http://bugs.winehq.org/show_bug.cgi?id=16955
Summary: Dreamfall: TLJ fails to launch. Product: Wine Version: 1.1.12 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: fallenblood@gmail.com
Created an attachment (id=18727) --> (http://bugs.winehq.org/attachment.cgi?id=18727) Report with no WINEDEBUG options.
I am continuing my attempts to run the adventure game Dreamfall (v.1.0.0, Russian, noCD crack). I have interrupted the 0.9.61/1.1.12 regression test I was doing because of one of the bisects failing to compile, and because it crashes in the exactly same way in both versions. 0.9.61 was the last version to be reported as Gold (using a native d3d9_27.dll), followed only by Garbage reports.
The bug happens as follows: The executable starts in the virtual desktop I've set it to (sometimes drawing "Dreamfall" in either top left or bottom left corner depending on versions/bisects; slowed down by a WINEDEBUG=+all, I watched it paint the title bar of a window frame), then crashes with a message saying that I should report the crash to Funcom (the game's developers). There is another user who reports a similar crash in the AppDB.
http://bugs.winehq.org/show_bug.cgi?id=16955
egasimus fallenblood@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #18727|Report with no WINEDEBUG |Log with no WINEDEBUG description|options. |options.
http://bugs.winehq.org/show_bug.cgi?id=16955
egasimus fallenblood@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
http://bugs.winehq.org/show_bug.cgi?id=16955
--- Comment #1 from egasimus fallenblood@gmail.com 2009-05-07 04:16:27 --- Still the same with 1.1.20.
http://bugs.winehq.org/show_bug.cgi?id=16955
--- Comment #2 from Austin English austinenglish@gmail.com 2009-05-07 04:24:49 --- If it's a regression, we need the regression test.
http://bugs.winehq.org/show_bug.cgi?id=16955
egasimus fallenblood@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d
--- Comment #3 from egasimus fallenblood@gmail.com 2009-05-07 04:29:19 --- I certainly do not have the time to do one. However, it seems that I've narrowed down the problem to d3d.dll. When replaced with a native version, the error message changes to: "No useful screenmodes found or not correct DirectX version. Aborting.".
http://bugs.winehq.org/show_bug.cgi?id=16955
--- Comment #4 from egasimus fallenblood@gmail.com 2009-05-07 04:34:09 --- (In reply to comment #3)
I certainly do not have the time to do one. However, it seems that I've narrowed down the problem to d3d.dll. When replaced with a native version, the error message changes to: "No useful screenmodes found or not correct DirectX version. Aborting.".
Meant d3d9.dll. I'm also currently installing DirectX 9 on a separate wineprefix through winetricks, I'll see if this helps.
http://bugs.winehq.org/show_bug.cgi?id=16955
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3d |-unknown
--- Comment #5 from Dmitry Timoshkov dmitry@codeweavers.com 2009-05-07 07:19:42 --- Native d3d9.dll doesn't (and will not) work under Wine. That's not an evidence that instead of one failure you get another one.
http://bugs.winehq.org/show_bug.cgi?id=16955
--- Comment #6 from Jeff Zaroyko jeffz@jeffz.name 2009-05-08 02:31:35 --- does the demo have the same problem? http://www.gamershell.com/download_17064.shtml
http://bugs.winehq.org/show_bug.cgi?id=16955
bundyo@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bundyo@gmail.com
--- Comment #7 from bundyo@gmail.com 2009-05-20 14:55:04 --- The message you get when using native d3d9.dll is more likely to mean that DirectX can't get Direct3D to work. You will get the same message if you don't have 3D hardware.
http://bugs.winehq.org/show_bug.cgi?id=16955
Kevin Becker kevman3000@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #8 from Kevin Becker kevman3000@gmail.com 2009-07-06 13:20:01 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=16955
--- Comment #9 from Xavier Vachon xvachon@gmail.com 2009-11-16 22:31:35 --- Created an attachment (id=24797) --> (http://bugs.winehq.org/attachment.cgi?id=24797) Console output DX9
I get the same "symptoms" when attempting to start the game. I remember playing the game completely early this year, therefore this is definitely a regression. I will see when I have time to make a regression test. Meanwhile, my console output is reported above. I have tested with and without DX9 installed.
http://bugs.winehq.org/show_bug.cgi?id=16955
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wylda@volny.cz
--- Comment #10 from Wylda wylda@volny.cz 2009-11-29 16:13:42 --- (In reply to comment #6)
does the demo have the same problem? http://www.gamershell.com/download_17064.shtml
Hi Jeff, no such problem in trial version. I would say, it runs fine. Two things are needed:
1. is "winetricks ie6", but this should be relevant to trial only, because when trial is run, it displays HTML page which is nearly empty. With ie6 there are options like "continue trial", "buy full version", "enter reg code". I choosed trial and game shows intro movie and then you can start and play new game.
2. is d3dx9_36.dll which i put into the game directory. Otherwise i got: "wine: Call from 0x7b84548f to unimplemented function d3dx9_36.dll.D3DXCreateTexture, aborting"
PS: Should i fill new bug report for D3DXCreateTexture? Because for example bug 13297 is about bit different function (D3DXCreateTextureFromFileA)
http://bugs.winehq.org/show_bug.cgi?id=16955
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #11 from Jeff Zaroyko jeffz@jeffz.name 2009-11-29 23:44:10 --- (In reply to comment #10)
(In reply to comment #6)
does the demo have the same problem? http://www.gamershell.com/download_17064.shtml
Hi Jeff, no such problem in trial version. I would say, it runs fine. Two things are needed:
- is "winetricks ie6", but this should be relevant to trial only, because when
trial is run, it displays HTML page which is nearly empty. With ie6 there are options like "continue trial", "buy full version", "enter reg code". I choosed trial and game shows intro movie and then you can start and play new game.
We could probably have a separate bug for that. If the game itself works, let's mark this fixed if it launches fine, there has been no recent response from the original reporter.
- is d3dx9_36.dll which i put into the game directory. Otherwise i got: "wine:
Call from 0x7b84548f to unimplemented function d3dx9_36.dll.D3DXCreateTexture, aborting"
PS: Should i fill new bug report for D3DXCreateTexture? Because for example bug 13297 is about bit different function (D3DXCreateTextureFromFileA)
Well, I think that function and others is already known to be unimplemented and Tony Wasserka has a git branch that implements some of those functions http://repo.or.cz/w/wine/d3dx9TW.git - the later functions probably depend on D3DXCreateTexture, so once that bug gets fixed, D3DXCreateTexture will be in git already.
http://bugs.winehq.org/show_bug.cgi?id=16955
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #12 from Alexandre Julliard julliard@winehq.org 2009-12-04 12:15:51 --- Closing bugs fixed in 1.1.34.