http://bugs.winehq.org/show_bug.cgi?id=30979
Bug #: 30979 Summary: Skyrim: Opaque green consumes whole scene when character is underwater Product: Wine Version: 1.5.7 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: jeff@deserettechnology.com Classification: Unclassified
When your character is submersed in Skyrim, the water is supposed to be mostly transparent and allow the user to see underwater. Wine draws a solid green, blue, or black scene (depending on the color of the water and time of day, I guess). The player's HUD is unaffected.
See attached screenshots. These were taken in the river between Riverwood and Whiterun. One shows night and another day.
I have not tested on Windows so I don't know 100% that this is unexpected behavior, but it certainly seems off to me.
I have found these two YouTube videos of persons going underwater in Skyrim: https://www.youtube.com/watch?v=AKMuKqrixi4 https://www.youtube.com/watch?v=M7UIpHLkRCk
The first shows little view obstruction. The second shows a screen quite similar to those in the screenshots for a while, but as the player descends, objects become visible; in Wine, nothing ever comes into visibility as far as I have tested; I cannot see salmon or other fish underwater even when they are right next to me (slaughterfish attack, opportunity to "catch salmon", etc.) and the sea floor/riverbed never come into focus. Just this green screen all the time in every water body in which I have attempted to swim thus far.
This occurs on Wine 1.5.6, 1.5.7, and all commits in between (recompiled every day between these releases to no change). If someone could confirm that this behavior is indeed unexpected and does not occur on Windows, I would appreciate that.
http://bugs.winehq.org/show_bug.cgi?id=30979
--- Comment #1 from Jeff Cook jeff@deserettechnology.com 2012-06-22 18:43:46 CDT --- Created attachment 40659 --> http://bugs.winehq.org/attachment.cgi?id=40659 underwater at daytime
http://bugs.winehq.org/show_bug.cgi?id=30979
--- Comment #2 from Jeff Cook jeff@deserettechnology.com 2012-06-22 18:44:18 CDT --- Created attachment 40660 --> http://bugs.winehq.org/attachment.cgi?id=40660 underwater at nighttime
http://bugs.winehq.org/show_bug.cgi?id=30979
markus markus@bytenirvana.de changed:
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--- Comment #3 from markus markus@bytenirvana.de 2012-06-26 09:34:43 CDT --- I can confirm this.
The screen is not always green though: The water in Skyrim can have a different tint (a lake is green, a river is more blue etc).
This "main colour" gets displayed on a black background.
Additional: If you can control the character in a position that the waterline is on camera level you can cleary see the ground below the water.
Wine 1.5.7 since I got Skyrim to run Ubuntu 64 bit NVIDIA Driver Version: 295.49
http://bugs.winehq.org/show_bug.cgi?id=30979
juliette.tux@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |juliette.tux@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=30979
Richard rgriffith64@yahoo.ca changed:
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--- Comment #4 from Richard rgriffith64@yahoo.ca 2012-07-04 21:03:18 CDT --- The "Green Water" bug is a well known Skyrim bug on windows since under 1.5 and 1.6 of the game. Reports mention successful fixes with SkyrimPrefs.ini -> [Imagespace] bDoDepthOfField=1 iRadialBlurLevel=2
Also some correlation with ENB extra graphics mod and d3d9.dll.
And noted comment -- There is a good mod for this problem, Green Water Fix over at Skyrim Nexus.
It takes out the fog effect and replaces it with a slight blur insted. You can still see the water surafce over you head and have good distance visability. Realy IMO it looks better then when you could see under water. hope this helps. -- That fix is described as "What It Does ============= Enable in UnderwaterImageSpace>Depth of field>No Sky"
So there seems to be some sort of fog related graphics command that is not supported by a number of drivers.
http://bugs.winehq.org/show_bug.cgi?id=30979
--- Comment #5 from Richard rgriffith64@yahoo.ca 2012-07-04 22:54:44 CDT --- I applied the mod fix GreenWaterFix_v2_Compatible with the file GreenWaterFix_Compatible.esp and it cleared up the water for me. This mod changes the graphical settings and makes the game playable.
Whatever it is trying to do graphically is not fixed.
http://bugs.winehq.org/show_bug.cgi?id=30979
--- Comment #6 from juliette.tux@gmail.com 2012-07-06 03:20:02 CDT --- Richard Many thanks for your information! The mod fixed this issue smoothly. (Ubuntu 10.04 with proprietary Nvidia driver, wine 1.4, Skyrim 1.6). Really great :)
http://bugs.winehq.org/show_bug.cgi?id=30979
Bruno Jesus 00cpxxx@gmail.com changed:
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--- Comment #7 from Bruno Jesus 00cpxxx@gmail.com 2012-07-06 08:11:56 CDT --- (In reply to comment #4)
The "Green Water" bug is a well known Skyrim bug on windows since under 1.5 and 1.6 of the game.
Is this bug still valid after comment 4? Looking for "skyrim green water" in google returns dozens of issues with the game.
http://bugs.winehq.org/show_bug.cgi?id=30979
--- Comment #8 from Richard rgriffith64@yahoo.ca 2012-07-06 10:14:19 CDT --- For the record, my system is also Ubuntu 10.04 LTS, Wine 1.4, prop Nvidia.
The problem seems to be a "difficult" graphics config that some windows drivers also have problems with. Again, the applied "fix" just changes the settings so the game does something different that does not create the problem. It is a workaround.
To confirm a wine bug there would need to be testing on a dual boot system. The game would have to work cleanly on windows and have the green water problem under Wine. As there is still diffrence of the graphics drivers between windows and Linux, that would still not be a full confirm of a wine bug.
http://bugs.winehq.org/show_bug.cgi?id=30979
--- Comment #9 from Jeff Cook jeff@deserettechnology.com 2012-07-06 20:48:39 CDT --- Yes, as Richard said, it sounds like we won't know if this is a WINE bug until someone can confirm that the game performs as expected in Windows but fails in WINE.
I can also confirm that disabling depthOfField in SkyrimPrefs.ini makes my water clear. I think this is an acceptable short-term workaround and should probably be added to the AppDB FAQ.
http://bugs.winehq.org/show_bug.cgi?id=30979
Jerome Leclanche adys.wh@gmail.com changed:
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--- Comment #10 from Jerome Leclanche adys.wh@gmail.com 2012-07-06 21:06:47 CDT --- This might be bug 26571
http://bugs.winehq.org/show_bug.cgi?id=30979
--- Comment #11 from Bruno Jesus 00cpxxx@gmail.com 2012-07-06 21:12:12 CDT --- Well, the game is know to present this error after patch 1.5. It's discussed in forums posts and videos like this taken in a windows machine: http://www.youtube.com/watch?v=k_d4PvK1dmA
http://bugs.winehq.org/show_bug.cgi?id=30979
Alex Xu alex_y_xu@yahoo.ca changed:
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--- Comment #12 from Alex Xu alex_y_xu@yahoo.ca 2013-01-26 09:28:51 CST --- Not a Wine bug; is a bug in either Skyrim or its use of ATI video drivers (present on Windows too).
Should be closed as such.
http://bugs.winehq.org/show_bug.cgi?id=30979
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #13 from Jerome Leclanche adys.wh@gmail.com 2013-01-26 09:32:34 CST --- Invalid, present on windows.
http://bugs.winehq.org/show_bug.cgi?id=30979
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #14 from Austin English austinenglish@gmail.com 2013-01-30 16:03:56 CST --- Closing.