http://bugs.winehq.org/show_bug.cgi?id=31894
Bug #: 31894 Summary: End of Nations - Unable to connect to shard Product: Wine Version: 1.5.14 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: 942sam@gmail.com Classification: Unclassified
Installed End of Nations beta (build #384978), the game opens correctly. When selecting the shard in main menu and pressing join shard I get "Unable to connect to shard" error message after a few seconds. The game runs correctly in windows.
The game requires constant internet connection, and adding many debug output slows it down which results in kick/disconnect.
There is no console output when this error happens. Attached log output before this error.
http://bugs.winehq.org/show_bug.cgi?id=31894
--- Comment #1 from UnrealName 942sam@gmail.com 2012-10-06 02:17:58 CDT --- Created attachment 41980 --> http://bugs.winehq.org/attachment.cgi?id=41980 log output before the error
http://bugs.winehq.org/show_bug.cgi?id=31894
--- Comment #2 from UnrealName 942sam@gmail.com 2012-10-06 02:19:34 CDT --- Comment on attachment 41980 --> http://bugs.winehq.org/attachment.cgi?id=41980 log output before the error
fixme-uniscribe,+text
http://bugs.winehq.org/show_bug.cgi?id=31894
--- Comment #3 from UnrealName 942sam@gmail.com 2012-10-06 03:44:12 CDT --- Created attachment 41981 --> http://bugs.winehq.org/attachment.cgi?id=41981 output of fixme-uniscribe,+winsock
http://bugs.winehq.org/show_bug.cgi?id=31894
--- Comment #4 from UnrealName 942sam@gmail.com 2012-10-06 03:45:14 CDT --- Added attachment of fixme-uniscribe,+winsock Seems to be a problem with this lines:
warn:winsock:WS2_recv_base -> ERROR 10035
http://bugs.winehq.org/show_bug.cgi?id=31894
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |00cpxxx@gmail.com
--- Comment #5 from Bruno Jesus 00cpxxx@gmail.com 2012-10-06 12:03:20 CDT --- (In reply to comment #4)
Added attachment of fixme-uniscribe,+winsock Seems to be a problem with this lines:
warn:winsock:WS2_recv_base -> ERROR 10035
That's not an error, it's a common message when a receive is attempted without any new bytes to read. Please attach a +winsock log.
trace:winsock:WS_connect socket 02c0, ptr 0x33f758 { family AF_INET, address 208.94.27.208, port 6530 }, length 16
This is the last connection the game does, after all login process. It's possible to see that some data is sent and then the server keeps in silence. You could use wireshark and get a log filtering the port 6530 in wine and windows to match the differences.
http://bugs.winehq.org/show_bug.cgi?id=31894
UnrealName 942sam@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #41980|0 |1 is obsolete| |
--- Comment #6 from UnrealName 942sam@gmail.com 2012-10-06 16:31:39 CDT --- Created attachment 41996 --> http://bugs.winehq.org/attachment.cgi?id=41996 Console output of +winsock
http://bugs.winehq.org/show_bug.cgi?id=31894
--- Comment #7 from UnrealName 942sam@gmail.com 2012-10-06 16:32:32 CDT --- Created attachment 41997 --> http://bugs.winehq.org/attachment.cgi?id=41997 Wireshark port 6530 capture (windows)
http://bugs.winehq.org/show_bug.cgi?id=31894
--- Comment #8 from UnrealName 942sam@gmail.com 2012-10-06 16:33:05 CDT --- Created attachment 41998 --> http://bugs.winehq.org/attachment.cgi?id=41998 Wireshark port 6530 capture (wine)
http://bugs.winehq.org/show_bug.cgi?id=31894
--- Comment #9 from Bruno Jesus 00cpxxx@gmail.com 2012-10-06 22:52:41 CDT --- Thank you for the logs. IMO the problem does not seem related to winsock. After what seems to be a special control message the server rejects further communications from the wine client and closes the connection. This is the message I'm referring to:
wine: 84020000 caf6b795c5aff6c3e31578a5e496e61d14906b27f862
windows: 84020000 f4955c3d8f1065a37b36670a3d1747fae9cf6cf3ef6f
The first 4 bytes seem to be a header and the last 22 is unknown but being different is not necessarily wrong.
http://bugs.winehq.org/show_bug.cgi?id=31894
--- Comment #10 from UnrealName 942sam@gmail.com 2012-10-07 01:09:15 CDT --- Thanks for replies.
Could this be problem with Trion's servers' anti-cheat stuff?
http://bugs.winehq.org/show_bug.cgi?id=31894
--- Comment #11 from Bruno Jesus 00cpxxx@gmail.com 2012-10-07 07:44:07 CDT --- I don't know, I have sent an email to the authors. Every once in a while they answer.
http://bugs.winehq.org/show_bug.cgi?id=31894
--- Comment #12 from Bruno Jesus 00cpxxx@gmail.com 2013-09-03 12:45:33 CDT --- (In reply to comment #11)
I don't know, I have sent an email to the authors. Every once in a while they answer.
Well, the email was forwarded to the development department but I never got a reply. There has been some changes to winsock, maybe it's worth a new try.
https://bugs.winehq.org/show_bug.cgi?id=31894
--- Comment #13 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for over a year. Is this still an issue in current (1.7.37 or newer) wine? If so, please attach the terminal output in 1.7.37 (see http://wiki.winehq.org/FAQ#get_log).
https://bugs.winehq.org/show_bug.cgi?id=31894
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED
--- Comment #14 from Bruno Jesus 00cpxxx@gmail.com ---
From wikipedia End of Nation's page:
... it appears that the development of End of Nations is in limbo. No new information nor patches have been provided to Alpha Testers since August 2013, and there have been no activity by the development team in the Alpha forums since this time. On March 2, 2014, all mentions of End of Nations were removed from Trion's website.
https://bugs.winehq.org/show_bug.cgi?id=31894
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #15 from Béla Gyebrószki gyebro69@gmail.com --- Closing abandoned bugs.