http://bugs.winehq.org/show_bug.cgi?id=8051
Thomas David cake_eater_eating_cake@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |cake_eater_eating_cake@hotma | |il.com
--- Comment #57 from Thomas David cake_eater_eating_cake@hotmail.com 2008-09-17 00:09:44 --- I removed this from the patch and it now compiles
/* FIXME: is this correct or better creating a new one ?? */ + if(pPresentationParameters->EnableAutoDepthStencil && + This->stencilBufferTarget == NULL && + This->auto_depth_stencil_buffer) { + WARN("set stencil buffer again to auto depth stencil buffer: %p\n", + This->auto_depth_stencil_buffer); + This->stencilBufferTarget = This->auto_depth_stencil_buffer; + IWineD3DSurface_AddRef(This->stencilBufferTarget); + }
The game starts fine, but the characters turn flashing red and disappear when you stop moving the camera http://img242.imageshack.us/my.php?image=screenshotpm5.png