http://bugs.winehq.org/show_bug.cgi?id=21692
Summary: Zombie Bowl-O-Rama won't start: RtplWaitForCriticalSection Product: Wine Version: 1.1.38 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: ntdll AssignedTo: wine-bugs@winehq.org ReportedBy: tonglebeak@gmail.com
Created an attachment (id=26215) --> (http://bugs.winehq.org/attachment.cgi?id=26215) konsole output
Using wine-1.1.38, I am unable to run Zombie Bowl-O-Rama in Steam (other steam games run fine). Attached is konsole output. Have tried numerous winversions to no avail, as well as a clean wineprefix. If any additional information is needed from me, kindly let me know. Thanks.
http://bugs.winehq.org/show_bug.cgi?id=21692
Aaron Slunt tonglebeak@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |http://store.steampowered.c | |om/app/32160/
http://bugs.winehq.org/show_bug.cgi?id=21692
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|ntdll |-unknown
http://bugs.winehq.org/show_bug.cgi?id=21692
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Zombie Bowl-O-Rama won't |Zombie Bowl-O-Rama won't |start: |start |RtplWaitForCriticalSection |
http://bugs.winehq.org/show_bug.cgi?id=21692
--- Comment #1 from Aaron Slunt tonglebeak@gmail.com 2010-02-25 13:42:33 --- Hmm, with wine-1.1.39, I get a different error. Instead of the CriticalSelection, I get this:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7eddc423
Anything I can do on my end to try to narrow it down?
http://bugs.winehq.org/show_bug.cgi?id=21692
--- Comment #2 from Austin English austinenglish@gmail.com 2010-02-25 15:31:53 --- A +relay,+seh,+tid trace may give some more info.
http://bugs.winehq.org/show_bug.cgi?id=21692
--- Comment #3 from Aaron Slunt tonglebeak@gmail.com 2010-02-25 16:12:34 --- Well, I did that, and that generated a 2.9GB logfile. Kate kept crashing when I tried to open it, so I had to split it, and it seems "raise_exception" is all over the place, not just that one spot, so I have
a) No idea which sections of the log to submit b) What the max attachment size is to begin with (I split it into 300MB files). c) Instead of just a no-start, the debug logging gave me a "This game is currently unavailable" messages from a Steam dialog, both times I ran the debug.
Please lemme know. Thanks
http://bugs.winehq.org/show_bug.cgi?id=21692
--- Comment #4 from Aaron Slunt tonglebeak@gmail.com 2010-03-10 21:47:09 --- I'm sorry, my fault as far as teh "seh:raise exception"
I had Steam community enabled. Disabling it allows my other games to work, and it pulls up the "RtplWaitFor" error again. What debug flags do I need to run now?
http://bugs.winehq.org/show_bug.cgi?id=21692
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
--- Comment #5 from Austin English austinenglish@gmail.com 2011-11-17 00:34:09 CST --- At least the demo has a similar problem. Clicking 'Play' instead of 'Buy now' just makes the window close and reappear. No terminal output from that.
