http://bugs.winehq.org/show_bug.cgi?id=24783
Summary: WoW 4.x D3D: non-low texture resolution slows the game down Product: Wine Version: 1.3.3 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: adys.wh@gmail.com
Video -> Graphics -> Textures -> Texture Resolution
Anything else than "Low" is a HUGE strain on the game. Easily tested in crowded areas such as Dalaran.
Low: Low resolution textures, low-detail terrain blending and low-resolution player textures
Fair: High resolution textures, low-detail terrain blending and low-resolution player textures.
Good: High resolution texures, high-detail terrain blending and low-resolution player textures.
High: High resolution textures, high-detail terrain blending and high-resolution player textures.
Nvidia GTX480, drivers 260.xx
http://bugs.winehq.org/show_bug.cgi?id=24783
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.3.3 |1.3.5
http://bugs.winehq.org/show_bug.cgi?id=24783
Thomas Spear Speeddymon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Speeddymon@gmail.com
--- Comment #1 from Thomas Spear Speeddymon@gmail.com 2010-10-17 11:44:53 CDT --- WINEDEBUG=+d3d wine WoW.exe
Dalaran is not a good test, it bogs down on Windows as well.
http://bugs.winehq.org/show_bug.cgi?id=24783
tamird@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tamird@gmail.com
--- Comment #2 from tamird@gmail.com 2010-10-25 14:03:40 CDT --- Any evidence of this being a bug? seems to me this is simply a case of insufficient hardware for the higher graphical setting.
Perhaps provide some hardware, driver, and wine version information?
http://bugs.winehq.org/show_bug.cgi?id=24783
--- Comment #3 from Thomas Spear Speeddymon@gmail.com 2010-10-26 08:25:08 CDT --- I will test on my linux box when I get home in a bit. I've been putting it off because I don't like the state of d3d in wine at the moment for playing wow, so I've been playing on windows.
It's possible that if there is slowness, it's just due to exactly what I said above though. That's why most guides from before 4.0.1 of WoW said to use opengl mode, but since opengl mode is worse now that blizzard is supposedly dropping support for it (physically can't change graphics settings above low in opengl mode even on windows) ... everyone is forced to switch to d3d.
http://bugs.winehq.org/show_bug.cgi?id=24783
Nephyrin zey Nephyrin@nephyrin.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Nephyrin@nephyrin.net
--- Comment #4 from Nephyrin zey Nephyrin@nephyrin.net 2011-02-04 22:32:15 CST --- FWIW, I have 1.7G of video memory, have set it as such in the wine registry, and notice almost no FPS difference between low and ultra. WoW's async texture loading is quite laggy in general though (on windows too).
http://bugs.winehq.org/show_bug.cgi?id=24783
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #5 from Jerome Leclanche adys.wh@gmail.com 2011-10-26 06:24:27 CDT --- Looks fine now tbh. I'm not sure if it was a setup issue or anything like that, could even be a driver bug. Marking fixed.
http://bugs.winehq.org/show_bug.cgi?id=24783
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard julliard@winehq.org 2011-11-04 14:14:50 CDT --- Closing bugs fixed in 1.3.32.