https://bugs.winehq.org/show_bug.cgi?id=44715
Bug ID: 44715 Summary: Simcity 4: Deluxe Edition very slow on menu Product: Wine Version: 3.3 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: slawek@lach.art.pl Distribution: ---
The game is very slow loading menu. Menu worked, but it's slow. After disabling csmt, everything works perfect.
I have ran the game in a console, but there was only this message repeatedly: 002f:fixme:ddraw:wined3dmapflags_from_ddrawmapflags Unhandled flags 0x20
https://bugs.winehq.org/show_bug.cgi?id=44715
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=44715
Norm sovietnorm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sovietnorm@gmail.com
--- Comment #1 from Norm sovietnorm@gmail.com --- "Smearing" also occurs when the -d:opengl (renders in opengl) option is used with CSMT enabled.
When +wgl is turned on:
0038:trace:wgl:set_pixel_format (0x30050,3) 0038:trace:wgl:get_pixel_format Returning fmt_id=0xa7 for iPixelFormat=3 0038:trace:wgl:create_gl_drawable 0x1005e created client 7801205 drawable 7801206 0038:trace:wgl:set_win_format created GL drawable 7801206 for win 0x1005e fbconfig 0xa7 visual id 0x24 drawable type 0x7 0038:trace:wgl:glxdrv_wglGetPixelFormat 0x680052 -> 3 0038:trace:wgl:set_pixel_format (0x680052,1) 0038:trace:wgl:get_pixel_format Returning fmt_id=0xa5 for iPixelFormat=1 0038:trace:wgl:create_gl_drawable 0x1005e created client 7801208 drawable 7801209 0038:trace:wgl:release_gl_drawable destroying 7801205 drawable 7801206 0038:trace:wgl:set_win_format created GL drawable 7801209 for win 0x1005e fbconfig 0xa5 visual id 0x21 drawable type 0x7 0038:trace:wgl:glxdrv_wglMakeCurrent (0x680052,0x167a90) 0038:trace:wgl:glxdrv_wglMakeCurrent hdc 0x680052 drawable 7801209 fmt 0x14fa70 ctx 0x7c785168 fbconfig 0xa5 visual id 0x21 drawable type 0x7 0038:trace:wgl:release_gl_drawable destroying 7801202 drawable 7801203 0038:trace:wgl:glxdrv_wglMakeCurrent 0x680052,0x167a90 returning 1 0038:trace:wgl:set_pixel_format (0x30050,3) 0038:trace:wgl:get_pixel_format Returning fmt_id=0xa7 for iPixelFormat=3 0038:trace:wgl:create_gl_drawable 0x1005e created client 780120b drawable 780120c 0038:trace:wgl:set_win_format created GL drawable 780120c for win 0x1005e fbconfig 0xa7 visual id 0x24 drawable type 0x7
It's that over and over, ad infinitum.
Same results with various backbuffer settings.
Can confirm this affects 3.13 as well.
https://bugs.winehq.org/show_bug.cgi?id=44715
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #2 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-6.5?
https://bugs.winehq.org/show_bug.cgi?id=44715
--- Comment #3 from Sławek slawek@lach.art.pl --- Problem still persist.