http://bugs.winehq.org/show_bug.cgi?id=36408
Bug ID: 36408 Summary: Child of Light 1.0 Demo Steam exit after launch Product: WineHQ Apps Database Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: appdb-unknown Assignee: wine-bugs@winehq.org Reporter: david.gamiz@gmail.com
Created attachment 48453 --> http://bugs.winehq.org/attachment.cgi?id=48453 Log wine debugger
Install the app.
Launch and add game to account registered in Uplay
Launch the game, the background change to white and the mouse pointer change de scheme. After the few seconds the game exit.
http://bugs.winehq.org/show_bug.cgi?id=36408
David Gámiz Jiménez david.gamiz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |http://appdb.winehq.org/obj | |ectManager.php?sClass=appli | |cation&iId=16078
http://bugs.winehq.org/show_bug.cgi?id=36408
David Gámiz Jiménez david.gamiz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|appdb-unknown |-unknown Version|unspecified |1.7.18 Product|WineHQ Apps Database |Wine
http://bugs.winehq.org/show_bug.cgi?id=36408
Berillions berillions@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |berillions@gmail.com
--- Comment #1 from Berillions berillions@gmail.com --- I launch a +loaddll debug before to launch the game and i found this : 0068:CALL binkw32._BinkSetSoundSystem@8(<unknown, check return>) ret=00401344 0068:CALL binkw32._BinkOpenDirectSound@4(<unknown, check return>) ret=1000dae8 trace:loaddll:load_builtin_dll Loaded L"C:\windows\system32\dsound.dll" at 0xed1c0000: builtin 0068:RET binkw32._BinkOpenDirectSound@4(00000000) retval=10017530 ret=1000dae8 0068:RET binkw32._BinkSetSoundSystem@8(0034030e,00000000) retval=00000001 ret=00401344 fixme:thread:SetThreadIdealProcessor (0x1f4): stub 0068:CALL binkw32._BinkSetSoundTrack@8(<unknown, check return>) ret=007b67ff 0068:RET binkw32._BinkSetSoundTrack@8(00000004,10bc4f50) retval=00000004 ret=007b67ff 0068:CALL binkw32._BinkOpen@8(<unknown, check return>) ret=007b641d 0068:RET binkw32._BinkOpen@8(01684000 "world\common\movie\plan_logo.bhd",00104400) retval=00000000 ret=007b641d wine: Unhandled page fault on write access to 0xb81ee011 at address 0x10b81e85 (thread 0068), starting debugger... Unhandled exception: page fault on write access to 0xb81ee011 in 32-bit code (0x10b81e85).
I think that wine crash when the game try to launch the video with binkw32 dll. I'm not sure and i tried to rename the .bhd video and i have the same crash.
http://bugs.winehq.org/show_bug.cgi?id=36408
--- Comment #2 from David Gámiz Jiménez david.gamiz@gmail.com --- Hi Berillions thank you for you suggestions.
I rename all videos extension from .bhd to .bhd0 and the same result.
