https://bugs.winehq.org/show_bug.cgi?id=49757
Bug ID: 49757 Summary: (Bethesda) Creation Kit 64-Bit: Fatal Assertion Error on Startup Product: Wine Version: 5.15 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: knight00819@gmail.com Distribution: ---
Using: Wine 5.15 Staging App version: 1.5.73.0
The conditions of how to retrieve the application and reproduce it can be found on appdb: https://appdb.winehq.org/objectManager.php?sClass=version&iId=39298
The application with the necassary bugfix(es) also requires: "Microsoft Visual C++ 2019 Redistributable (x64)" However, using it or not using it doesn't change the result of this report.
Using the Windows bugfix for the application (which the application needs to work *mostly* properly, as the application even suffers problems on Windows) causes the app to obtain a "Fatal Assertion Error" on startup that I found out from the bugfix developer/modder that is a Wine butg because the exception address would be invalid.
The bugfix does make use of a winhttp.dll , so I tested this both with and without a dll override for it but loading the CK (Creation Kit) without the override doesn't load the dll at all.
It also loads "tbb.dll" and "tbbmalloc.dll" but adding an override for these doesn't change the result.
Because of this, attempting to use the application for Skyrim Special Edition modding was ill-advised, by the bugfix developer, until such errors are fixed.
https://bugs.winehq.org/show_bug.cgi?id=49757
knight00819@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |https://appdb.winehq.org/ob | |jectManager.php?sClass=vers | |ion&iId=39298
https://bugs.winehq.org/show_bug.cgi?id=49757
knight00819@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |knight00819@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=49757
knight00819@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|knight00819@gmail.com |
https://bugs.winehq.org/show_bug.cgi?id=49757
--- Comment #1 from knight00819@gmail.com --- Created attachment 68060 --> https://bugs.winehq.org/attachment.cgi?id=68060 The log running the application through Wine in the terminal produces.
https://bugs.winehq.org/show_bug.cgi?id=49757
Anya maniikarabera@protonmail.ch changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |maniikarabera@protonmail.ch
https://bugs.winehq.org/show_bug.cgi?id=49757
--- Comment #2 from knight00819@gmail.com --- Created attachment 68664 --> https://bugs.winehq.org/attachment.cgi?id=68664 App launches without error but still doesn't start properly
I've attempted to try this again with Wine Staging 5.21:
It doesn't throw the assertion error anymore on launch but it gets stuck in an initialization stage and doesn't proceed past this, as far as I can tell. (I've been sitting here for a good while and this isn't supposed to take very long at all.)
https://bugs.winehq.org/show_bug.cgi?id=49757
--- Comment #3 from knight00819@gmail.com --- Created attachment 68665 --> https://bugs.winehq.org/attachment.cgi?id=68665 New Terminal Log for Wine Staging 5.21
https://bugs.winehq.org/show_bug.cgi?id=49757
knight00819@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |ArchLinux
https://bugs.winehq.org/show_bug.cgi?id=49757
--- Comment #4 from knight00819@gmail.com --- Created attachment 69252 --> https://bugs.winehq.org/attachment.cgi?id=69252 Wine Staging 6.0 Log
I tested the application again, as before, with Wine Staging 6.0 and it works seemingly as it does on Windows now! I was shocked!
I attempted to load a location from a Skyrim Special Edition file and enabled navmeshing mode (I last intended to navmesh a location when I attempted to test the app) and it worked mostly pretty smooth!
The lighting looked a bit off but I'm not sure if that was because of Wine or if it really was supposed to look that way but the Creation Kit was responsive.
One other note about something I noticed was that, if there were a lot of navmeshed vertices on screen, the CK would lag but that honestly could just be a problem with the CK even on Windows. :D
https://bugs.winehq.org/show_bug.cgi?id=49757
--- Comment #5 from knight00819@gmail.com --- WHOOPS, one clarification however, it EATS a LOT of RAM once it starts running and moreso that I think it should probably be doing?
I wasn't paying close attention at first but I noticed after I closed it (only sitting idle with nothing open in it for a bit) that my RAM usage had suddenly dropped significantly.
So, I'm running it again and it doesn't seem to be using as much but I figured I'd mention it.
https://bugs.winehq.org/show_bug.cgi?id=49757
knight00819@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|5.15 |6.0
https://bugs.winehq.org/show_bug.cgi?id=49757
--- Comment #6 from knight00819@gmail.com --- One exception though is that it claims to not be able to load something in the log message box and I don't think that happens in Windows but that's seemingly the only problem.
https://bugs.winehq.org/show_bug.cgi?id=49757
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|6.0 |5.15
--- Comment #7 from Jeff Zaroyko jeffz@jeffz.name --- Please don't change the original reported version field. https://wiki.winehq.org/Bugs Thanks!
https://bugs.winehq.org/show_bug.cgi?id=49757
soredake broaden_acid002@simplelogin.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|broaden_acid002@simplelogin | |.com |