http://bugs.winehq.org/show_bug.cgi?id=35222
Bug ID: 35222 Summary: Fiesta Online: can't connect to server Product: Wine Version: 1.7.9 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: anakin.cs@gmail.com Classification: Unclassified
Since Wine 1.7.9, I am finally able to launch Fiesta Online (http://fiesta.gamigo.com/en/).
The connection to the game server with the client is done in 3 steps: 1) Enter your account name/password 2) Select the server you want to connect on 3) Select your character
Step 1 & 2 works fine, but when I select my character at step 3, it tries to connect, and it just fails saying "connection failed" and brings me back to the first menu (step 1).
I have tested on both openSUSE and ArchLinux, and the issue is the same. It works fine on Windows on the same machine.
http://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #1 from AnAkkk anakin.cs@gmail.com --- Created attachment 46975 --> http://bugs.winehq.org/attachment.cgi?id=46975 Terminal output
http://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #2 from AnAkkk anakin.cs@gmail.com --- I've tested on another computer running on ArchLinux, and I was surprised that it works without any issues on that one. Would that be some library dependency problem? I'll try to find out.
http://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #3 from AnAkkk anakin.cs@gmail.com --- It doesn't look like it's a library problem. I have the same optional dependencies installed on both computers for the wine package. I have no idea why it doesn't work on that computer (under both openSUSE and ArchLinux).
http://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #4 from AnAkkk anakin.cs@gmail.com --- I have the same problem on the computer where it works with a wireless connection instead of ethernet. It works fine with mobile tethering though, it's weird.
Computer #1: - Ethernet: can't connect - Mobile tethering: works fine
Computer #2: - Ethernet: works fine - Wireless: can't connect - Mobile tethering: works fine
http://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #5 from Bruno Jesus 00cpxxx@gmail.com --- Please attach a +ws2_32 log.
http://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #6 from AnAkkk anakin.cs@gmail.com --- The output is exactly the same when I run with WINEDEBUG=+ws2_32 wine FiestaOnline.exe.
There aren't any debug messages from ws2_32. Shouldn't it be +winsock?
http://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #7 from Bruno Jesus 00cpxxx@gmail.com --- (In reply to comment #6)
There aren't any debug messages from ws2_32. Shouldn't it be +winsock?
Yes, +winsock. Sorry.
http://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #8 from AnAkkk anakin.cs@gmail.com --- Created attachment 47054 --> http://bugs.winehq.org/attachment.cgi?id=47054 +winsock log
The log was too big and impossible to upload, I only uploaded the relevant part. Let me know now if you need more :)
http://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #9 from Bruno Jesus 00cpxxx@gmail.com --- Does bzip2 -9 helps getting the log smaller? How long it takes to do the 3 steps?
By relevant part you mean you reached step 3 and only added the new lines after trying step 3?
http://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #10 from AnAkkk anakin.cs@gmail.com --- Created attachment 47055 --> http://bugs.winehq.org/attachment.cgi?id=47055 Complete +winsock log
Yes, I've attached the complete one now. It takes 30s at most to do the 3 steps I'd say.
Yes, after doing step 1 it keeps spamming the log with thousand of these lines: trace:winsock:WS2_recv_base socket 0134, wsabuf 0x33fb88, nbufs 1, flags 0, from (nil), fromlen -1, ovl (nil), func (nil) trace:winsock:WS2_recv_base fd=53, options=0 warn:winsock:WS2_recv_base -> ERROR 10035
(this appears to be normal, it does the same when it works correctly)
The relevant part is just after those line, the output changes once I do step 3.
http://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #11 from AnAkkk anakin.cs@gmail.com --- Does the log help ? Is there anything else you need ?
http://bugs.winehq.org/show_bug.cgi?id=35222
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download URL| |http://fiesta.gamigo.com/en | |/download/
--- Comment #12 from Bruno Jesus 00cpxxx@gmail.com --- (In reply to comment #11)
Does the log help ? Is there anything else you need ?
Unfortunately I can't see anything wrong in the log. The aplication connectes to the server, send data and receive data.
I'll try it myself when I have more time.
http://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #13 from AnAkkk anakin.cs@gmail.com --- It's weird, I got it to work fine on my Computer #1 with an Ethernet connection. I was using the nouveau driver, I usually use the nvidia proprietary one. I switch back to the proprietary, and the connection fails again.
Could this be related to the video driver somehow?
https://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #14 from Bruno Jesus 00cpxxx@gmail.com --- Is this still an issue in wine 1.7.39 or later?
https://bugs.winehq.org/show_bug.cgi?id=35222
--- Comment #15 from AnAkkk anakin.cs@gmail.com --- I haven't played this game in years, so hard to say. Last time I checked though (probably more than 6 months ago), they had totally changed their game loader and it didn't even launch under wine.
https://bugs.winehq.org/show_bug.cgi?id=35222
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #16 from joaopa jeremielapuree@yahoo.fr --- This installer crashes https://web.archive.org/web/20140331032133/http://client.cdn.gamigo.com/fo/e...
Unable to test...