[06/03/14 17:07:02] - Running wine-1.7.19 Steam.exe (Working directory : /home/david/.PlayOnLinux/wineprefix/Steam/drive_c/Program Files/Steam) fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0) fixme:ver:GetCurrentPackageId (0x33e490 (nil)): stub wine: Unhandled page fault on write access to 0x00000024 at address 0x7b874fc1 (thread 00cf), starting debugger... Setting breakpad minidump AppID = 294510 Steam_SetMinidumpSteamID: Caching Steam ID: 76561197994577833 [API loaded no] wine: Unhandled page fault on read access to 0x00000030 at address 0x972e88 (thread 0048), starting debugger... fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x1001ee30, 0x1009b030, 0x1009b028 fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x1001ee30, 0x1009b068, 0x1009b060 fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x1001ee30, 0x1009aff8, 0x1009aff0 fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x1001ee30, 0x1009b0a0, 0x1009b098 fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x1001ee30, 0x1009b0d8, 0x1009b0d0 fixme:imm:ImmGetOpenStatus (0x4830c0): semi-stub fixme:ver:GetCurrentPackageId (0x33f15c (nil)): stub Unhandled exception: page fault on read access to 0x00000030 in 32-bit code (0x00972e88). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:00972e88 ESP:0033f928 EBP:0033f9c4 EFLAGS:00210246( R- -- I Z- -P- ) EAX:0135e998 EBX:05f12ea0 ECX:00000000 EDX:0033f934 ESI:05f12ea0 EDI:05f12ea0 Stack dump: 0x0033f928: 0135e998 0033f934 05f12ea0 00000000 0x0033f938: 13b7aa60 13b7a9f0 0033f998 005b7d75 0x0033f948: 02bbd900 05f12ea0 05f12ea0 005b7cb2 0x0033f958: 02bbd900 05f12ea0 0033f9c4 00000000 0x0033f968: 05f12ea0 00972e18 05f14230 007b78c9 0x0033f978: 0033fa80 00000000 00407be2 cbf5dc27 Backtrace: =>0 0x00972e88 in childoflight (+0x572e88) (0x0033f9c4) 1 0x00403de3 in childoflight (+0x3de2) (0x0033fa80) 2 0x00000000 (0x00cabe70) 3 0x00407490 in childoflight (+0x748f) (0x00407370) 0x00972e88: movl 0x30(%ecx),%eax Modules: Module Address Debug info Name (163 modules) PE 340000- 356000 Deferred xinput1_3 PE 360000- 3cf000 Deferred uplay_r1_loader PE 400000- edd000 Export childoflight PE ee0000- 10df000 Deferred d3dx9_43 PE 10e0000- 119c000 Deferred gameoverlayrenderer PE 2660000- 287f000 Deferred overlay PE 3130000- 3142000 Deferred msasn1 PE 5270000- 5344000 Deferred steam PE 5700000- 5981000 Deferred uplay_r1 PE f620000- f6ae000 Deferred xaudio2_7 PE 10000000-10047000 Deferred binkw32 PE 30000000-302c1000 Deferred steam2 PE 38000000-38896000 Deferred steamclient PE 3b400000-3b41e000 Deferred steam_api PE 3f000000-3f0b2000 Deferred tier0_s PE 3f600000-3f64f000 Deferred vstdlib_s PE 60000000-60021000 Deferred cserhelper PE 71590000-71617000 Deferred comctl32 PE 77a80000-77b14000 Deferred crypt32 ELF 7b800000-7ba4b000 Deferred kernel32<elf> -PE 7b810000-7ba4b000 \ kernel32 ELF 7bc00000-7bcd0000 Deferred ntdll<elf> -PE 7bc10000-7bcd0000 \ ntdll ELF 7bf00000-7bf03000 Deferred <wine-loader> ELF 7ced0000-7ced4000 Deferred libgpg-error.so.0 ELF 7ced4000-7ced8000 Deferred libkeyutils.so.1 ELF 7ced8000-7cf23000 