http://bugs.winehq.org/show_bug.cgi?id=6307
rankincj@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL|http://appdb.winehq.org/appi%7Chttp://appdb.winehq.org/appi |mage.php?iId=3948 |mage.php?iId=3948
------- Additional Comments From rankincj@yahoo.com 2006-02-10 02:45 ------- I can confirm that this issue exists on my Radeon 9250, using the Mesa DRI drivers. (ATI has dropped support for the R200 series of cards from its own drivers, and the final supported version didn't recognise a DFP monitor anyway.)
More specifically, this issue happens when GL_ARB_vertex_buffer_object is enabled, the minimap is open and you then go indoors. This causes the minimap to turn white and the text to become corrupt. Going outdoors again restores the minimap, but the only way that anyone knows of (to date) to restore the text is to restart Warcraft.
The text bug does not happen if you go indoors with the minimap closed.
This bug has been happening for me with every version of Wine that I have tested. (0.9.18+, I think.)
Since this bug happens with both Mesa and fglrx, I think we can rule out the kernel modules and DRI. But could the libGL/libGLU libraries still be causing this? (I think NVidia install its own versions of these libraries, and this bug doesn't seem to happen for NVidia.)
Has anyone tried to reproduce this using ATI hardware in OpenGL mode under genuine Windows? Are the same OpenGL extensions supported by the ATI drivers under Linux and Windows?
CPU/RAM: Dual P4 2.6GHz/2 GByte FC5