http://bugs.winehq.org/show_bug.cgi?id=9413
Summary: EVE Online testserver build fails to start when using ALSA as audio driver Product: Wine Version: CVS/GIT Platform: PC URL: http://www.eve-online.com/download/ OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: kelfe@gmx.de
The testserver version of Eve Online crashes after displaying the splash screen when wine is configured to use ALSA as sound output.
live server -> testserver updates are available at http://www.eve-online.com/patches/patches.asp?s=singularity (you need to enter the EVE path as folder selection is broken in the installer)
http://bugs.winehq.org/show_bug.cgi?id=9413
Maarten Lankhorst M.B.Lankhorst@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |M.B.Lankhorst@gmail.com
--- Comment #1 from Maarten Lankhorst M.B.Lankhorst@gmail.com 2007-08-22 11:24:16 --- Can you create a WINEDEBUG=+dsound,+dsalsa,+alsa,+tid,+wave ?
http://bugs.winehq.org/show_bug.cgi?id=9413
--- Comment #2 from Karsten Elfenbein kelfe@gmx.de 2007-08-22 12:17:24 --- Created an attachment (id=7733) --> (http://bugs.winehq.org/attachment.cgi?id=7733) log with dsound,dsalsa,alsa,tid,wave
http://bugs.winehq.org/show_bug.cgi?id=9413
--- Comment #3 from Karsten Elfenbein kelfe@gmx.de 2007-08-22 12:19:43 --- added the log, the different thread id is coming from the loader (eve.exe) which only starts up bin/ExeFile.exe
http://bugs.winehq.org/show_bug.cgi?id=9413
--- Comment #4 from Maarten Lankhorst M.B.Lankhorst@gmail.com 2007-08-22 12:23:48 --- Can you see if http://bugs.winehq.org/attachment.cgi?id=7731 helps?
http://bugs.winehq.org/show_bug.cgi?id=9413
--- Comment #5 from Karsten Elfenbein kelfe@gmx.de 2007-08-22 12:39:18 --- no doesn't help :(
http://bugs.winehq.org/show_bug.cgi?id=9413
--- Comment #6 from Maarten Lankhorst M.B.Lankhorst@gmail.com 2007-08-22 14:04:19 --- how about http://bugs.winehq.org/attachment.cgi?id=7734 ?
http://bugs.winehq.org/show_bug.cgi?id=9413
--- Comment #7 from Karsten Elfenbein kelfe@gmx.de 2007-08-22 16:35:59 --- still a no go :(
http://bugs.winehq.org/show_bug.cgi?id=9413
--- Comment #8 from Maarten Lankhorst M.B.Lankhorst@gmail.com 2007-08-23 07:35:03 --- can you create a similar debug log, but for oss? WINEDEBUG=+dsound,+oss,+wave,+tid
http://bugs.winehq.org/show_bug.cgi?id=9413
--- Comment #9 from Maarten Lankhorst M.B.Lankhorst@gmail.com 2007-08-27 10:31:50 --- Can you retest with current git head?
http://bugs.winehq.org/show_bug.cgi?id=9413
Karsten Elfenbein kelfe@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|EVE Online testserver build |EVE Online testserver build |fails to start when using |fails to start when using |ALSA as audio driver |audio
--- Comment #10 from Karsten Elfenbein kelfe@gmx.de 2007-08-27 12:13:12 --- still not working :(
http://bugs.winehq.org/show_bug.cgi?id=9413
--- Comment #11 from Karsten Elfenbein kelfe@gmx.de 2007-08-27 12:17:06 --- Created an attachment (id=7833) --> (http://bugs.winehq.org/attachment.cgi?id=7833) log with WINEDEBUG="-d3d_draw,tid,seh,dsound,alsa,dsalsa,wave,winmm,relay"
looks like there are multiple threads in this app now
http://bugs.winehq.org/show_bug.cgi?id=9413
Jon Armond jon2000_uk@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jon2000_uk@yahoo.co.uk
--- Comment #12 from Jon Armond jon2000_uk@yahoo.co.uk 2007-08-29 09:04:27 --- In client build 36191 (which has the same problem), a new dll is loaded - alut.dll - which didn't exist previously. This looks like an OpenAL utility toolkit.
Perhaps switching to OpenAL is what was meant by audio system upgrade in this patch.
http://bugs.winehq.org/show_bug.cgi?id=9413
--- Comment #13 from Maarten Lankhorst M.B.Lankhorst@gmail.com 2007-08-29 09:28:05 --- This bug looks creepingly similar to bug 9498, the way to know for sure is trying the workaround that bug 9498 has, can you try it?
It is the attachment 'Patch to keep dsound.dll up so WoW doesn't crash out'.
http://bugs.winehq.org/show_bug.cgi?id=9413
Maarten Lankhorst M.B.Lankhorst@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #14 from Maarten Lankhorst M.B.Lankhorst@gmail.com 2007-08-29 09:42:24 --- Reading the +dsound,+seh log, it seems too similar to 9498, marking it as duplicate.
*** This bug has been marked as a duplicate of bug 9498 ***
http://bugs.winehq.org/show_bug.cgi?id=9413
Maarten Lankhorst M.B.Lankhorst@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #15 from Maarten Lankhorst M.B.Lankhorst@gmail.com 2007-08-29 11:33:45 --- Closing duplicate
http://bugs.winehq.org/show_bug.cgi?id=9413
--- Comment #16 from Karsten Elfenbein kelfe@gmx.de 2007-08-29 12:54:49 --- doesn't work for EVE
I added some fixme lines into the section from the patch and those lines are never called when starting EVE
as a result I copied the change to the DLL_PROCESS_ATTACH case which is called and it starts up then
http://bugs.winehq.org/show_bug.cgi?id=9413
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|CVS/GIT |unspecified