Deferred libdbus-1.so.3 ELF 7cf23000-7cf97000 Deferred libgcrypt.so.11 ELF 7cf97000-7cfa7000 Deferred libtasn1.so.3 ELF 7cfa7000-7cfb3000 Deferred libkrb5support.so.0 ELF 7cfb3000-7cfe3000 Deferred libk5crypto.so.3 ELF 7cfe3000-7d0a1000 Deferred libkrb5.so.3 ELF 7d0a1000-7d0b3000 Deferred libavahi-client.so.3 ELF 7d0b3000-7d0c1000 Deferred libavahi-common.so.3 ELF 7d0c1000-7d159000 Deferred libgnutls.so.26 ELF 7d159000-7d19e000 Deferred libgssapi_krb5.so.2 ELF 7d19e000-7d20b000 Deferred libcups.so.2 ELF 7d284000-7d2bb000 Deferred winhttp<elf> -PE 7d290000-7d2bb000 \ winhttp ELF 7d3bb000-7d3c1000 Deferred libxfixes.so.3 ELF 7d3c1000-7d3cc000 Deferred libxcursor.so.1 ELF 7d3cc000-7d3dd000 Deferred libxi.so.6 ELF 7d3dd000-7d3e1000 Deferred libxcomposite.so.1 ELF 7d3e1000-7d3ec000 Deferred libxrandr.so.2 ELF 7d3ec000-7d3f7000 Deferred libxrender.so.1 ELF 7d3f7000-7d3fd000 Deferred libxxf86vm.so.1 ELF 7d3fd000-7d401000 Deferred libxinerama.so.1 ELF 7d401000-7d408000 Deferred libxdmcp.so.6 ELF 7d408000-7d40c000 Deferred libxau.so.6 ELF 7d40c000-7d42e000 Deferred libxcb.so.1 ELF 7d42e000-7d562000 Deferred libx11.so.6 ELF 7d563000-7d568000 Deferred libcom_err.so.2 ELF 7d568000-7d584000 Deferred jsproxy<elf> -PE 7d570000-7d584000 \ jsproxy ELF 7d5e6000-7d5f9000 Deferred libxext.so.6 ELF 7d5f9000-7d684000 Deferred winex11<elf> -PE 7d600000-7d684000 \ winex11 ELF 7db07000-7db30000 Deferred libexpat.so.1 ELF 7db30000-7db6b000 Deferred libfontconfig.so.1 ELF 7db6b000-7db93000 Deferred libpng12.so.0 ELF 7db93000-7dba7000 Deferred libz.so.1 ELF 7dba7000-7dc47000 Deferred libfreetype.so.6 ELF 7dc6b000-7dc8d000 Deferred imm32<elf> -PE 7dc70000-7dc8d000 \ imm32 ELF 7dc8d000-7dda4000 Deferred oleaut32<elf> -PE 7dca0000-7dda4000 \ oleaut32 ELF 7dda4000-7de42000 Deferred msvcrt<elf> -PE 7ddc0000-7de42000 \ msvcrt ELF 7de42000-7df27000 Deferred opengl32<elf> -PE 7de60000-7df27000 \ opengl32 ELF 7df27000-7e059000 Deferred wined3d<elf> -PE 7df40000-7e059000 \ wined3d ELF 7e059000-7e090000 Deferred d3d9<elf> -PE 7e060000-7e090000 \ d3d9 ELF 7e090000-7e0c2000 Deferred ws2_32<elf> -PE 7e0a0000-7e0c2000 \ ws2_32 ELF 7e0c2000-7e173000 Deferred msvcr100<elf> -PE 7e0e0000-7e173000 \ msvcr100 ELF 7e173000-7e25c000 Deferred msvcp100<elf> -PE 7e1b0000-7e25c000 \ msvcp100 ELF 7e25c000-7e29b000 Deferred winspool<elf> -PE 7e260000-7e29b000 \ winspool ELF 7e29b000-7e30b000 Deferred shlwapi<elf> -PE 7e2b0000-7e30b000 \ shlwapi ELF 7e30b000-7e528000 Deferred shell32<elf> -PE 7e320000-7e528000 \ shell32 ELF 7e528000-7e60e000 Deferred comdlg32<elf> -PE 7e530000-7e60e000 \ comdlg32 ELF 7e60e000-7e678000 Deferred setupapi<elf> -PE 7e620000-7e678000 \ setupapi ELF 7e678000-7e690000 Deferred libresolv.so.2 ELF 7e69a000-7e6b4000 Deferred dinput8<elf> -PE 7e6a0000-7e6b4000 \ dinput8 ELF 7e6b4000-7e6d8000 Deferred iphlpapi<elf> -PE 7e6c0000-7e6d8000 \ iphlpapi ELF 7e6d8000-7e6eb000 Deferred psapi<elf> -PE 7e6e0000-7e6eb000 \ psapi ELF 7e711000-7e78b000 Deferred rpcrt4<elf> -PE 7e720000-7e78b000 \ rpcrt4 ELF 7e78b000-7e8a2000 Deferred ole32<elf> -PE 