https://bugs.winehq.org/show_bug.cgi?id=41109
Bug ID: 41109 Summary: 8-bit Armies launches with a very small window Product: Wine Version: 1.9.16 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fjfrackiewicz@gmail.com Distribution: ---
Created attachment 55315 --> https://bugs.winehq.org/attachment.cgi?id=55315 Screenshot of how the game's window looks after it launches
Now that this bug https://bugs.winehq.org/show_bug.cgi?id=40725 is fixed, the game launches with a very, very small window in Wine 1.9.16-72-gba858c2.
I have the following overrides set to "native" in winecfg:
d3dcompiler_43 d3dx11_43
Windows 7 mode, clean 32-bit prefix.
I have attached a screenshot of how the game's window appears once the game loads past its splash screen.
https://bugs.winehq.org/show_bug.cgi?id=41109
--- Comment #1 from fjfrackiewicz@gmail.com --- Created attachment 55316 --> https://bugs.winehq.org/attachment.cgi?id=55316 Terminal output Wine 1.9.16-72-gba858c2
This is the terminal output from starting the game with "wine ClientG.exe" until it loads and you hear a voice that says "Welcome back, commander" which I assume would mean that I would be looking at a main menu if the game launched properly.
https://bugs.winehq.org/show_bug.cgi?id=41109
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com
--- Comment #2 from Józef Kucia joseph.kucia@gmail.com --- (In reply to fjfrackiewicz from comment #0)
I have attached a screenshot of how the game's window appears once the game loads past its splash screen.
Does it work better in virtual desktop? It may be useful to create a WINEDEBUG=+dxgi,+d3d log.
https://bugs.winehq.org/show_bug.cgi?id=41109
--- Comment #3 from fjfrackiewicz@gmail.com --- (In reply to Józef Kucia from comment #2)
(In reply to fjfrackiewicz from comment #0)
I have attached a screenshot of how the game's window appears once the game loads past its splash screen.
Does it work better in virtual desktop? It may be useful to create a WINEDEBUG=+dxgi,+d3d log.
Well, in virtual desktop, I see a portion of the game's main menu but the game itself is not properly centered on my screen (I am emulating a desktop with a resolution size 1920 x 1200 which is my monitor's resolution). Screenshot and the log you requested to follow.
https://bugs.winehq.org/show_bug.cgi?id=41109
--- Comment #4 from fjfrackiewicz@gmail.com --- Created attachment 55321 --> https://bugs.winehq.org/attachment.cgi?id=55321 Screenshot of 8-bit Armies with virtual desktop enabled
https://bugs.winehq.org/show_bug.cgi?id=41109
--- Comment #5 from fjfrackiewicz@gmail.com --- Created attachment 55322 --> https://bugs.winehq.org/attachment.cgi?id=55322 WINEDEBUG=+dxgi,+d3d log
As requested, I have attached the WINEDEBUG=+dxgi,+d3d log. Please note that it is almost 200 MB uncompressed. Virtual desktop enabled.
This log is from when I typed the command to start the game until I heard the female voice with "Welcome back, commander" once the main menu loaded.
https://bugs.winehq.org/show_bug.cgi?id=41109
--- Comment #6 from Józef Kucia joseph.kucia@gmail.com --- Created attachment 55368 --> https://bugs.winehq.org/attachment.cgi?id=55368 Hack
This appears to be a user32 bug. Could you please test this hack? Preferably with enabled and disabled virtual desktop.
https://bugs.winehq.org/show_bug.cgi?id=41109
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever confirmed|0 |1 Component|-unknown |user32
--- Comment #7 from Józef Kucia joseph.kucia@gmail.com --- Confirming
https://bugs.winehq.org/show_bug.cgi?id=41109
--- Comment #8 from fjfrackiewicz@gmail.com --- (In reply to Józef Kucia from comment #6)
Created attachment 55368 [details] Hack
This appears to be a user32 bug. Could you please test this hack? Preferably with enabled and disabled virtual desktop.
Yes, I will test it after I get with work :)
https://bugs.winehq.org/show_bug.cgi?id=41109
--- Comment #9 from fjfrackiewicz@gmail.com --- Created attachment 55369 --> https://bugs.winehq.org/attachment.cgi?id=55369 Screenshot of one of the game's menus
After updating to the latest wine-git (wine-1.9.16-205-g51021fa) and applying the hack, the game now shows the main menu in its proper place and I can then navigate the menu, read the in-game manual, and select a campaign (can;t play it but that's another issue.
Screenshot attached and terminal output to follow.
https://bugs.winehq.org/show_bug.cgi?id=41109
--- Comment #10 from fjfrackiewicz@gmail.com --- Created attachment 55370 --> https://bugs.winehq.org/attachment.cgi?id=55370 Terminal output with virtual desktop enabled wine-1.9.16-205-g51021fa
I have the following overrides set to "native" in winecfg:
d3dcompiler_43 d3dx11_43
Windows 7 mode, clean 32-bit prefix.
The log is from when I entered the command to start the game up to the point where I navigated some menus and attempted to play a campaign. It's 235 megabytes uncompressed so sorry for the length of it ...
https://bugs.winehq.org/show_bug.cgi?id=41109
--- Comment #11 from fjfrackiewicz@gmail.com --- Created attachment 55371 --> https://bugs.winehq.org/attachment.cgi?id=55371 Terminal output with no virtual desktop enabled wine-1.9.16-205-g51021fa
I have the following overrides set to "native" in winecfg:
d3dcompiler_43 d3dx11_43
Windows 7 mode, clean 32-bit prefix.
The log is from when I entered the command to start the game up to the point where I navigated some menus and attempted to play a campaign. It's 83 megabytes uncompressed.
https://bugs.winehq.org/show_bug.cgi?id=41109
--- Comment #12 from fjfrackiewicz@gmail.com --- The game's menu showed up in the proper place on the screen with virtual desktop enabled and no virtual desktop enabled.
https://bugs.winehq.org/show_bug.cgi?id=41109
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Fixed by SHA1| |4277b055dec37fb8da85d6b674e | |9b522c8bdbfd6 Status|NEW |RESOLVED
--- Comment #13 from Józef Kucia joseph.kucia@gmail.com --- Fixed with http://source.winehq.org/git/wine.git/?a=commit;h=4277b055dec37fb8da85d6b674...
https://bugs.winehq.org/show_bug.cgi?id=41109
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #14 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.9.17.
https://bugs.winehq.org/show_bug.cgi?id=41109
Michael Stefaniuc mstefani@redhat.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mstefani@redhat.com Target Milestone|--- |1.8.x
https://bugs.winehq.org/show_bug.cgi?id=41109
--- Comment #15 from Michael Stefaniuc mstefani@redhat.com --- Remove 1.8.x target milestone from bugs that didn't make it into 1.8.x for one reason or another. This are all included in the stable 2.0 release.
https://bugs.winehq.org/show_bug.cgi?id=41109
Michael Stefaniuc mstefani@redhat.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|1.8.x |---