http://bugs.winehq.org/show_bug.cgi?id=13144
Summary: enabling 3d acceleration in-game crashes Jedi Knight: Dark Forces II Product: Wine Version: 1.0-rc1 Platform: Other URL: http://files.filefront.com/Star+Wars+Jedi+Knight+Dark+Fo rces+II+Demo/;3058720;/fileinfo.html OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: jeffzaroyko@gmail.com
Start the demo with jkdemo.exe -windowgui - start a new game, once the level loads, press esc, go into the setup, video configuration, enable 3d acceleration, 640x480, save the settings and return to the game.
The following occurs:
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 142 (GLX) Minor opcode of failed request: 5 (X_GLXMakeCurrent) Serial number of failed request: 7838 Current serial number in output stream: 7838
It does work ok if you enable 3d acceleration prior to starting a new game though. This used to be ok a few versions ago, but some regressions have occurred which have broken this game and then been fixed again.
OpenGL version string: 2.1.1 NVIDIA 100.14.19 direct rendering: Yes OpenGL renderer string: GeForce 8800 GTS/PCI/SSE2
http://bugs.winehq.org/show_bug.cgi?id=13144
Jeff Zaroyko jeffzaroyko@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download, regression
http://bugs.winehq.org/show_bug.cgi?id=13144
--- Comment #1 from Jeff Zaroyko jeffzaroyko@gmail.com 2008-05-11 18:26:32 --- Created an attachment (id=12947) --> (http://bugs.winehq.org/attachment.cgi?id=12947) +d3d log
http://bugs.winehq.org/show_bug.cgi?id=13144
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #2 from Vitaliy Margolen vitaliy@kievinfo.com 2008-05-11 19:45:50 --- Duplicate
*** This bug has been marked as a duplicate of bug 13101 ***
http://bugs.winehq.org/show_bug.cgi?id=13144
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Vitaliy Margolen vitaliy@kievinfo.com 2008-05-11 19:45:59 --- Closing dup
http://bugs.winehq.org/show_bug.cgi?id=13144
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|CLOSED |UNCONFIRMED Resolution|DUPLICATE |
--- Comment #4 from Roderick Colenbrander thunderbird2k@gmx.net 2008-05-12 03:01:12 --- This is not a duplicate of 13101. This bug is a BadMatch error and those could be caused by Wine doing something wrong. The other bug is a GLXBadDrawable one and has a different cause as it is most likely a driver bug (e.g. it running out of memory; it was suggested by me by an Nvidia dev).
http://bugs.winehq.org/show_bug.cgi?id=13144
--- Comment #5 from Roderick Colenbrander thunderbird2k@gmx.net 2008-05-12 03:03:17 --- Try to create a log using +wgl and also one using +d3d,+wgl.
http://bugs.winehq.org/show_bug.cgi?id=13144
--- Comment #6 from Jeff Zaroyko jeffzaroyko@gmail.com 2008-05-12 04:39:42 --- Created an attachment (id=12958) --> (http://bugs.winehq.org/attachment.cgi?id=12958) +wgl
http://bugs.winehq.org/show_bug.cgi?id=13144
--- Comment #7 from Jeff Zaroyko jeffzaroyko@gmail.com 2008-05-12 04:40:22 --- Created an attachment (id=12959) --> (http://bugs.winehq.org/attachment.cgi?id=12959) +d3d,+wgl
http://bugs.winehq.org/show_bug.cgi?id=13144
--- Comment #8 from Roderick Colenbrander thunderbird2k@gmx.net 2008-05-12 05:56:39 --- It seems re-setting the pixel format of the window doesn't work in this case. Try to use +x11drv,+wgl.
http://bugs.winehq.org/show_bug.cgi?id=13144
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #9 from Alexandre Julliard julliard@winehq.org 2008-05-13 04:44:40 --- This should work now.
http://bugs.winehq.org/show_bug.cgi?id=13144
--- Comment #10 from denis bonnenfant denis.bonnenfant@diderot.org 2008-05-13 15:54:22 --- Created an attachment (id=13036) --> (http://bugs.winehq.org/attachment.cgi?id=13036) +wgl,+x11drv trace
Unfortunately, I saw no changes for SolidWorks ( see bug 13195 ), but maybe it is not a duplicate ?
http://bugs.winehq.org/show_bug.cgi?id=13144
--- Comment #11 from Jeff Zaroyko jeffzaroyko@gmail.com 2008-05-13 18:32:05 --- This bug is fixed, I have tested it.
http://bugs.winehq.org/show_bug.cgi?id=13144
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #12 from Alexandre Julliard julliard@winehq.org 2008-05-23 10:37:00 --- Closing bugs fixed in 1.0-rc2.