7e7a0000-7e8a2000 \ ole32 ELF 7e8a2000-7e908000 Deferred advapi32<elf> -PE 7e8b0000-7e908000 \ advapi32 ELF 7e908000-7ea16000 Deferred gdi32<elf> -PE 7e920000-7ea16000 \ gdi32 ELF 7ea16000-7eb5e000 Deferred user32<elf> -PE 7ea30000-7eb5e000 \ user32 ELF 7eb5e000-7ec11000 Deferred winmm<elf> -PE 7eb70000-7ec11000 \ winmm ELF 7ec11000-7ec39000 Deferred msacm32<elf> -PE 7ec20000-7ec39000 \ msacm32 ELF 7ec39000-7ec46000 Deferred libnss_files.so.2 ELF 7ec46000-7ec52000 Deferred libnss_nis.so.2 ELF 7ec52000-7ec6b000 Deferred libnsl.so.1 ELF 7ec76000-7ec8f000 Deferred version<elf> -PE 7ec80000-7ec8f000 \ version ELF edca8000-edcec000 Deferred dsound<elf> -PE edcb0000-edcec000 \ dsound ELF edcec000-edd00000 Deferred avrt<elf> -PE edcf0000-edd00000 \ avrt ELF f2615000-f261e000 Deferred libogg.so.0 ELF f261e000-f264a000 Deferred libvorbis.so.0 ELF f264a000-f27c2000 Deferred libvorbisenc.so.2 ELF f27c2000-f27f6000 Deferred libflac.so.8 ELF f27f6000-f27fd000 Deferred libasyncns.so.0 ELF f27fd000-f286f000 Deferred libsndfile.so.1 ELF f286f000-f28de000 Deferred libpulsecommon-4.0.so ELF f28de000-f292d000 Deferred libpulse.so.0 ELF f292d000-f2a23000 Deferred libasound.so.2 ELF f2a2f000-f2a36000 Deferred libasound_module_pcm_pulse.so ELF f2a47000-f2a74000 Deferred winealsa<elf> -PE f2a50000-f2a74000 \ winealsa ELF f39eb000-f3a0b000 Deferred mmdevapi<elf> -PE f39f0000-f3a0b000 \ mmdevapi ELF f3a0b000-f3a2f000 Deferred dxgi<elf> -PE f3a10000-f3a2f000 \ dxgi ELF f3a2f000-f3a5e000 Deferred wbemprox<elf> -PE f3a40000-f3a5e000 \ wbemprox ELF f46e3000-f6927000 Deferred libnvidia-glcore.so.331.38 ELF f6927000-f6a2b000 Deferred libgl.so.1 ELF f7206000-f7210000 Deferred libwrap.so.0 ELF f7210000-f721b000 Deferred libjson-c.so.2 ELF f725e000-f72bc000 Deferred dbghelp<elf> -PE f7270000-f72bc000 \ dbghelp ELF f72bc000-f72d9000 Deferred libgcc_s.so.1 ELF f72e8000-f72fd000 Deferred netprofm<elf> -PE f72f0000-f72fd000 \ netprofm ELF f72fd000-f7329000 Deferred netapi32<elf> -PE f7300000-f7329000 \ netapi32 ELF f7329000-f7357000 Deferred secur32<elf> -PE f7330000-f7357000 \ secur32 ELF f7357000-f7370000 Deferred imagehlp<elf> -PE f7360000-f7370000 \ imagehlp ELF f7370000-f7379000 Deferred libnss_compat.so.2 ELF f737b000-f73c1000 Deferred libm.so.6 ELF f73c1000-f73c6000 Deferred libdl.so.2 ELF f73c6000-f7575000 Deferred libc.so.6 ELF f7575000-f7591000 Deferred libpthread.so.0 ELF f7597000-f75a0000 Deferred librt.so.1 ELF f75ac000-f75b0000 Deferred libnvidia-tls.so.331.38 ELF f75b6000-f7769000 Dwarf libwine.so.1 ELF f776b000-f778d000 Deferred ld-linux.so.2 ELF f778d000-f778e000 Deferred [vdso].so Threads: process tid prio (all id:s are in hex) 00000008 Steam.exe 00000064 0 00000062 0 00000018 0 00000013 0 0000000d 0 0000000c 0 00000045 0 00000044 0 00000043 0 00000042 0 00000041 0 00000040 0 0000003f 0 0000003e 0 0000003d 0 0000003c 0 0000003b 0 0000003a 0 00000039 0 00000037 0 00000035 0 00000034 0 00000033 0 00000032 0 00000031 0 00000030 0 0000002f 0 0000002e 0 0000002d 0 0000002c 0 0000002b 0 0000002a 0 00000029 0 00000028 0 00000027 0 00000009 0 0000000e