There's a critical section timeout, but nothing interesting from bt all: Backtracing for thread 0027 in process 0008 (C:\Program Files\Steam\Steam.exe): Backtrace: =>0 0xb7894422 __kernel_vsyscall+0xe() in [vdso].so (0x01d0e14c) 1 0xb770affb __libc_read+0x4a() in libpthread.so.0 (0x01d0e14c) 2 0x7bc77b98 wait_reply+0x57(cookie=0x1d0e360) [/home/austin/wine-git/dlls/ntdll/sync.c:807] in ntdll (0x01d0e14c) 3 0x7bc79fa3 NTDLL_wait_for_multiple_objects+0x262(count=0x1, handles=0x1d0e3dc, flags=0x4, timeout=0x1d0e4dc, signal_object=<is not available>) [/home/austin/wine-git/dlls/ntdll/sync.c:1124] in ntdll (0x01d0e37c) 4 0x7bc7a09b NtWaitForMultipleObjects+0x5a(count=0x1, handles=0x1d0e3dc, wait_all=0, alertable=0, timeout=0x1d0e4dc) [/home/austin/wine-git/dlls/ntdll/sync.c:1162] in ntdll (0x01d0e3ac) 5 0x7b86ce8f WaitForMultipleObjectsEx+0xee(count=0x1, handles=0x1d0e534, wait_all=0, timeout=0x64, alertable=0) [/home/austin/wine-git/dlls/kernel32/sync.c:188] in kernel32 (0x01d0e4fc) 6 0x7b86cfac WaitForSingleObject+0x3b(handle=0xdc, timeout=0x64) [/home/austin/wine-git/dlls/kernel32/sync.c:128] in kernel32 (0x01d0e52c) 7 0x300c23b2 in steam (+0xc23b1) (0x01d0e954) 8 0x30164030 in steam (+0x16402f) (0x01d0e994) 9 0x30163ec1 in steam (+0x163ec0) (0x01d0ea08) 10 0x301b650c in steam (+0x1b650b) (0x01d0ea40) 11 0x301b65b1 in steam (+0x1b65b0) (0x01d0ea58) 12 0x7bc75f2d call_thread_func+0x7c(entry=0x301b6532, arg=0x7d8438, frame=0x1d0eb48) [/home/austin/wine-git/dlls/ntdll/signal_i386.c:2532] in ntdll (0x01d0eb28) 13 0x7bc734ce call_thread_entry_point+0x11() in ntdll (0x01d0eb48) 14 0x7bc7b949 start_thread+0xe8(info=0x7ffc0fb8) [/home/austin/wine-git/dlls/ntdll/thread.c:405] in ntdll (0x01d0f398) 15 0xb77039ae start_thread+0xbd() in libpthread.so.0 (0x01d0f498) 16 0xb76859de __clone+0x5d() in libc.so.6 (0x00000000)
Backtracing for thread 0026 in process 0008 (C:\Program Files\Steam\Steam.exe): Backtrace: =>0 0xb7894422 __kernel_vsyscall+0xe() in [vdso].so (0x01c0e494) 1 0xb770affb __libc_read+0x4a() in libpthread.so.0 (0x01c0e494) 2 0x7bc77b98 wait_reply+0x57(cookie=0x1c0e6a8) [/home/austin/wine-git/dlls/ntdll/sync.c:807] in ntdll (0x01c0e494) 3 0x7bc79fa3 NTDLL_wait_for_multiple_objects+0x262(count=0x1, handles=0x1c0e724, flags=0x4, timeout=0x1c0e824, signal_object=<is not available>) [/home/austin/wine-git/dlls/ntdll/sync.c:1124] in ntdll (0x01c0e6c4) 4 0x7bc7a09b NtWaitForMultipleObjects+0x5a(count=0x1, handles=0x1c0e724, wait_all=0, alertable=0, timeout=0x1c0e824) [/home/austin/wine-git/dlls/ntdll/sync.c:1162] in ntdll (0x01c0e6f4) 5 0x7b86ce8f WaitForMultipleObjectsEx+0xee(count=0x1, handles=0x1c0e87c, wait_all=0, timeout=0x3e8, alertable=0) [/home/austin/wine-git/dlls/kernel32/sync.c:188] in kernel32 (0x01c0e844) 6 0x7b86cfac WaitForSingleObject+0x3b(handle=0xd8, timeout=0x3e8) [/home/austin/wine-git/dlls/kernel32/sync.c:128] in kernel32 (0x01c0e874) 7 0x300c2fbe in steam (+0xc2fbd) (0x007d7c6c) 8 0x007d7ce8 (0x006e6f69)
http://bugs.winehq.org/show_bug.cgi?id=21692
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #6 from Austin English austinenglish@gmail.com 2011-11-17 00:34:19 CST --- Confirming.
https://bugs.winehq.org/show_bug.cgi?id=21692
--- Comment #7 from Austin English austinenglish@gmail.com --- (In reply to Austin English from comment #5)
At least the demo has a similar problem. Clicking 'Play' instead of 'Buy now' just makes the window close and reappear. No terminal output from that.
The same in wine-1.7.13.
https://bugs.winehq.org/show_bug.cgi?id=21692
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #8 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-4.19?