http://bugs.winehq.com/show_bug.cgi?id=1121
Summary: DirectPlay problems? Product: Wine Version: 20020904 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.com ReportedBy: yotamr@bezeqint.net
When attempting to invoke the multiplay capabilities in Heroes of Might and Magic III, I receive the following error message: "DirectPlay Error: 'Unknown error?'
File: 'C:\Dev\Heroes 3 Exp 2\Remote.cpp' Line# 1867"
At this point, the builtin version of dplay was being used. I received the same error when using the native version. The output of "wine --debugmsg +dplay,+dplayx,warn+all Heroes3.exe" can be found at http://yotamr.dyndns.org/winelog. The apparently relevant excerpt from the log is: trace:dplay:DPLAYX_LibMain (1117782016,0x00000000,0x1) trace:dplay:DPLAYX_DestructData DPLAYX dll unloaded - destruct called trace:dplay:DPLAYX_GetThisLobbyHandles Waiting for DPLAYX semaphore trace:dplay:DPLAYX_GetThisLobbyHandles Through wait trace:dplay:DPLAYX_IsAppIdLobbied Translated dwAppID == 0 into 0x0806e1b0 trace:dplay:DPLAYX_GetThisLobbyHandles DPLAYX Semaphore released
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