services.exe 000000b0 0 000000d5 0 0000001d 0 00000016 0 00000010 0 0000000f 0 00000014 winedevice.exe 00000021 0 0000001a 0 00000019 0 00000015 0 0000001b plugplay.exe 00000020 0 0000001f 0 0000001c 0 00000022 explorer.exe 00000023 0 00000053 UbisoftGameLauncher.exe 00000052 0 00000049 0 0000007a 0 0000008b 0 00000083 Uplay.exe 000000d8 0 000000a5 0 00000063 0 00000066 0 00000069 0 0000004c 0 00000095 0 00000094 0 00000090 0 00000091 0 00000092 0 00000093 0 00000096 0 00000097 0 0000000b 0 000000a7 0 000000a8 0 000000aa 0 000000a9 0 000000b9 0 0000008f 0 00000085 0 0000008a 0 0000008c 0 00000072 0 0000008d 0 0000008e 0 000000ac 0 000000ba 0 000000ad 0 000000ae 0 000000a6 0 00000075 0 0000007e 0 0000007d 0 0000004d 0 00000077 0 00000076 0 000000a2 0 000000a3 0 000000a1 0 000000a0 0 0000009f 0 0000009e 0 0000009c 0 0000009b 0 0000009a 0 00000099 0 00000070 0 00000056 (D) C:\Program Files\Steam\SteamApps\common\Child of Light Demo\ChildofLight.exe 00000082 0 0000006d 0 0000004e 0 000000b7 0 000000b6 0 0000006b 0 0000006a 0 00000068 0 00000025 0 00000080 0 0000007f 1 0000007c 0 0000007b 15 00000079 0 00000078 0 00000047 0 00000057 1 0000005b 0 0000005a 0 00000026 0 00000012 0 00000036 0 0000004f 1 0000004a 0 00000058 0 00000067 0 00000048 0 <== 2014-06-03 17:07:44 [ 164] [DEBUG ] Hooks.cpp (41) : --- Overlay started --- (C:\windows\system32\winedbg.exe) 2014-06-03 17:07:44 [ 164] [INFO ] Hooks.cpp (50) : UI disabled via command line fixme:imm:ImmReleaseContext ((nil), (nil)): stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub
http://bugs.winehq.org/show_bug.cgi?id=36408
--- Comment #3 from Nikolay Sivov bunglehead@gmail.com --- Please don't paste logs in comments.
/home/david/.PlayOnLinux/wineprefix/Steam/drive_c/Program Files/Steam)
PlayOnLinux is not supported in this bugzilla.
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
That line means you have a native comctl32 installed most likely.
http://bugs.winehq.org/show_bug.cgi?id=36408
--- Comment #4 from David Gámiz Jiménez david.gamiz@gmail.com --- Hi Nikolay,
I saw my mistake to add log, just after the publication of the comment.
Playonlinux did not know it was not accepted. I note. :/
Well I'll try the comctl32 library of wine.
Thanks for the support. :)
http://bugs.winehq.org/show_bug.cgi?id=36408
--- Comment #5 from David Gámiz Jiménez david.gamiz@gmail.com --- With the comctl32 native wine, the same result Nikolay.
http://bugs.winehq.org/show_bug.cgi?id=36408
--- Comment #6 from Berillions berillions@gmail.com --- Hi guys,
I install the demo from Uplay directly and launch it wine wine 1.7.20. Still crash after launch the game. I run it with +relay,+tid,+seh debug channel but i didn't find something and my knowledge is very very limited.
I upload the log into my mediafire account : https://www.mediafire.com/?wcnj5mbam2zb5pw
If someone can look it and maybe find something.
Thanks, Max
http://bugs.winehq.org/show_bug.cgi?id=36408
--- Comment #7 from Berillions berillions@gmail.com --- I did a test after to install RAD Video Tools windows version.
