https://bugs.winehq.org/show_bug.cgi?id=45937
Bug ID: 45937 Summary: Magic The Gathering Arena stops accepting any input after losing and regaining focus Product: Wine Version: 3.16 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: theli.ua@gmail.com Distribution: ---
if you move focus to a different window and then return application stops accepting any input
No fixmes in the output, not sure how to debug
Application is a Unity application, d3d11, available for download for free (freemium)
https://bugs.winehq.org/show_bug.cgi?id=45937
ttmigueltt@gmail.com changed:
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--- Comment #1 from ttmigueltt@gmail.com --- Yep, this happens to me also, but sporadically. Sometimes I am able to alt-tab in and out of the game and it works fine, others I lose all input after I return to the game.
https://bugs.winehq.org/show_bug.cgi?id=45937
Adrian Petrescu apetresc@gmail.com changed:
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--- Comment #2 from Adrian Petrescu apetresc@gmail.com --- The workaround is to add a registry key for "HKEY_CURRENT_USER\Software\Wine\X11 Driver\UseTakeFocus" and set it to "N".
https://bugs.winehq.org/show_bug.cgi?id=45937
lubosz lubosz@gmail.com changed:
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--- Comment #3 from lubosz lubosz@gmail.com --- I can confirm this happening with full screen enabled on wine-3.17 (Staging).
https://bugs.winehq.org/show_bug.cgi?id=45937
--- Comment #4 from Anton Romanov theli.ua@gmail.com --- i can confirm that disabling UseTakesFocus works around the issue
https://bugs.winehq.org/show_bug.cgi?id=45937
zzzzzyzz@hacari.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |zzzzzyzz@hacari.org
https://bugs.winehq.org/show_bug.cgi?id=45937
Denis Misiurca infoman1985@gmail.com changed:
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--- Comment #5 from Denis Misiurca infoman1985@gmail.com --- Using a virtual desktop helped me just before today's update, when it started to crash when trying to play a game (tried a constructed event and just a simple game, both failed)
https://bugs.winehq.org/show_bug.cgi?id=45937
lifeafter2am@pm.me changed:
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--- Comment #6 from lifeafter2am@pm.me --- Also happens to me. The registry fix above does not work for me.
Wine-3.18, XFCE, NVidia
https://bugs.winehq.org/show_bug.cgi?id=45937
Arthur amp@singingwizard.org changed:
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--- Comment #7 from Arthur amp@singingwizard.org --- I can confirm this issue. Also running with virtual desktop on, UseTakesFocus=N, and the game in full screen mode seems to eliminate the problem.
https://bugs.winehq.org/show_bug.cgi?id=45937
--- Comment #8 from Arthur amp@singingwizard.org --- Sorry forgot version information: Wine 3.20 (under PlayOnLinux) No tweaks installed. Ubuntu 18.10 Radeon HD 7850 with open-source drivers (Mesa 18.2.2, DRM 2.50.0, Kernel 4.18.0-11-generic, LLVM 7.0.0)
https://bugs.winehq.org/show_bug.cgi?id=45937
Andreas Zuber a.zuber@gmx.ch changed:
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--- Comment #9 from Andreas Zuber a.zuber@gmx.ch --- I just installed Magic Arena in a completely new prefix and so far I did not encounter this problem without applying the workaround.
Can someone confirm this?
https://bugs.winehq.org/show_bug.cgi?id=45937
--- Comment #10 from ttmigueltt@gmail.com --- I haven't noticed this bug for a long time. I'd say it's been fixed.
https://bugs.winehq.org/show_bug.cgi?id=45937
--- Comment #11 from Andreas Zuber a.zuber@gmx.ch --- Looks like I was exited too early. I had this bug again (wine 4.2 because the installer is not working with newer versions). But it seems it isn't as easy reproducible as before.
https://bugs.winehq.org/show_bug.cgi?id=45937
winehq-bugzilla@jbeekman.nl changed:
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--- Comment #12 from winehq-bugzilla@jbeekman.nl --- I get this pretty much every time
https://bugs.winehq.org/show_bug.cgi?id=45937
Jacob Hrbek werifGX@gmail.com changed:
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--- Comment #13 from Jacob Hrbek werifGX@gmail.com --- Referencing: https://github.com/PhoenicisOrg/scripts/issues/934
UseTakeFocus set to N is required for this issue to be resolved
https://bugs.winehq.org/show_bug.cgi?id=45937
herve@guillemet.org changed:
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--- Comment #14 from herve@guillemet.org --- A similar problem appears with Pokemon TCG Online, another Unity game. After losing/regaining focus, the window doesn't receive any mouse or keyboard input. Using a virtual desktop does help, but UseTakeFocus doesn't.
https://bugs.winehq.org/show_bug.cgi?id=45937
braiamp@gmail.com changed:
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--- Comment #15 from braiamp@gmail.com --- Subnautica is affected by this and the workaround in https://bugs.winehq.org/show_bug.cgi?id=45937#c2 is effective. Creating the HKEY_CURRENT_USER\Software\Wine\X11 Driver key and adding a String with the name UseTakeFocus and value 'N' prevents this issue.
https://bugs.winehq.org/show_bug.cgi?id=45937
Reonaydo tuupic@gmail.com changed:
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https://bugs.winehq.org/show_bug.cgi?id=45937
Aryo Adhi aryo_adhi@yahoo.com changed:
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--- Comment #16 from Aryo Adhi aryo_adhi@yahoo.com --- Also happens in Counter:Side. This issue is resolved using this workaround: https://bugs.winehq.org/show_bug.cgi?id=45937#c2
Wine 6.11 on openSUSE Leap 12.3, AMD chipset and GPU (integrated).
https://bugs.winehq.org/show_bug.cgi?id=45937
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|UNCONFIRMED |RESOLVED CC| |o.dierick@piezo-forte.be
--- Comment #17 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- Hello,
There is another bug with some development work.
Although this bug is older, I'll mark it duplicate.
Regards.
*** This bug has been marked as a duplicate of bug 48121 ***
https://bugs.winehq.org/show_bug.cgi?id=45937
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #18 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Closing Duplicate.