https://bugs.winehq.org/show_bug.cgi?id=39194
Bug ID: 39194 Summary: Crysis displays nothing but black Product: Wine Version: 1.7.50 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: critical Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: tblodt@icloud.com
Crysis displays nothing but black. You can hear the audio, though.
The log contains these two lines, over and over and over:
fixme:wgl:macdrv_wglSwapBuffers current context 0x17a830 doesn't match hdc 0x50046; can't swap err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from Swapchain present blit(EXT_framebuffer_blit) @ swapchain.c / 338
This bug is not present in Wine Staging, but I can't find the patch that fixed the problem. Sometime, I'll try bisecting.
https://bugs.winehq.org/show_bug.cgi?id=39194
tblodt@icloud.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|critical |major
https://bugs.winehq.org/show_bug.cgi?id=39194
Sebastian Lackner sebastian@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sebastian@fds-team.de Severity|major |normal
--- Comment #1 from Sebastian Lackner sebastian@fds-team.de --- Not major when only a single application is affected.
The fact that it works with Wine Staging most likely means it is a duplicate of an already existing bug report.
The best way to find out which Wine Staging patchset fixes it, I would suggest to run a bisect. The steps are basically similar to http://wiki.winehq.org/RegressionTesting, except that you use it to find the "first good" patchset, instead of the "first bad" one. If you need help with bisecting, feel free to ping me in #wine-staging on IRC freenode.
https://bugs.winehq.org/show_bug.cgi?id=39194
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #2 from winetest@luukku.com --- I just tested crysis 1 against 1.9.22-1.9.23 wine or wine-staging 1.9.22. Don't remember the version now. But this happened just very recently. I just noticed this bug here.
I had an issue that the screen content was multiplied into the game. It was like playing 3 different resolutions at same time. Also the starting scene at the plane had some really dark/black objects.
But I can't confirm this bug here.
https://bugs.winehq.org/show_bug.cgi?id=39194
Christian christian.frank@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |christian.frank@gmx.de
--- Comment #3 from Christian christian.frank@gmx.de --- Works fine with nvidia 384.90 and wine staging 2.20 expect missing shadows (and sboptimal performance). Sadly i can't enable dx10 mode for very high settings (maybe that would fix the shadow issue as well cause crysis 2 with dx11 hsa working shadows now, dx9 doesn't)