f72398320327ab5a Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Sun Sep 23 00:46:21 2007 +0200
wined3d: Move video memory tracking to the adapter.
:040000 040000 d94c62a2dbe8f22fac8e39cd94f337a2e4bbc053 fa5b85bac160aa6d803356e193300c07a6526702 M dlls :040000 040000 0525dc21d43e62511cbeb219ea1e3ad4520e1e30 e79115a66b78acd77bc56e25b04eb83e2afde3ad M include
I attached the console output
Joaopa
http://bugs.winehq.org/show_bug.cgi?id=9769
James Hawkins truiken@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download, regression
--- Comment #1 from James Hawkins truiken@gmail.com 2007-09-25 02:22:14 --- Joaopa, you've filed a lot of bugs with Wine, so can you please start adding the proper keywords?
http://bugs.winehq.org/show_bug.cgi?id=9769
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |thunderbird2k@gmx.net Severity|enhancement |normal Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #2 from Austin English austinenglish@gmail.com 2007-09-25 04:34:13 --- Cc'ing author and confirming in wine 0.9.45.
http://bugs.winehq.org/show_bug.cgi?id=9769
--- Comment #3 from Roderick Colenbrander thunderbird2k@gmx.net 2007-09-25 05:59:24 --- I'm not sure if that patch caused the problem. I find it quite unlikely but assuming it is attach a log with +d3d on.
http://bugs.winehq.org/show_bug.cgi?id=9769
--- Comment #4 from joaopa jeremielapuree@yahoo.fr 2007-09-25 06:10:26 --- Created an attachment (id=8203) --> (http://bugs.winehq.org/attachment.cgi?id=8203) the requested console output
http://bugs.winehq.org/show_bug.cgi?id=9769
--- Comment #5 from Austin English austinenglish@gmail.com 2007-09-25 14:37:46 --- Tried it on another machine that has latest git compiled, works fine there. Using wine 0.9.45 on that machine, broken again. Whatever regression was introduced has already been fixed in latest git. Joaopa, test with latest git please.
http://bugs.winehq.org/show_bug.cgi?id=9769
--- Comment #6 from Roderick Colenbrander thunderbird2k@gmx.net 2007-09-25 15:14:11 --- It could be working in GIT. Personally I don't think the video memory patch caused your problemd (it didn't look like it in the log). For future reference before we emulated a fixed amount of video memory (64MB). My patches (which are in GIT) make the amount of video memory depend on the detected GPU. (So for lets say a Geforce7900 we will return 256MB while for a Geforce1 32MB. This are estimates we can't properly detect the amount of video in a portable and reliable way)
http://bugs.winehq.org/show_bug.cgi?id=9769
--- Comment #7 from joaopa jeremielapuree@yahoo.fr 2007-09-26 04:09:02 --- For me, the bug still occurs with the current-git. Maybe, this bug depends on the hardware??????????
Joaopa
http://bugs.winehq.org/show_bug.cgi?id=9769
--- Comment #8 from Roderick Colenbrander thunderbird2k@gmx.net 2007-09-26 05:00:52 --- What videocard + drivers are you using? Note that the VideoMemSize registry option overrides the behavior.
http://bugs.winehq.org/show_bug.cgi?id=9769
--- Comment #9 from joaopa jeremielapuree@yahoo.fr 2007-09-26 05:31:07 --- I have a Nvidia geforce 4 400go et I use the latest legacy-driver: 9639.
Joaopa
http://bugs.winehq.org/show_bug.cgi?id=9769
--- Comment #10 from joaopa jeremielapuree@yahoo.fr 2007-09-26 06:25:22 --- I did the regression test again. And the good?? news is that I obtained the same first bad commit.
http://bugs.winehq.org/show_bug.cgi?id=9769
--- Comment #11 from joaopa jeremielapuree@yahoo.fr 2007-09-26 06:51:05 --- In the log, the line trace:d3d:InitAdapters Emulating 33554432MB of texture ram seems to be very suspicious. I think that it should be divided by 1024^2 to be in MB, that is 32MB
But my hardware is 64 MB.
Joaopa
http://bugs.winehq.org/show_bug.cgi?id=9769
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #12 from joaopa jeremielapuree@yahoo.fr 2007-10-19 08:00:53 --- Fixed in current git
Joaopa
http://bugs.winehq.org/show_bug.cgi?id=9769
Lukáš Krejza gryffus@hkfree.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gryffus@hkfree.org
--- Comment #13 from Lukáš Krejza gryffus@hkfree.org 2008-01-04 14:25:42 --- *** Bug 11037 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=9769
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #14 from Dan Kegel dank@kegel.com 2008-01-28 06:11:52 --- Closing all RESOLVED FIXED bugs older than 0.9.54.