http://bugs.winehq.org/show_bug.cgi?id=27508
Summary: Text rendering regression for World of Tanks Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: vincas.miliunas@gmail.com
Created an attachment (id=35165) --> (http://bugs.winehq.org/attachment.cgi?id=35165) An image showing the incorrect and correct rendering of the login screen.
Text is not renderer in World of Tanks using latest WINE git.
git bisect shows that the breaking commit was:
commit c19c26e4be76e206043f8a81b5b5f39589df4cbd Author: Henri Verbeet Date: Tue Jun 14 20:28:10 2011 +0200 wined3d: Check the source rectangle is a multiple of the format block size in wined3d_device_update_surface().
Reverting the patch removes the issue.
See the attached image for visual reference.
The game is free to download and play - http://game.worldoftanks.eu/update
http://bugs.winehq.org/show_bug.cgi?id=27508
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download, regression CC| |hverbeet@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=27508
Alex Bradbury asb@asbradbury.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |asb@asbradbury.org
http://bugs.winehq.org/show_bug.cgi?id=27508
jim jimportal@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jimportal@gmail.com
--- Comment #1 from jim jimportal@gmail.com 2011-06-17 15:55:26 CDT --- This breaks World of Warcraft's text rendering also. I bisected down to the same commit. It is also not limited to text. Some 3d character models had skin and some articles of clothing rendered black.
If it helps: GeForce GTS 250 / NVIDIA 275.09.07 / X.Org X Server 1.10.2
http://bugs.winehq.org/show_bug.cgi?id=27508
--- Comment #2 from jim jimportal@gmail.com 2011-06-17 16:28:01 CDT --- Also for World of Warcraft, the game's OpenGL mode works as expected. It is the default D3D9 mode which exhibits the bad behavior.
http://bugs.winehq.org/show_bug.cgi?id=27508
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW CC| |wylda@volny.cz Ever Confirmed|0 |1
--- Comment #3 from Wylda wylda@volny.cz 2011-06-18 14:47:46 CDT ---
Confirming per comment #1.
http://bugs.winehq.org/show_bug.cgi?id=27508
--- Comment #4 from Henri Verbeet hverbeet@gmail.com 2011-06-21 12:41:31 CDT --- Should be fixed in current git.
http://bugs.winehq.org/show_bug.cgi?id=27508
--- Comment #5 from jim jimportal@gmail.com 2011-06-21 13:07:05 CDT --- (In reply to comment #4)
Should be fixed in current git.
Current git works for me, thanks.
http://bugs.winehq.org/show_bug.cgi?id=27508
Vincas Miliūnas vincas.miliunas@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #6 from Vincas Miliūnas vincas.miliunas@gmail.com 2011-06-21 13:38:02 CDT --- Verified as fixed.
http://bugs.winehq.org/show_bug.cgi?id=27508
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard julliard@winehq.org 2011-06-24 17:44:55 CDT --- Closing bugs fixed in 1.3.23.