https://bugs.winehq.org/show_bug.cgi?id=48563
Bug ID: 48563 Summary: Runaway: A Twist of Fate renders its cursor incorrectly Product: Wine Version: 5.0 Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs@winehq.org Reporter: z.figura12@gmail.com Distribution: ---
The cursor should appear as a vertical cross, but is rendered as a vertical cross on top of a black square. Essentially, the black background of the cursor is rendered when it should be transparent.
The linked staging patch fixes it.
https://bugs.winehq.org/show_bug.cgi?id=48563
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Staged patchset| |https://github.com/wine-sta | |ging/wine-staging/tree/mast | |er/patches/d3dx9-32bpp_Alph | |a_Channel Status|NEW |STAGED
https://bugs.winehq.org/show_bug.cgi?id=48563
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|STAGED |RESOLVED Resolution|--- |FIXED Fixed by SHA1| |8f6c832b3178279321140d4a79f | |2b66bdd069c0f
--- Comment #1 from Zebediah Figura z.figura12@gmail.com --- Fixed by https://source.winehq.org/git/wine.git/commitdiff/8f6c832b3178279321140d4a79f2b66bdd069c0f.
https://bugs.winehq.org/show_bug.cgi?id=48563
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 6.2.
https://bugs.winehq.org/show_bug.cgi?id=48563
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|--- |6.0.x
https://bugs.winehq.org/show_bug.cgi?id=48563
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|6.0.x |---
--- Comment #3 from Michael Stefaniuc mstefani@winehq.org --- Removing the 6.0.x milestone from bug fixes included in 6.0.1.
https://bugs.winehq.org/show_bug.cgi?id=48563
Mehmet gelisin mehmetgelisin@aol.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mehmetgelisin@aol.com
--- Comment #4 from Mehmet gelisin mehmetgelisin@aol.com --- This has been discovered while investigating the problem of Earth 2160 packaged by GOG.com: http://www.compilatori.com/ The installer ciphers the cd key to put it in the registry (as GOG doesn't provide different keys for each user, the installer contains one): HKCU\Software\Reality Pump\Earth2160\SerialKey\SerialKey. One of the components used for this is the creation time of the Earth 2160 installation directory. http://www.wearelondonmade.com/ It looks up the path of that directory using another registry key created during the install: HKLM\Software\Reality Pump\Earth2160\FileSystem\DataPath . This key contains that path with a trailing "/>", http://www.jopspeech.com/ which seems to be present on purpose (removing it makes the game fail very early when executed). The result is that this path is not found after installation on wine, so the created registry key is invalid when checked by the game. http://joerg.li/
Note that the problem is really only in the installer, as the parameter received by FindFileFirst when game checks the key doesn't contain the trailing "/>". http://connstr.net/
This has been discovered while investigating the problem of Earth 2160 packaged by GOG.com: http://embermanchester.uk/ The installer ciphers the cd key to put it in the registry (as GOG doesn't provide different keys for each user, the installer contains one): http://www.slipstone.co.uk/ HKCU\Software\Reality Pump\Earth2160\SerialKey\SerialKey. One of the components used for this is the creation time of the Earth 2160 installation directory. http://www.logoarts.co.uk/ It looks up the path of that directory using another registry key created during the install: HKLM\Software\Reality Pump\Earth2160\FileSystem\DataPath . This key contains that path with a trailing "/>", which seems to be present on purpose (removing it makes the game fail very early when executed). http://www.acpirateradio.co.uk/ The result is that this path is not found after installation on wine, so the created registry key is invalid when checked by the game.
Note that the problem is really only in the installer, as the parameter received by FindFileFirst when game checks the key doesn't contain the trailing "/>". https://waytowhatsnext.com/
This has been discovered while investigating the problem of Earth 2160 packaged by GOG.com: The installer ciphers the cd key to put it in the registry (as GOG doesn't provide different keys for each user, the installer contains one): HKCU\Software\Reality Pump\Earth2160\SerialKey\SerialKey. One of the components used for this is the creation time of the Earth 2160 installation directory. https://www.webb-dev.co.uk/ It looks up the path of that directory using another registry key created during the install: HKLM\Software\Reality Pump\Earth2160\FileSystem\DataPath . This key contains that path with a trailing "/>", which seems to be present on purpose (removing it makes the game fail very early when executed). http://www.iu-bloomington.com/ The result is that this path is not found after installation on wine, so the created registry key is invalid when checked by the game. http://www-look-4.com/ Note that the problem is really only in the installer, as the parameter received by FindFileFirst when game checks the key doesn't contain the trailing "/>".