https://bugs.winehq.org/show_bug.cgi?id=45583
Bug ID: 45583 Summary: Lil' Howie's Fun House: audio skips after intro Product: Wine Version: 3.13 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winmm&mci Assignee: wine-bugs@winehq.org Reporter: sam+opensource@tehsvk.net Distribution: ---
Created attachment 61996 --> https://bugs.winehq.org/attachment.cgi?id=61996 Wine output
When playing LHFH (both the Great Word Adventure and the Great Math Adventure are affected), audio skips after the intro sequence.
In the output, there are repeated mentions of the following:
0034:err:winmm:MMSYSTDRV_WaveOut_Map16To32W Size of buffer has been increased from 512 to 8192, keeping initial value 0034:err:winmm:MMSYSTDRV_WaveOut_Map16To32W Size of buffer has been increased from 1632 to 8192, keeping initial value (...)
I traced that error message back to dlls/mmsystem.dll16/message16.c. This sets some conditions on increasing the size of the buffer which I don't quite understand - however, removing these conditions makes audio play flawlessly in the game.
Of course, these conditions were added for a reason, so this probably isn't the right fix, but it does show where the issue seems to be.
https://bugs.winehq.org/show_bug.cgi?id=45583
dst daniel.trevitz@wika.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |daniel.trevitz@wika.com
--- Comment #1 from dst daniel.trevitz@wika.com --- Status the same as previously reported for commit 9d7a710fc0d1a0ecea17a68675d3899aff63ae0c.
https://bugs.winehq.org/show_bug.cgi?id=45583
--- Comment #2 from dst daniel.trevitz@wika.com --- Created attachment 69019 --> https://bugs.winehq.org/attachment.cgi?id=69019 patch