http://bugs.winehq.org/show_bug.cgi?id=27932
Summary: Starcraft II does not render correctly, eventually crashes Product: Wine Version: 1.3.22 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: andrewplayssax@gmail.com
Created an attachment (id=35736) --> (http://bugs.winehq.org/attachment.cgi?id=35736) The terrain glitch
Starcraft II randomly renders certain chunks of terrain incorrectly. Attached is a screenshot. I also believe to have found the suspect patch from using git-bisect, but i may be wrong. It was introduced in 1.3.22 for sure though.
002674e49d3343d2ad4670081276e38af867eefe is the first bad commit commit 002674e49d3343d2ad4670081276e38af867eefe Author: Matteo Bruni mbruni@codeweavers.com Date: Mon Jun 6 17:44:43 2011 +0200
wined3d: Fix glDrawBuffers() optimization.
:040000 040000 afbbbb65e869d58ae00b56c627228bd6e9d2d1bb 71478cb542317c0b2e3c1dc2b8155a6ff4dcd44a M dlls
This also cause SC2 to crash eventually, but I have found no pattern to it.
I have a gtx 460 and the 175.21 driver with UseGLSL disabled.
http://bugs.winehq.org/show_bug.cgi?id=27932
andrewplayssax@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |andrewplayssax@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=27932
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression CC| |matteo.mystral@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=27932
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Regression SHA1| |002674e49d3343d2ad467008127 | |6e38af867eefe
http://bugs.winehq.org/show_bug.cgi?id=27932
--- Comment #1 from Henri Verbeet hverbeet@gmail.com 2011-08-23 10:21:23 CDT --- (In reply to comment #0)
I have a gtx 460 and the 175.21 driver with UseGLSL disabled.
You generally don't want to do that.
Does f8ce77a5986ce0648dc6cbaef77ddf6828ea1e3e make any difference for this bug?
http://bugs.winehq.org/show_bug.cgi?id=27932
--- Comment #2 from andrewplayssax@gmail.com 2011-08-23 20:19:47 CDT --- Umm. I dont know how to use git-fo to apply that patch or anything. i just followed the regression testing guide
http://bugs.winehq.org/show_bug.cgi?id=27932
--- Comment #3 from Austin English austinenglish@gmail.com 2011-08-24 03:08:42 CDT --- (In reply to comment #2)
Umm. I dont know how to use git-fo to apply that patch or anything. i just followed the regression testing guide
See http://wiki.winehq.org/GitWine for tips, but in short, you probably want to do: # get updates: $ git pull $ ./configure && make # test the game: $ cd /path/to/starcraft $ ~/wine-git/wine Starcraft\ II.exe # Assuming that works, verify that change helped: $ cd - $ git show f8ce77a5986ce0648dc6cbaef77ddf6828ea1e3e | patch -p1 -R $ ./configure && make $ cd /path/to/starcraft $ ~/wine-git/wine Starcraft\ II.exe
and if it breaks again, then the patch fixed it.
http://bugs.winehq.org/show_bug.cgi?id=27932
andrewplayssax@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #4 from andrewplayssax@gmail.com 2011-08-24 22:24:21 CDT --- Yes, that worked great. Thanks.
http://bugs.winehq.org/show_bug.cgi?id=27932
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Alexandre Julliard julliard@winehq.org 2011-08-26 13:25:15 CDT --- Closing bugs fixed in 1.3.27.