http://bugs.winehq.org/show_bug.cgi?id=21363
Summary: Lots of GL/D3D fixmes and a black screen with Halo 1 demo Product: Wine Version: 1.1.36 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: lmage11@twcny.rr.com
Got these messages and a black screen after starting the Halo 1 demo. Not really sure what else to say... Ask if you want any extra debugging output from wine or gdb or anything.
I'm using an Intel GM965, if that's relevant.
http://bugs.winehq.org/show_bug.cgi?id=21363
--- Comment #1 from Ari Entlich lmage11@twcny.rr.com 2010-01-13 19:33:30 --- Created an attachment (id=25725) --> (http://bugs.winehq.org/attachment.cgi?id=25725) Wine messages
http://bugs.winehq.org/show_bug.cgi?id=21363
--- Comment #2 from Jeff Zaroyko jeffz@jeffz.name 2010-01-13 22:07:02 --- The log seems to suggest your OpenGL drivers are inadequate. You could try changing OffscreenRenderingMode to backbuffer by doing:
wget kegel.com/wine/winetricks sh winetricks orm=backbuffer
http://bugs.winehq.org/show_bug.cgi?id=21363
--- Comment #3 from Ari Entlich lmage11@twcny.rr.com 2010-01-14 11:41:06 --- When I do that I hit a driver assertion. >_< I just love this stuff, don't you?
I'll get back to you after I get a newer version of Mesa.
http://bugs.winehq.org/show_bug.cgi?id=21363
Sven Arvidsson sa@whiz.se changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sa@whiz.se
--- Comment #4 from Sven Arvidsson sa@whiz.se 2010-04-20 07:19:27 --- I'm not sure how it compares to the GM965, but I have played through Halo on my X4500HD, so yes, trying a newer Mesa relase (7.8) would be a good idea.
http://bugs.winehq.org/show_bug.cgi?id=21363
Roderick Colenbrander thunderbird2k@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |thunderbird2k@gmail.com
--- Comment #5 from Roderick Colenbrander thunderbird2k@gmail.com 2010-04-28 06:40:12 --- The game uses texture compression and likely wants to use a S3TC format. Due to patent reasons none of the open source drivers export it.
The hardware supports decompresson of these texture formats properly but in order to comply to the texture compression specifications also software compression is needed (which is problematic due to the patent). Using driconf you can enable the S3TC texture compression extension which will offload decompression to the hardware which is likely enough for this game.
http://bugs.winehq.org/show_bug.cgi?id=21363
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #6 from Vitaliy Margolen vitaliy@kievinfo.com 2010-04-28 23:04:48 --- Invalid then - not Wine bug.
http://bugs.winehq.org/show_bug.cgi?id=21363
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Vitaliy Margolen vitaliy@kievinfo.com 2010-04-28 23:05:01 --- Closing