http://bugs.winehq.org/show_bug.cgi?id=22511
Summary: Baldur's Gate 2: only takes up part of top left corner of screen, not full screen Product: Wine Version: 1.1.43 Platform: x86-64 URL: http://www.brothersoft.com/games/baldur-s-gate-ii-shad ows-of-amn.html OS/Version: Linux Status: NEW Keywords: download Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
Similar to bug 6082, and others, but the ones I could find are all marked fixed.
Terminal output up until then is negligible: ALSA lib ../../../src/pcm/pcm.c:7234:(snd_pcm_recover) underrun occured fixme:font:WineEngCreateFontInstance Untranslated charset 228 fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x148438,0x148880): stub
Problem only occurs if 3d acceleration is enabled. Not an application bug, just tested it against Windows 7, where it goes full screen.
Screenshot attached.
http://bugs.winehq.org/show_bug.cgi?id=22511
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wylda@volny.cz
--- Comment #1 from Wylda wylda@volny.cz 2010-04-28 07:21:11 ---
I saw this in case of Half-life 1 (640x480, direct 3d mode not OpenGL on 1920x1200 screen). Only upper left corner was filled.
But this was magically fixed in todays/yesterdays git. Try again, maybe you will also have luck ;)
http://bugs.winehq.org/show_bug.cgi?id=22511
--- Comment #2 from Wylda wylda@volny.cz 2010-04-28 14:58:57 ---
Hmmm... It happens in all the following versions: * 0.9.57, 0.9.60, 1.0.1, 1.1.2, 1.1.5, 1.1.10, 1.1.15, 1.1.19, 1.1.25, 1.1.30..43, 1.1.43-347-gb939193
H-L used D3D, but Baldur's Gate 2 is using OpenGL.
The commit which helped H-L is wine-1.1.43-73-g7c90c1a:
commit 7c90c1a0b5f049ff6bbca657b52c1132f6b74f7c ddraw: Do not restore the display mode from inside SetCooperativeLevel.
So (Henri?) i wonder if such thing is possible even for OpenGL?
Austin, btw. promised screen shot got lost. ;)
http://bugs.winehq.org/show_bug.cgi?id=22511
--- Comment #3 from Austin English austinenglish@gmail.com 2010-04-28 18:38:29 --- Created an attachment (id=27603) --> (http://bugs.winehq.org/attachment.cgi?id=27603) screenshot
Thanks Wylda.
http://bugs.winehq.org/show_bug.cgi?id=22511
Wingnux wingnux@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wingnux@gmail.com
--- Comment #4 from Wingnux wingnux@gmail.com 2010-05-27 16:15:18 --- I can confirm this bug. Running it on software mode renders the game on full screen but there are LOTS of glitches and slowdowns, opengl mode works fine but it takes only part of the upper left corner of the screen.
Tried resizing my desktop to match the game resolution but it didn't work, the desktop reverts to 1600x1200 when the game starts.
http://bugs.winehq.org/show_bug.cgi?id=22511
--- Comment #5 from Wylda wylda@volny.cz 2010-09-19 00:52:34 CDT ---
Still present in wine-1.3.3.
http://bugs.winehq.org/show_bug.cgi?id=22511
haen mrc@post.pl changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mrc@post.pl
--- Comment #6 from haen mrc@post.pl 2010-10-17 11:45:13 CDT --- Still present in 1.3.5 (Ubuntu 10.10).
Setting a lower resolution is a no-go - as Wylda said the game switches desktop to a native one (1920x1200).
The software mode does not work at all.
http://bugs.winehq.org/show_bug.cgi?id=22511
pini_os@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pini_os@yahoo.fr
http://bugs.winehq.org/show_bug.cgi?id=22511
XAoS!t3c+ dagazmail@ya.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dagazmail@ya.ru
--- Comment #7 from XAoS!t3c+ dagazmail@ya.ru 2011-01-14 14:13:20 CST --- to play fullscreen you need to change resolution AFTER the game starts something like this: wine BGMain.exe & sleep 4 && xrandr -s 800x600
http://bugs.winehq.org/show_bug.cgi?id=22511
--- Comment #8 from Wylda wylda@volny.cz 2011-07-03 03:13:49 CDT ---
Still present in wine-1.3.23-160-g38c13e5.
The software mode does not work at all.
See bug 22482 and try to lower the memory in registry.
http://bugs.winehq.org/show_bug.cgi?id=22511
James McLaughlin jamie@lacewing-project.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jamie@lacewing-project.org
--- Comment #9 from James McLaughlin jamie@lacewing-project.org 2012-07-04 12:47:27 CDT --- Still present in wine 1.5.8.
http://bugs.winehq.org/show_bug.cgi?id=22511
Goblinstomper@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Goblinstomper@gmail.com
--- Comment #10 from Goblinstomper@gmail.com 2012-07-26 17:54:37 CDT --- Wine 1.5.9 render BG2+ToB in software and opengl mode, both fullscreen and windowed mode with fglrx 12.6.
http://bugs.winehq.org/show_bug.cgi?id=22511
--- Comment #11 from Austin English austinenglish@gmail.com 2012-07-26 18:53:51 CDT --- OpenGL renderer string: GeForce GTX 460/PCIe/SSE2 OpenGL version string: 4.2.0 NVIDIA 295.53
still shows it in the upper left screen. Did you enable 3d acceleration first?
http://bugs.winehq.org/show_bug.cgi?id=22511
--- Comment #12 from Goblinstomper@gmail.com 2012-07-26 20:23:30 CDT --- I've tried both with and without 3d acceleration and the only problem I've had is that my KDE panel "pushes" the wine screen (otherwise correctly rendered) aside if I try to play the game in full screen with 3d acceleration enabled.
OpenGL renderer string: AMD Radeon HD 6700 Series OpenGL version string: 4.2.11733 Compatibility Profile Context
http://bugs.winehq.org/show_bug.cgi?id=22511
Brandon Corujo haku08879@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |haku08879@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=22511
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
--- Comment #13 from super_man@post.com --- The installer has regressed
err:seh:setup_exception_record stack overflow 1056 bytes in thread 0009 eip 7bc4692f esp 00240f10 stack 0x240000-0x241000-0x340000
wine 1.7.50
https://bugs.winehq.org/show_bug.cgi?id=22511
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #14 from Austin English austinenglish@gmail.com --- http://www.fileplanet.com/164134/160000/fileinfo/Baldur%27s-Gate-II-Demo-%5B...
works in 1.7.32 and wine-1.7.51-202-gb333e1c
https://bugs.winehq.org/show_bug.cgi?id=22511
--- Comment #15 from Austin English austinenglish@gmail.com --- (In reply to Austin English from comment #14)
http://www.fileplanet.com/164134/160000/fileinfo/Baldur%27s-Gate-II-Demo- %5BFull-Install%5D
works in 1.7.32 and wine-1.7.51-202-gb333e1c
This was on intel/mesa, but I don't have an nvidia machine with wine to test on. If someone else can and it's still present, reopen.
https://bugs.winehq.org/show_bug.cgi?id=22511
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #16 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.52.
https://bugs.winehq.org/show_bug.cgi?id=22511
--- Comment #17 from Wylda wylda@volny.cz ---
This was on intel/mesa, but I don't have an nvidia machine with wine to test on. If someone else can and it's still present, reopen.
Works perfectly on wine-1.8-rc2 & nvidia GTX970 v352.63.