http://bugs.winehq.org/show_bug.cgi?id=14122
Summary: MagicMaps crashes in 2D window when user session via nxclient Product: Wine Version: 1.0.0 Platform: PC URL: http://www.magicmaps.de/fileadmin/magicmaps/user_files/d ownloads/interaktive_kartenwerke_demo.exe OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: fonts AssignedTo: wine-bugs@winehq.org ReportedBy: kilgus@fuenfsieben.de
MagicMaps/wine works as expected if started in a "normal" X session. If I use nomachine's proxy nxclient/nxnode/nxserver (http://www.nomachine.com) so that I can "carry" my session without logout from computer to computer, MagicMaps starts, doesn't display 3D content, but comes up with menus, text and so on. As soon as I try to open the window for 2D content, the application crashes:
Unable to create font!wine: Unhandled page fault on read access to 0x00000000 at address 0x7d1fd8e8 (thread 0009), starting debugger...
http://bugs.winehq.org/show_bug.cgi?id=14122
Andreas Kilgus kilgus@fuenfsieben.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=14122
--- Comment #1 from Juan Lang juan_lang@yahoo.com 2008-06-25 14:23:24 --- Please attach the entire console output, not just that single line.
http://bugs.winehq.org/show_bug.cgi?id=14122
--- Comment #2 from Andreas Kilgus kilgus@fuenfsieben.de 2008-06-25 14:38:43 --- Created an attachment (id=14360) --> (http://bugs.winehq.org/attachment.cgi?id=14360) console output
http://bugs.winehq.org/show_bug.cgi?id=14122
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|fonts |opengl
--- Comment #3 from Dmitry Timoshkov dmitry@codeweavers.com 2008-06-26 01:28:56 --- Looks like an OpenGL related problem. Do you have a working OpenGL config?
http://bugs.winehq.org/show_bug.cgi?id=14122
--- Comment #4 from Andreas Kilgus kilgus@fuenfsieben.de 2008-06-26 06:20:28 --- Yes. I have hardware accelerated 3D in "normal" X sessions on my machine. In sessions via nxclient, software rendering is at work and functional. E.g. Google Earth works in both cases, just the speed differs, of course.
http://bugs.winehq.org/show_bug.cgi?id=14122
--- Comment #5 from Juan Lang juan_lang@yahoo.com 2008-06-26 11:11:17 --- It looks as though you're using a slightly not up-to-date version of Wine, as the current version checks that ctx is not NULL before making that call:
if (ctx) ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
See: http://source.winehq.org/source/dlls/winex11.drv/opengl.c#L2145
Try updating to latest git and try again.
http://bugs.winehq.org/show_bug.cgi?id=14122
--- Comment #6 from Andreas Kilgus kilgus@fuenfsieben.de 2008-07-01 05:56:40 --- # git fetch; git rebase origin # ./configure --prefix=/usr && make clean && make depend && make # ./wine IK3D.exe
Still crashing.
http://bugs.winehq.org/show_bug.cgi?id=14122
--- Comment #7 from Alexandre Julliard julliard@winehq.org 2008-07-01 06:37:17 --- Please attach the backtrace.
http://bugs.winehq.org/show_bug.cgi?id=14122
--- Comment #8 from Andreas Kilgus kilgus@fuenfsieben.de 2008-07-01 08:32:17 --- After some thinking I didn't trust my local git repository anymore (well, I am not really used to git and thought I might have done things that may have led to code-confusion) and got me a fresh copy - ok, no more crashes with a current git version of wine and MagicMaps.
So now there's only left that both program windows don't show any content despite menu and icons when the X session is handled via nx. One line (repeated several times) makes the single difference in console output if MagicMaps is started in nx contra normal X environment:
err:wgl:get_render_type_from_fbconfig Unknown render_type: 0
http://bugs.winehq.org/show_bug.cgi?id=14122
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #9 from Roderick Colenbrander thunderbird2k@gmx.net 2008-08-12 07:48:38 --- This are two bugs in one. The first issue (the crash) has been fixed by updating to a new Wine. It is normal that 3d content doesn't appear as windowed opengl rendering relies on a rendering method not supported by most video drivers (it requires redirected GL rendering using Composite which is also needed to show a glxgears window on the border of a compiz cube). Since the main issue is fixed, I'll close this bug.
http://bugs.winehq.org/show_bug.cgi?id=14122
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Alexandre Julliard julliard@winehq.org 2008-08-22 10:47:30 --- Closing bugs fixed in 1.1.3.