Play the Child of Light videos work correctly with this application. Launch "radvideo.exe" and choose the game's video in the game repository.
So, the problem not come from the videos but from the game executable.
http://bugs.winehq.org/show_bug.cgi?id=36408
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #8 from Béla Gyebrószki gyebro69@gmail.com --- Is there any improvement with Wine 1.7.23 or newer?
The demo requires a CPU that supports SSE4 intruction set so I can't test it right now. Does any of the followings help? 1. use taskset to force the game to run only on 1 cpu: 'taskset -c 0 wine childoflight.exe' or 2. disable xaudio2_7.dll in winecfg
http://bugs.winehq.org/show_bug.cgi?id=36408
--- Comment #9 from Berillions berillions@gmail.com --- (In reply to Béla Gyebrószki from comment #8)
Is there any improvement with Wine 1.7.23 or newer?
The demo requires a CPU that supports SSE4 intruction set so I can't test it right now. Does any of the followings help?
- use taskset to force the game to run only on 1 cpu: 'taskset -c 0 wine
childoflight.exe' or 2. disable xaudio2_7.dll in winecfg
Hi Béla,
I tried with the demo available directly by Uplay (not by Steam) and in the both case, the game still crash.
https://bugs.winehq.org/show_bug.cgi?id=36408
Paul The Tall paulthetall@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |paulthetall@gmail.com
--- Comment #10 from Paul The Tall paulthetall@gmail.com --- Ok, 1.7.24 still have the issue and I tried the disabled xaudio2_7 in winehq, but no avail unfortunately.
https://bugs.winehq.org/show_bug.cgi?id=36408
Sebastian Lackner sebastian@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sebastian@fds-team.de
https://bugs.winehq.org/show_bug.cgi?id=36408
--- Comment #11 from Sebastian Lackner sebastian@fds-team.de --- Could you guys try out this patch please which was just added to Wine-Staging (not yet included in 1.7.34, needs compiling from source):
https://github.com/wine-compholio/wine-staging/tree/master/patches/netprofm-...
Does that fix the issue?
https://bugs.winehq.org/show_bug.cgi?id=36408
--- Comment #12 from Berillions berillions@gmail.com --- (In reply to Sebastian Lackner from comment #11)
Could you guys try out this patch please which was just added to Wine-Staging (not yet included in 1.7.34, needs compiling from source):
https://github.com/wine-compholio/wine-staging/tree/master/patches/netprofm- IConnectionPoint
Does that fix the issue?
I asnwer here. The patch fix the crash for Child of Light and Valiant Hearts
https://bugs.winehq.org/show_bug.cgi?id=36408
--- Comment #13 from Berillions berillions@gmail.com --- *** Bug 36819 has been marked as a duplicate of this bug. ***
https://bugs.winehq.org/show_bug.cgi?id=36408
--- Comment #14 from David Gámiz Jiménez david.gamiz@gmail.com ---
I confirm that with version 7.1.35 of wine-staging, this bug is fixed. And you can play perfectly, at least, to the demo of Child of light.
Thank You!! :D
https://bugs.winehq.org/show_bug.cgi?id=36408
--- Comment #15 from Sebastian Lackner sebastian@fds-team.de --- Should be fixed by http://source.winehq.org/git/wine.git/commit/8e999722043527c85c1df565515fb4a..., please retest.
https://bugs.winehq.org/show_bug.cgi?id=36408
Sebastian Lackner sebastian@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |8e999722043527c85c1df565515 | |fb4ad5e2beac6 Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #16 from Sebastian Lackner sebastian@fds-team.de --- Was fixed in 1.7.40.
https://bugs.winehq.org/show_bug.cgi?id=36408
Sebastian Lackner sebastian@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |rossquinn49@gmail.com
--- Comment #17 from Sebastian Lackner sebastian@fds-team.de --- *** Bug 38529 has been marked as a duplicate of this bug. ***
https://bugs.winehq.org/show_bug.cgi?id=36408
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #18 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.43.
https://bugs.winehq.org/show_bug.cgi?id=36408
Nikolay Sivov bunglehead@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |netprofm