http://bugs.winehq.org/show_bug.cgi?id=35411
Bug ID: 35411 Summary: Anarchy Online crashes after character selection just before game loads or badly corrupted graphics Product: Wine Version: 1.7.11 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: llie@nano.exofire.net Classification: Unclassified Regression SHA1: 10a8b2cd7f6b285abb4730f3f3d45fb50616871d
Anarchy Online crashes with mac driver after character selection and just before starting the game.
With X11 driver, the graphics are badly corrupted with facets strewn all over the display.
The commit listed is the commit that results in the crash, but during the regression, the corrupted facets were observed prior to the commit that results in the crash.
In this commit:
Bisecting: 2 revisions left to test after this (roughly 1 step) [09dbba00d0042dfda38143aee7630f0fe2c31c6a] wined3d: Remove surface_init_sysmem.
The facets were corrupted (which is how the display looks using X11 driver) but the game did not crash.
http://bugs.winehq.org/show_bug.cgi?id=35411
llie@nano.exofire.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d
http://bugs.winehq.org/show_bug.cgi?id=35411
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression CC| |stefan@codeweavers.com
--- Comment #1 from Henri Verbeet hverbeet@gmail.com --- This is potentially a duplicate of bug 35408.
http://bugs.winehq.org/show_bug.cgi?id=35411
--- Comment #2 from llie@nano.exofire.net --- Backing out the commit 10a8b2cd7f6b285abb4730f3f3d45fb50616871d does indeed fix both the crash and the corrupted facets.
http://bugs.winehq.org/show_bug.cgi?id=35411
--- Comment #3 from Stefan Dösinger stefan@codeweavers.com --- Can you test attachment #47262 from bug 35408? I expect it to fix this bug as well.
http://bugs.winehq.org/show_bug.cgi?id=35411
--- Comment #4 from llie@nano.exofire.net --- Yes, that patch does seem to fix this as well.
http://bugs.winehq.org/show_bug.cgi?id=35411
Stefan Dösinger stefan@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |DUPLICATE
--- Comment #5 from Stefan Dösinger stefan@codeweavers.com --- Closing this as duplicate then. I'll submit the patch next week when Alexandre is back from vacation.
*** This bug has been marked as a duplicate of bug 35408 ***
http://bugs.winehq.org/show_bug.cgi?id=35411
Stefan Dösinger stefan@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Stefan Dösinger stefan@codeweavers.com --- Closing